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29 Commits

Author SHA1 Message Date
Gregory Wells
5228b6630c finally redo physical device creation 2025-10-01 13:22:52 -04:00
Gregory Wells
5ce0ff3350 fix can device present function 2025-10-01 11:41:08 -04:00
Gregory Wells
63ec31216e forgot to return array of devices 2025-10-01 11:37:40 -04:00
Gregory Wells
ebc6ce724f fix some shit in the validation layers 2025-10-01 09:23:09 -04:00
Gregory Wells
3a5ddac2c5 "fixed" metal impl 2025-10-01 09:21:21 -04:00
Gregory Wells
f93853608c removed a ton of errors 2025-10-01 09:19:43 -04:00
Gregory Wells
481f590234 did some stuff in queue creation for vulkan 2025-10-01 09:18:22 -04:00
Gregory Wells
d79a3c45bf change more words 2025-09-29 23:33:47 -04:00
Gregory Wells
3bf252d582 uhhhh me change word 2025-09-29 23:30:32 -04:00
Gregory Wells
228d75e5ac finish query functions in Vulkan 2025-09-19 10:12:10 -04:00
Gregory Wells
3066f7c2bd check functions for new API 2025-09-19 09:29:55 -04:00
Gregory Wells
427f0ee5b1 reorder code 2025-09-19 09:25:12 -04:00
Gregory Wells
4b981055bd forgot that im stuipd 2025-09-19 09:24:20 -04:00
Gregory Wells
1095e20dc2 update utils version 2025-09-19 09:21:25 -04:00
Gregory Wells
a0450a0351 write all new functions headers 2025-09-19 09:21:18 -04:00
Gregory Wells
c495a7a0e8 change some useless stuff 2025-09-19 09:21:03 -04:00
Gregory Wells
eef7045ac2 feature layer functions 2025-09-17 13:47:23 -04:00
Gregory Wells
7ace503ab0 physical device features function and struct 2025-09-17 13:45:42 -04:00
Gregory Wells
6f278affc6 metal is instance suitable 2025-09-17 13:39:19 -04:00
Gregory Wells
f7e71b77c2 metal physical device properties function 2025-09-17 13:37:50 -04:00
Gregory Wells
88bdbe1e64 don't remember what I changed 2025-09-17 13:26:16 -04:00
Gregory Wells
17b7970aa0 vulkan physical device get properties 2025-09-17 13:24:30 -04:00
Gregory Wells
ef53ffd458 physical device retrieval functions 2025-09-10 13:46:49 -04:00
Gregory Wells
a446d6e75f instance suitability functions 2025-09-10 13:26:18 -04:00
Gregory Wells
0310652abc finish queryDevices function 2025-09-09 09:39:13 -04:00
Gregory Wells
88649174a9 remove old gnGetPhysicalDevices 2025-09-09 09:32:01 -04:00
Gregory Wells
9244b82f79 query metal devices 2025-09-09 09:31:09 -04:00
Gregory Wells
c5297cb17b start to redo physical device model 2025-09-04 14:52:37 -04:00
Gregory Wells
a709ff8808 rename gnPhysicalOutputDevice -> gnPhysicalDevice 2025-08-29 13:55:29 -04:00
40 changed files with 502 additions and 275 deletions

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@@ -3,7 +3,7 @@
// core functionality
#include <core/src/instance/gryphn_instance.h>
#include <core/src/output_device/gryphn_physical_output_device.h>
#include <core/src/output_device/gryphn_physical_device.h>
#include <core/src/window_surface/gryphn_surface.h>
#include <core/src/window_surface/gryphn_surface_create_functions.h>
#include <core/src/presentation_queue/gryphn_presentation_queue.h>

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@@ -6,14 +6,16 @@
gryphnInstanceFunctionLayers metalLoadAPILayer(void) {
return (gryphnInstanceFunctionLayers) {
.createInstance = metalCreateInstance,
.queryDevices = metalQueryDevices,
.destroyInstance = metalDestroyInstance,
.isSuitable = metalIsInstanceSuitable,
.getPhysicalDeviceProperties = metalQueryPhysicalDeviceProperties,
.next = NULL
};
}
gnInstanceFunctions loadMetalInstanceFunctions(void) {
return (gnInstanceFunctions){
._gnGetPhysicalDevices = getMetalDevices,
._gnPhysicalDeviceCanPresentToSurface = metalCanDevicePresent,
._gnCreateOutputDevice = createMetalOutputDevice,
._gnDestroyOutputDevice = destroyMetalOutputDevice,

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@@ -1,4 +1,4 @@
#include <output_device/gryphn_physical_output_device.h>
#include <output_device/gryphn_physical_device.h>
#include <Metal/Metal.h>
#include "metal_output_devices.h"
#include "instance/metal_instance.h"
@@ -10,7 +10,7 @@ gnReturnCode createMetalOutputDevice(gnInstanceHandle instance, gnOutputDeviceHa
if (instance == GN_NULL_HANDLE) return GN_INVALID_HANDLE;
outputDevice->outputDevice = malloc(sizeof(gnPlatformOutputDevice));
outputDevice->outputDevice->device = deviceInfo.physicalDevice->physicalDevice->device.retain;
outputDevice->outputDevice->device = ((mtlDevice)deviceInfo.physicalDevice).retain;
outputDevice->outputDevice->transferQueue = outputDevice->outputDevice->device.newCommandQueue;
outputDevice->outputDevice->stagingBuffer = [outputDevice->outputDevice->device newBufferWithLength:(128 * 1024 * 1024) options:MTLResourceStorageModeShared];

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@@ -4,9 +4,8 @@
#include <Metal/Metal.h>
#include <MetalKit/MetalKit.h>
struct gnPlatformPhysicalDevice_t {
id<MTLDevice> device;
} gnPlatformPhysicalDevice;
typedef id<MTLDevice> mtlDevice;
gnPhysicalDeviceProperties metalQueryPhysicalDeviceProperties(gnInstance instance, gnPhysicalDeviceHandle device, gryphnInstanceFunctionLayers* layers);
struct gnPlatformOutputDevice_t {
id<MTLDevice> device;
@@ -24,7 +23,7 @@ struct gnPlatformOutputDevice_t {
} gnPlatformOutputDevice;
gnPhysicalDevice* getMetalDevices(gnInstanceHandle instance, uint32_t* deviceCount);
gnBool metalCanDevicePresent(gnPhysicalDevice device, gnWindowSurface windowSurface);
gnBool metalCanDevicePresent(gnInstance instance, gnPhysicalDevice device, gnWindowSurface windowSurface);
gnReturnCode createMetalOutputDevice(gnInstanceHandle instance, gnOutputDeviceHandle outputDevice, gnOutputDeviceInfo deviceInfo);
void waitForMetalDevice(gnOutputDeviceHandle device);

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@@ -1,47 +1,29 @@
#include <output_device/gryphn_physical_output_device.h>
#include <output_device/gryphn_physical_device.h>
#include <Metal/Metal.h>
#include "metal_output_devices.h"
#include "window_surface/gryphn_surface.h"
gnPhysicalDevice* getMetalDevices(gnInstanceHandle instance, uint32_t* deviceCount) {
if (instance == GN_NULL_HANDLE) return NULL;
NSArray *devices = MTLCopyAllDevices();
*deviceCount = (uint32_t)[devices count];
gnPhysicalDevice* devicesList = (gnPhysicalDevice*)malloc(sizeof(gnPhysicalDevice) * *deviceCount);
for (uint32_t i = 0; i < *deviceCount; i++) {
devicesList[i] = malloc(sizeof(gnPhysicalOutputDevice_t));
devicesList[i]->physicalDevice = malloc(sizeof(gnPlatformPhysicalDevice));
devicesList[i]->physicalDevice->device = [devices objectAtIndex:0];
id<MTLDevice> device = [devices objectAtIndex:0];
devicesList[i]->properties.name = gnCreateString([[device name] cStringUsingEncoding:NSUTF8StringEncoding]);
MTLDeviceLocation deviceLocation = device.locationNumber;
if (deviceLocation == MTLDeviceLocationBuiltIn)
devicesList[i]->properties.deviceType = GN_INTEGRATED_DEVICE;
else if (deviceLocation == MTLDeviceLocationSlot)
devicesList[i]->properties.deviceType = GN_DEDICATED_DEVICE;
else if (deviceLocation == MTLDeviceLocationExternal)
devicesList[i]->properties.deviceType = GN_EXTERNAL_DEVICE;
devicesList[i]->features.maxColorSamples = GN_SAMPLE_BIT_1;
if ([device supportsTextureSampleCount:2]) { devicesList[i]->features.maxColorSamples |= GN_SAMPLE_BIT_2; } else {}
if ([device supportsTextureSampleCount:4]) { devicesList[i]->features.maxColorSamples |= GN_SAMPLE_BIT_4; } else {}
if ([device supportsTextureSampleCount:8]) { devicesList[i]->features.maxColorSamples |= GN_SAMPLE_BIT_8; } else {}
if ([device supportsTextureSampleCount:16]) { devicesList[i]->features.maxColorSamples |= GN_SAMPLE_BIT_16; } else {}
if ([device supportsTextureSampleCount:32]) { devicesList[i]->features.maxColorSamples |= GN_SAMPLE_BIT_32; } else {}
devicesList[i]->features.maxDepthSamples = devicesList[i]->features.maxColorSamples;
devicesList[i]->features.maxMemoryAllocations = 0x40000000;
devicesList[i]->features.maxPushConstantSize = 4096;
// i made some educated guesses on these conversions and I dont think they are going to work
// but for now im worried about the MVP
gnPhysicalDeviceType metalDeviceLocationToGryphn(MTLDeviceLocation location) {
switch (location) {
case MTLDeviceLocationBuiltIn: return GN_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU;
case MTLDeviceLocationSlot: return GN_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU;
case MTLDeviceLocationExternal: return GN_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU;
case MTLDeviceLocationUnspecified: return GN_PHYSICAL_DEVICE_TYPE_FAKED_GPU; //very bad if we get here
}
[devices release];
return devicesList;
}
gnBool metalCanDevicePresent(gnPhysicalDevice device, gnWindowSurface windowSurface) {
gnPhysicalDeviceProperties metalQueryPhysicalDeviceProperties(gnInstance instance, gnPhysicalDeviceHandle device, gryphnInstanceFunctionLayers* layers) {
return (gnPhysicalDeviceProperties){
.deviceID = ((mtlDevice)device).registryID,
.deviceName = gnCreateString(((mtlDevice)device).name.UTF8String),
.deviceType = metalDeviceLocationToGryphn(((mtlDevice)device).location),
.driverVersion = ((mtlDevice)device).hash // very bad hack, me should not do this
};
}
gnBool metalCanDevicePresent(gnInstance instance, gnPhysicalDevice device, gnWindowSurface windowSurface) {
if (device == GN_NULL_HANDLE || windowSurface == GN_NULL_HANDLE) return GN_FALSE;
return GN_TRUE; // I belive that a window should always be able to present to a surface in metal
}

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@@ -8,4 +8,6 @@ typedef struct gnPlatformInstance_t {
} gnPlatformInstance;
gnReturnCode metalCreateInstance(gnInstanceHandle instance, gnInstanceCreateInfo* instanceInfo, gryphnInstanceFunctionLayers* next, gnAllocators* allocators);
gnReturnCode metalQueryDevices(gnInstanceHandle instance, uint32_t* count, gnPhysicalDeviceHandle* devices, gryphnInstanceFunctionLayers* next);
gnBool metalIsInstanceSuitable(gnInstanceHandle instance, gnSuitableField field, gryphnInstanceFunctionLayers* next);
void metalDestroyInstance(gnInstance instance, gryphnInstanceFunctionLayers* next, gnAllocators* allocators);

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@@ -8,6 +8,20 @@ gnReturnCode metalCreateInstance(gnInstanceHandle instance, gnInstanceCreateInfo
instance->instance = allocators->malloc(sizeof(gnPlatformInstance), allocators->userData);
return GN_SUCCESS;
}
gnReturnCode metalQueryDevices(gnInstanceHandle instance, uint32_t* count, gnPhysicalDeviceHandle* devices, gryphnInstanceFunctionLayers* next) {
if (instance == GN_NULL_HANDLE) return GN_INVALID_HANDLE;
NSArray *metalDevices = MTLCopyAllDevices();
*count = (uint32_t)[metalDevices count];
if (devices == NULL) return GN_SUCCESS;
for (int i = 0; i < *count; i++)
devices[i] = (uint64_t)metalDevices[i];
return GN_SUCCESS;
}
gnBool metalIsInstanceSuitable(gnInstanceHandle instance, gnSuitableField field, gryphnInstanceFunctionLayers* next) {
switch (field) {
case GN_NON_EXISTANT_PHYSICAL_DEVICE: return GN_FALSE;
}
}
void metalDestroyInstance(gnInstanceHandle instance, gryphnInstanceFunctionLayers* next, gnAllocators* allocators) {
if (next != NULL) return;
allocators->free(instance->instance, allocators->userData);

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@@ -13,4 +13,4 @@ void metalTextureData(gnTextureHandle texture, void* pixelData);
void metalDestroyTexture(gnTexture texture);
NSUInteger mtlSampleCount(gnMultisampleCountFlags flags);
NSUInteger mtlSampleCount(gnSampleCountFlags flags);

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@@ -2,7 +2,7 @@
#include "surface/metal_surface.h"
#include "devices/metal_output_devices.h"
NSUInteger mtlSampleCount(gnMultisampleCountFlags flags) {
NSUInteger mtlSampleCount(gnSampleCountFlags flags) {
if ((flags & GN_SAMPLE_BIT_64) == GN_SAMPLE_BIT_64) { return 64; }
if ((flags & GN_SAMPLE_BIT_32) == GN_SAMPLE_BIT_32) { return 32; }
if ((flags & GN_SAMPLE_BIT_16) == GN_SAMPLE_BIT_16) { return 16; }

View File

@@ -2,7 +2,7 @@ set(CMAKE_EXPORT_COMPILE_COMMANDS on)
project(GryphnVulkanImpl)
set(CMAKE_CXX_STANDARD 17)
add_compile_definitions(GN_REVEAL_IMPL)
add_compile_definitions(GN_REVEAL_IMPL GN_IMPLEMENTATION)
file(GLOB_RECURSE SOURCE_FILES CONFIGURE_DEPENDS "src/*.c" "src/*.h")
file(GLOB_RECURSE LOADER_FILES CONFIGURE_DEPENDS "loader/*.c")

View File

@@ -7,15 +7,18 @@
gryphnInstanceFunctionLayers loadVulkanAPILayer(void) {
return (gryphnInstanceFunctionLayers) {
.createInstance = vulkanCreateInstance,
.isSuitable = vulkanIsInstanceSuitable,
.destroyInstance = vulkanDestroyInstance,
.queryDevices = vulkanQueryDevices,
.getPhysicalDeviceProperties = vulkanQueryPhysicalDeviceProperties,
.getPhysicalDeviceFeatures = vulkanQueryPhysicalDeviceFeatures,
.getPhysicalDeviceLimits = vulkanQueryPhysicalDeviceLimits,
.next = NULL
};
}
gnInstanceFunctions loadVulkanInstanceFunctions(void) {
return (gnInstanceFunctions){
._gnGetPhysicalDevices = getPhysicalDevices,
._gnPhysicalDeviceCanPresentToSurface = deviceCanPresentToSurface,
._gnCreateOutputDevice = createVulkanOutputDevice,

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@@ -1,12 +1,12 @@
#include "vulkan_device_queues.h"
#include "output_device/vulkan_output_devices.h"
gnReturnCode vulkanPhysicalDeviceQueueProperties(gnPhysicalOutputDeviceHandle device, uint32_t queueFamilyCount, gnQueueFamilyProperties* queues) {
vkGetPhysicalDeviceQueueFamilyProperties(device->physicalDevice->device, &queueFamilyCount, NULL);
gnReturnCode vulkanPhysicalDeviceQueueProperties(gnPhysicalDeviceHandle device, uint32_t queueFamilyCount, gnQueueFamilyProperties* queues) {
vkGetPhysicalDeviceQueueFamilyProperties((VkPhysicalDevice)device, &queueFamilyCount, NULL);
if (queues == NULL) return GN_SUCCESS;
VkQueueFamilyProperties* queueFamilies = malloc(sizeof(VkQueueFamilyProperties) * queueFamilyCount);
vkGetPhysicalDeviceQueueFamilyProperties(device->physicalDevice->device, &queueFamilyCount, queueFamilies);
vkGetPhysicalDeviceQueueFamilyProperties((VkPhysicalDevice)device, &queueFamilyCount, queueFamilies);
for (uint32_t i = 0; i < queueFamilyCount; i++) {
queues[i].queueCount = queueFamilies[i].queueCount;
@@ -21,8 +21,9 @@ gnReturnCode vulkanPhysicalDeviceQueueProperties(gnPhysicalOutputDeviceHandle de
return GN_SUCCESS;
}
void getVulkanDeviceQueue(gnOutputDevice device, uint32_t queueFamily, uint32_t queueIndex, gnQueue* queue) {
VkQueue vulkanQueue;
vkGetDeviceQueue(device->outputDevice->device, queueFamily, queueIndex, &vulkanQueue);
*queue = (uint64_t)vulkanQueue;
*queue = (gnQueue)vulkanQueue;
}

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@@ -4,5 +4,5 @@
#include <output_device/vulkan_physical_device.h>
#include <extensions/queues/gryphn_physcial_device_queue.h>
gnReturnCode vulkanPhysicalDeviceQueueProperties(gnPhysicalOutputDeviceHandle device, uint32_t queueFamilyCount, gnQueueFamilyProperties* queues);
gnReturnCode vulkanPhysicalDeviceQueueProperties(gnPhysicalDeviceHandle device, uint32_t queueFamilyCount, gnQueueFamilyProperties* queues);
void getVulkanDeviceQueue(gnOutputDevice device, uint32_t queueFamily, uint32_t queueIndex, gnQueue* queue);

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@@ -1,4 +1,5 @@
#include "vulkan_instance.h"
// #include "output_device/vulkan_physical_device.h"
#include "vulkan_result_converter.h"
GN_ARRAY_LIST_DEFINITION(vkString)
@@ -109,6 +110,17 @@ gnReturnCode vulkanCreateInstance(gnInstanceHandle instance, gnInstanceCreateInf
return VkResultToGnReturnCode(vkCreateInstance(&createInfo, NULL, &instance->instance->vk_instance));
}
gnReturnCode vulkanQueryDevices(gnInstanceHandle handle, uint32_t* count, gnPhysicalDeviceHandle* devices, gryphnInstanceFunctionLayers* next) {
return VkResultToGnReturnCode(vkEnumeratePhysicalDevices(handle->instance->vk_instance, count, (VkPhysicalDevice*)devices));
}
gnBool vulkanIsInstanceSuitable(gnInstanceHandle instance, gnSuitableField field, gryphnInstanceFunctionLayers* next) {
switch (field) {
case GN_NON_EXISTANT_PHYSICAL_DEVICE: return GN_FALSE;
}
return GN_FALSE;
}
void vulkanDestroyInstance(gnInstanceHandle instance, gryphnInstanceFunctionLayers* next, gnAllocators* alloctors) {
if (next != NULL) { return; }
vkDestroyInstance(instance->instance->vk_instance, NULL);

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@@ -15,6 +15,8 @@ typedef struct gnPlatformInstance_t {
} gnPlatformInstance;
gnReturnCode vulkanCreateInstance(gnInstanceHandle instance, gnInstanceCreateInfo* instanceInfo, gryphnInstanceFunctionLayers* next, gnAllocators* alloctors);
gnBool vulkanIsInstanceSuitable(gnInstanceHandle instance, gnSuitableField field, gryphnInstanceFunctionLayers* next);
gnReturnCode vulkanQueryDevices(gnInstanceHandle handle, uint32_t* count, gnPhysicalDeviceHandle* devices, gryphnInstanceFunctionLayers* next);
void vulkanDestroyInstance(gnInstanceHandle instance, gryphnInstanceFunctionLayers* next, gnAllocators* alloctors);
typedef const char* vkString;

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@@ -8,25 +8,27 @@
#include "vulkan_result_converter.h"
#include "string.h"
#include "stdio.h"
#include <stdio.h>
gnReturnCode createVulkanOutputDevice(gnInstanceHandle instance, gnOutputDeviceHandle device, gnOutputDeviceInfo deviceInfo) {
device->outputDevice = malloc(sizeof(gnPlatformOutputDevice));
device->outputDevice->physicalDevice = deviceInfo.physicalDevice->physicalDevice->device;
device->outputDevice->physicalDevice = (VkPhysicalDevice)deviceInfo.physicalDevice;
int createQueueCount = 0;
VkDeviceQueueCreateInfo* queueCreateInfos = NULL;
if (!instance->enabledExtensions[GN_EXT_QUEUES]) {
queueCreateInfos = malloc(sizeof(VkDeviceQueueCreateInfo) * deviceInfo.physicalDevice->physicalDevice->neededQueueCount);
createQueueCount = deviceInfo.physicalDevice->physicalDevice->neededQueueCount;
uint32_t neededQueueCount;
vulkanNeededQueue* neededQueues = vulkanLoadNeededQueues(deviceInfo.physicalDevice, &neededQueueCount);
queueCreateInfos = malloc(sizeof(VkDeviceQueueCreateInfo) * neededQueueCount);
createQueueCount = neededQueueCount;
float queuePriority = 1.0f;
for (uint32_t i = 0; i < deviceInfo.physicalDevice->physicalDevice->neededQueueCount; i++) {
for (uint32_t i = 0; i < neededQueueCount; i++) {
queueCreateInfos[i].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
queueCreateInfos[i].pNext = NULL;
queueCreateInfos[i].flags = 0;
queueCreateInfos[i].queueCount = 1;
queueCreateInfos[i].queueFamilyIndex = deviceInfo.physicalDevice->physicalDevice->neededQueues[i].queueIndex;
queueCreateInfos[i].queueFamilyIndex = neededQueues[i].queueIndex;
queueCreateInfos[i].pQueuePriorities = &queuePriority;
}
} else {
@@ -54,7 +56,7 @@ gnReturnCode createVulkanOutputDevice(gnInstanceHandle instance, gnOutputDeviceH
.pQueueCreateInfos = queueCreateInfos,
.pEnabledFeatures = &deviceFeatures
};
deviceCreateInfo.ppEnabledExtensionNames = vkGetGryphnDeviceExtensions(&deviceCreateInfo.enabledExtensionCount, deviceInfo.physicalDevice->physicalDevice->device);
deviceCreateInfo.ppEnabledExtensionNames = vkGetGryphnDeviceExtensions(&deviceCreateInfo.enabledExtensionCount, (VkPhysicalDevice)deviceInfo.physicalDevice);
device->outputDevice->enabledOversizedDescriptorPools = GN_FALSE;
for (uint32_t i = 0; i < deviceCreateInfo.enabledExtensionCount; i++)
@@ -67,18 +69,16 @@ gnReturnCode createVulkanOutputDevice(gnInstanceHandle instance, gnOutputDeviceH
deviceCreateInfo.enabledLayerCount = 1;
deviceCreateInfo.ppEnabledLayerNames = validation_layers;
}
VkResult result = vkCreateDevice(deviceInfo.physicalDevice->physicalDevice->device, &deviceCreateInfo, NULL, &device->outputDevice->device);
VkResult result = vkCreateDevice((VkPhysicalDevice)deviceInfo.physicalDevice, &deviceCreateInfo, NULL, &device->outputDevice->device);
if (result != VK_SUCCESS)
return VkResultToGnReturnCode(result);
device->outputDevice->queues = malloc(sizeof(vulkanQueue) * deviceInfo.physicalDevice->physicalDevice->neededQueueCount);
device->outputDevice->queues = malloc(sizeof(vulkanQueue) * createQueueCount);
uint32_t transferQueue = 0;
gnBool foundTransferQueue = GN_FALSE, foundGraphicsQueue = GN_FALSE;
for (uint32_t i = 0; i < deviceInfo.physicalDevice->physicalDevice->neededQueueCount; i++) {
device->outputDevice->queues[i].queueInfo = deviceInfo.physicalDevice->physicalDevice->neededQueues[i];
vkGetDeviceQueue(device->outputDevice->device, deviceInfo.physicalDevice->physicalDevice->neededQueues[i].queueIndex, 0, &device->outputDevice->queues[i].queue);
for (uint32_t i = 0; i < createQueueCount; i++) {
vkGetDeviceQueue(device->outputDevice->device, queueCreateInfos[i].queueFamilyIndex, 0, &device->outputDevice->queues[i].queue);
if ((device->outputDevice->queues[i].queueInfo.createFlags & VK_QUEUE_TRANSFER_BIT) == VK_QUEUE_TRANSFER_BIT && !foundTransferQueue) {
device->outputDevice->transferQueueIndex = i;
transferQueue = device->outputDevice->queues[i].queueInfo.queueIndex;
@@ -89,7 +89,12 @@ gnReturnCode createVulkanOutputDevice(gnInstanceHandle instance, gnOutputDeviceH
device->outputDevice->graphicsQueueIndex = i;
foundGraphicsQueue = GN_FALSE;
}
if ((device->outputDevice->queues[i].queueInfo.createFlags & VK_QUEUE_GRAPHICS_BIT) == VK_QUEUE_GRAPHICS_BIT && !foundGraphicsQueue) {
device->outputDevice->graphicsQueueIndex = i;
foundGraphicsQueue = GN_FALSE;
}
}
VkCommandPoolCreateInfo poolInfo = {
.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO,

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@@ -3,8 +3,120 @@
#include <output_device/vulkan_device_extensions.h>
#include <vulkan_surface/vulkan_surface.h>
gnMultisampleCountFlags vkSampleCountToGryphn(VkSampleCountFlags counts) {
gnMultisampleCountFlags sampleCount = 0;
inline gnPhysicalDeviceType vulkanDeviceTypeToGryphn(VkPhysicalDeviceType type) {
switch (type) {
case VK_PHYSICAL_DEVICE_TYPE_OTHER: return GN_PHYSICAL_DEVICE_TYPE_FAKED_GPU;
case VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU: return GN_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU;
case VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU: return GN_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU;
case VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU: return GN_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU;
case VK_PHYSICAL_DEVICE_TYPE_CPU: return GN_PHYSICAL_DEVICE_TYPE_CPU;
case VK_PHYSICAL_DEVICE_TYPE_MAX_ENUM: return GN_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU; // WE SHOULD NEVER HAVE TO DEAL WITH THIS ERROR
}
}
gnPhysicalDeviceProperties vulkanQueryPhysicalDeviceProperties(gnInstance instance, gnPhysicalDeviceHandle device, gryphnInstanceFunctionLayers* layers) {
VkPhysicalDeviceProperties properties;
vkGetPhysicalDeviceProperties((VkPhysicalDevice)device, &properties);
return (gnPhysicalDeviceProperties){
.deviceID = properties.deviceID,
.deviceName = gnCreateString(properties.deviceName),
.deviceType = vulkanDeviceTypeToGryphn(properties.deviceType),
.driverVersion = properties.driverVersion
};
}
gnPhysicalDeviceFeatures vulkanQueryPhysicalDeviceFeatures(gnInstance instance, gnPhysicalDeviceHandle device, gryphnInstanceFunctionLayers* layers) {
VkPhysicalDeviceFeatures features;
vkGetPhysicalDeviceFeatures((VkPhysicalDevice)device, &features);
return (gnPhysicalDeviceFeatures){
.uint32Index = features.fullDrawIndexUint32,
.geometryShader = features.geometryShader,
.tessellationShader = features.tessellationShader,
.multiDrawIndirect = features.multiDrawIndirect,
.drawIndirectFirstInstance = features.drawIndirectFirstInstance,
.fillModeNonSolid = features.fillModeNonSolid,
.wideLines = features.wideLines,
.largePoints = features.largePoints,
.samplerAnisotropy = features.samplerAnisotropy
};
}
gnPhysicalDeviceLimits vulkanQueryPhysicalDeviceLimits(gnInstance instance, gnPhysicalDeviceHandle device, gryphnInstanceFunctionLayers* layers) {
VkPhysicalDeviceProperties properties;
vkGetPhysicalDeviceProperties((VkPhysicalDevice)device, &properties);
VkPhysicalDeviceLimits limits = properties.limits;
return (gnPhysicalDeviceLimits) {
.maxImageExtent1D = limits.maxImageDimension1D,
.maxImageExtent2D = limits.maxImageDimension2D,
.maxImageExtent3D = limits.maxImageDimension3D,
.maxImageExtentCube = limits.maxImageDimensionCube,
.maxImageArrayLayers = limits.maxImageArrayLayers,
.maxTexelBufferElements = limits.maxTexelBufferElements,
.maxUniformBufferRange = limits.maxUniformBufferRange,
.maxStorageBufferRange = limits.maxStorageBufferRange,
.maxPushConstantsSize = limits.maxPushConstantsSize,
.maxMemoryAllocationCount = limits.maxMemoryAllocationCount,
.maxSamplerAllocationCount = limits.maxSamplerAllocationCount,
.maxBoundUniforms = limits.maxBoundDescriptorSets,
.maxPerStageUniformSamplers = limits.maxPerStageDescriptorSamplers,
.maxPerStageUniformUniformBuffers = limits.maxPerStageDescriptorUniformBuffers,
.maxPerStageUniformStorageBuffers = limits.maxPerStageDescriptorStorageBuffers,
.maxPerStageUniformSampledImages = limits.maxPerStageDescriptorSampledImages,
.maxPerStageUniformStorageImages = limits.maxPerStageDescriptorStorageBuffers,
.maxPerStageUniformInputAttachments = limits.maxPerStageDescriptorInputAttachments,
.maxPerStageResources = limits.maxPerStageResources,
.maxUniformSamplers = limits.maxPerStageDescriptorSamplers,
.maxUniformUniformBuffers = limits.maxDescriptorSetUniformBuffers,
.maxUniformUniformBuffersDynamic = limits.maxDescriptorSetUniformBuffersDynamic,
.maxUniformStorageBuffers = limits.maxDescriptorSetStorageBuffers,
.maxUniformStorageBuffersDynamic = limits.maxDescriptorSetStorageBuffersDynamic,
.maxUniformSampledImages = limits.maxDescriptorSetSampledImages,
.maxUniformStorageImages = limits.maxPerStageDescriptorStorageImages,
.maxUniformInputAttachments = limits.maxDescriptorSetInputAttachments,
.maxVertexInputAttributes = limits.maxVertexInputAttributes,
.maxVertexInputBindings = limits.maxVertexInputBindings,
.maxVertexInputAttributeOffset = limits.maxVertexInputAttributeOffset,
.maxVertexInputBindingStride = limits.maxVertexInputBindingStride,
.maxVertexOutputComponents = limits.maxVertexOutputComponents,
.maxTessellationGenerationLevel = limits.maxTessellationGenerationLevel,
.maxTessellationPatchSize = limits.maxTessellationPatchSize,
.maxTessellationControlPerVertexInputComponents = limits.maxTessellationControlPerVertexInputComponents,
.maxTessellationControlPerVertexOutputComponents = limits.maxTessellationControlPerVertexOutputComponents,
.maxTessellationControlPerPatchOutputComponents = limits.maxTessellationControlPerPatchOutputComponents,
.maxTessellationControlTotalOutputComponents = limits.maxTessellationControlTotalOutputComponents,
.maxTessellationEvaluationInputComponents = limits.maxTessellationEvaluationInputComponents,
.maxTessellationEvaluationOutputComponents = limits.maxTessellationControlPerVertexOutputComponents,
.maxGeometryShaderInvocations = limits.maxGeometryShaderInvocations,
.maxGeometryInputComponents = limits.maxGeometryInputComponents,
.maxGeometryOutputComponents = limits.maxGeometryOutputComponents,
.maxGeometryOutputVertices = limits.maxGeometryOutputVertices,
.maxGeometryTotalOutputComponents = limits.maxGeometryTotalOutputComponents,
.maxFragmentInputComponents = limits.maxFragmentInputComponents,
.maxFragmentOutputAttachments = limits.maxFragmentOutputAttachments,
.maxFragmentDualSrcAttachments = limits.maxFragmentDualSrcAttachments,
.maxFragmentCombinedOutputResources = limits.maxFragmentCombinedOutputResources,
.maxDrawIndexedIndexValue = limits.maxDrawIndexedIndexValue,
.maxDrawIndirectCount = limits.maxDrawIndirectCount,
.maxSamplerLodBias = limits.maxSamplerLodBias,
.maxSamplerAnisotropy = limits.maxSamplerAnisotropy,
.maxViewports = limits.maxViewports,
.maxViewportExtents = { limits.maxViewportDimensions[0], limits.maxViewportDimensions[1] },
.viewportBoundsRange = { limits.viewportBoundsRange[0], limits.viewportBoundsRange[1] },
.maxFramebufferExtent = {limits.maxFramebufferWidth, limits.maxFramebufferHeight},
.maxFramebufferLayers = limits.maxFramebufferLayers,
.framebufferColorSampleCounts = vkSampleCountToGryphn(limits.framebufferColorSampleCounts),
.framebufferDepthSampleCounts = vkSampleCountToGryphn(limits.framebufferDepthSampleCounts),
.framebufferStencilSampleCounts = vkSampleCountToGryphn(limits.framebufferStencilSampleCounts),
.framebufferNoAttachmentsSampleCounts = vkSampleCountToGryphn(limits.framebufferNoAttachmentsSampleCounts),
.maxColorAttachments = limits.maxColorAttachments,
.pointSizeRange = { limits.pointSizeRange[0], limits.pointSizeRange[1] },
.lineWidthRange = { limits.lineWidthRange[0], limits.lineWidthRange[1] },
.pointSizeGranularity = limits.pointSizeGranularity,
.lineWidthGranularity = limits.lineWidthGranularity,
.strictLines = limits.strictLines
};
}
gnSampleCountFlags vkSampleCountToGryphn(VkSampleCountFlags counts) {
gnSampleCountFlags sampleCount = 0;
if ((counts & VK_SAMPLE_COUNT_64_BIT) == VK_SAMPLE_COUNT_64_BIT) { sampleCount |= GN_SAMPLE_BIT_64; }
if ((counts & VK_SAMPLE_COUNT_32_BIT) == VK_SAMPLE_COUNT_32_BIT) { sampleCount |= GN_SAMPLE_BIT_32; }
if ((counts & VK_SAMPLE_COUNT_16_BIT) == VK_SAMPLE_COUNT_16_BIT) { sampleCount |= GN_SAMPLE_BIT_16; }
@@ -15,9 +127,7 @@ gnMultisampleCountFlags vkSampleCountToGryphn(VkSampleCountFlags counts) {
return sampleCount;
}
#include <stdio.h>
VkSampleCountFlags gnSampleCountToVulkan(gnMultisampleCountFlags counts) {
VkSampleCountFlags gnSampleCountToVulkan(gnSampleCountFlags counts) {
VkSampleCountFlags sampleCount = 0;
if ((counts & GN_SAMPLE_BIT_64) == GN_SAMPLE_BIT_64) { sampleCount |= VK_SAMPLE_COUNT_64_BIT; }
@@ -31,20 +141,28 @@ VkSampleCountFlags gnSampleCountToVulkan(gnMultisampleCountFlags counts) {
return sampleCount;
}
void vulkanLoadNeededQueues(VkPhysicalDevice vulkanDevice, gnPhysicalDevice gryphnDevice) {
vulkanNeededQueue* vulkanLoadNeededQueues(gnPhysicalDevice physicalDevice, uint32_t* neededQueueCount) {
VkPhysicalDevice device = (VkPhysicalDevice)physicalDevice;
uint32_t queueFamilyCount = 0;
vkGetPhysicalDeviceQueueFamilyProperties(vulkanDevice, &queueFamilyCount, NULL);
vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, NULL);
VkQueueFamilyProperties* queueFamilies = malloc(sizeof(VkQueueFamilyProperties) * queueFamilyCount);
vkGetPhysicalDeviceQueueFamilyProperties(vulkanDevice, &queueFamilyCount, queueFamilies);
vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, queueFamilies);
*neededQueueCount = 0;
gnBool foundGraphicsQueue = GN_FALSE, foundTransferQueue = GN_FALSE;
vulkanNeededQueue* neededQueues = malloc(sizeof(vulkanNeededQueue) * queueFamilyCount);
gryphnDevice->physicalDevice->neededQueues = malloc(sizeof(vulkanNeededQueue) * queueFamilyCount);
for (uint32_t c = 0; c < queueFamilyCount; c++) {
gnBool hasNeededQueue = GN_FALSE;
if ((queueFamilies[c].queueFlags & VK_QUEUE_GRAPHICS_BIT) == VK_QUEUE_GRAPHICS_BIT)
if ((queueFamilies[c].queueFlags & VK_QUEUE_GRAPHICS_BIT) == VK_QUEUE_GRAPHICS_BIT && !foundGraphicsQueue) {
hasNeededQueue = GN_TRUE;
if ((queueFamilies[c].queueFlags & VK_QUEUE_TRANSFER_BIT) == VK_QUEUE_TRANSFER_BIT)
foundGraphicsQueue = GN_TRUE;
}
if ((queueFamilies[c].queueFlags & VK_QUEUE_TRANSFER_BIT) == VK_QUEUE_TRANSFER_BIT && !foundTransferQueue) {
hasNeededQueue = GN_TRUE;
foundTransferQueue = GN_TRUE;
}
if (hasNeededQueue) {
vulkanNeededQueue neededQueue = {
@@ -55,98 +173,23 @@ void vulkanLoadNeededQueues(VkPhysicalDevice vulkanDevice, gnPhysicalDevice gryp
if ((queueFamilies[c].queueFlags & VK_QUEUE_GRAPHICS_BIT)) neededQueue.createFlags |= VK_QUEUE_GRAPHICS_BIT;
if ((queueFamilies[c].queueFlags & VK_QUEUE_TRANSFER_BIT)) neededQueue.createFlags |= VK_QUEUE_TRANSFER_BIT;
gryphnDevice->physicalDevice->neededQueues[gryphnDevice->physicalDevice->neededQueueCount] = neededQueue;
gryphnDevice->physicalDevice->neededQueueCount++;
neededQueues[*neededQueueCount] = neededQueue;
(*neededQueueCount)++;
}
}
free(queueFamilies);
neededQueues = realloc(neededQueues, sizeof(vulkanNeededQueue) * *neededQueueCount);
return neededQueues;
}
gnPhysicalDevice* getPhysicalDevices(gnInstanceHandle instance, uint32_t* deviceCount) {
vkEnumeratePhysicalDevices(instance->instance->vk_instance, deviceCount, NULL);
if (deviceCount == 0)
return NULL;
VkPhysicalDevice* physicalDevices = malloc(sizeof(VkPhysicalDevice) * *deviceCount);
vkEnumeratePhysicalDevices(instance->instance->vk_instance, deviceCount, physicalDevices);
gnPhysicalDevice* outputDevices = (gnPhysicalDevice*)malloc(sizeof(gnPhysicalDevice) * *deviceCount);
for (uint32_t i = 0; i < *deviceCount; i++) {
outputDevices[i] = malloc(sizeof(gnPhysicalOutputDevice_t));
outputDevices[i]->physicalDevice = malloc(sizeof(struct gnPlatformPhysicalDevice_t));
outputDevices[i]->physicalDevice->device = physicalDevices[i];
VkPhysicalDeviceProperties deviceProperties;
vkGetPhysicalDeviceProperties(physicalDevices[i], &deviceProperties);
outputDevices[i]->properties.name = gnCreateString(deviceProperties.deviceName);
switch(deviceProperties.deviceType) {
case VK_PHYSICAL_DEVICE_TYPE_OTHER: outputDevices[i]->properties.deviceType = GN_EXTERNAL_DEVICE;
case VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU: outputDevices[i]->properties.deviceType = GN_INTEGRATED_DEVICE;
case VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU: outputDevices[i]->properties.deviceType = GN_DEDICATED_DEVICE;
case VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU: outputDevices[i]->properties.deviceType = GN_INTEGRATED_DEVICE;
case VK_PHYSICAL_DEVICE_TYPE_CPU: outputDevices[i]->properties.deviceType = GN_INTEGRATED_DEVICE;
case VK_PHYSICAL_DEVICE_TYPE_MAX_ENUM: outputDevices[i]->properties.deviceType = GN_INTEGRATED_DEVICE;
}
if (instance->enabledExtensions[GN_EXT_QUEUES] == GN_FALSE)
vulkanLoadNeededQueues(physicalDevices[i], outputDevices[i]);
VkPhysicalDeviceProperties physicalDeviceProperties;
vkGetPhysicalDeviceProperties(physicalDevices[i], &physicalDeviceProperties);
outputDevices[i]->features.maxColorSamples = vkSampleCountToGryphn(physicalDeviceProperties.limits.framebufferColorSampleCounts);
outputDevices[i]->features.maxDepthSamples = vkSampleCountToGryphn(physicalDeviceProperties.limits.framebufferDepthSampleCounts);
outputDevices[i]->features.maxMemoryAllocations = physicalDeviceProperties.limits.maxMemoryAllocationCount;
outputDevices[i]->features.maxPushConstantSize = physicalDeviceProperties.limits.maxPushConstantsSize;
}
free(physicalDevices);
return outputDevices;
}
gnBool deviceCanPresentToSurface(gnPhysicalDevice device, gnWindowSurface surface) {
gnBool deviceCanPresentToSurface(gnInstance instance, gnPhysicalDevice physicalDevice, gnWindowSurface surface) {;
uint32_t queueFamilyCount = 0;
vkGetPhysicalDeviceQueueFamilyProperties(device->physicalDevice->device, &queueFamilyCount, NULL);
vkGetPhysicalDeviceQueueFamilyProperties((VkPhysicalDevice)physicalDevice, &queueFamilyCount, NULL);
for (uint32_t i = 0; i < queueFamilyCount; i++) {
VkBool32 supportsPresent;
vkGetPhysicalDeviceSurfaceSupportKHR(device->physicalDevice->device, i, surface->windowSurface->surface, &supportsPresent);
vkGetPhysicalDeviceSurfaceSupportKHR((VkPhysicalDevice)physicalDevice, i, surface->windowSurface->surface, &supportsPresent);
if (supportsPresent) return GN_TRUE;
}
return GN_FALSE;
}
// gnBool foundQueue = GN_FALSE;
// for (uint32_t i = 0; i < device->physicalDevice->neededQueueCount; i++) {
// VkBool32 supportsPresent = VK_FALSE;
// vkGetPhysicalDeviceSurfaceSupportKHR(device->physicalDevice->device, device->physicalDevice->neededQueues[i].queueIndex, surface->windowSurface->surface, &supportsPresent);
// if (supportsPresent) {
// device->physicalDevice->neededQueues[i].usedForPresent = GN_TRUE;
// foundQueue = GN_TRUE;
// break;
// }
// surface->windowSurface->presentQueueIndex = i;
// }
// if (!foundQueue) {
// uint32_t queueFamilyCount = 0;
// vkGetPhysicalDeviceQueueFamilyProperties(device->physicalDevice->device, &queueFamilyCount, NULL);
// for (uint32_t i = 0; i < queueFamilyCount; i++) {
// VkBool32 supportsPresent = VK_FALSE;
// vkGetPhysicalDeviceSurfaceSupportKHR(device->physicalDevice->device, i, surface->windowSurface->surface, &supportsPresent);
// if (supportsPresent) {
// device->physicalDevice->neededQueues[device->physicalDevice->neededQueueCount] = (vulkanNeededQueue){
// .queueIndex = i,
// .createFlags = 0,
// .usedForPresent = GN_TRUE
// };
// foundQueue = GN_TRUE;
// surface->windowSurface->presentQueueIndex = device->physicalDevice->neededQueueCount;
// device->physicalDevice->neededQueueCount++;
// break;
// }
// }
// }
// return foundQueue;

View File

@@ -1,23 +1,19 @@
#pragma once
#include "loader/src/gryphn_instance_functions.h"
#include <vulkan/vulkan.h>
#include <output_device/gryphn_physical_output_device.h>
#include <output_device/gryphn_physical_device.h>
typedef struct vulkanNeededQueue {
VkQueueFlags createFlags;
gnBool usedForPresent;
uint32_t queueIndex;
} vulkanNeededQueue;
vulkanNeededQueue* vulkanLoadNeededQueues(gnPhysicalDevice physicalDevice, uint32_t* neededQueueCount);
typedef struct gnPlatformPhysicalDevice_t {
VkPhysicalDevice device;
uint32_t neededQueueCount;
vulkanNeededQueue* neededQueues;
gnPhysicalDeviceProperties vulkanQueryPhysicalDeviceProperties(gnInstance instance, gnPhysicalDeviceHandle device, gryphnInstanceFunctionLayers* layers);
gnPhysicalDeviceFeatures vulkanQueryPhysicalDeviceFeatures(gnInstance instance, gnPhysicalDeviceHandle device, gryphnInstanceFunctionLayers* layers);
gnPhysicalDeviceLimits vulkanQueryPhysicalDeviceLimits(gnInstance instance, gnPhysicalDeviceHandle device, gryphnInstanceFunctionLayers* layers);
} gnPlatformPhysicalDevice;
gnPhysicalDevice* getPhysicalDevices(gnInstanceHandle instance, uint32_t* deviceCount);
gnBool deviceCanPresentToSurface(gnPhysicalDevice device, gnWindowSurface surface);
gnMultisampleCountFlags vkSampleCountToGryphn(VkSampleCountFlags counts);
VkSampleCountFlags gnSampleCountToVulkan(gnMultisampleCountFlags counts);
gnBool deviceCanPresentToSurface(gnInstance instance, gnPhysicalDevice device, gnWindowSurface surface);
gnSampleCountFlags vkSampleCountToGryphn(VkSampleCountFlags counts);
VkSampleCountFlags gnSampleCountToVulkan(gnSampleCountFlags counts);

View File

@@ -2,7 +2,6 @@
#include <instance/vulkan_instance.h>
#include "vulkan_surface.h"
#include <output_device/vulkan_physical_device.h>
#include "vulkan_result_converter.h"
#ifdef GN_PLATFORM_LINUX
#ifdef GN_WINDOW_X11
@@ -57,16 +56,17 @@ void destroyWindowSurface(struct gnWindowSurface_t* windowSurface) {
}
gnSurfaceFormat* vkGetSurfaceFormats(
struct gnWindowSurface_t* windowSurface, gnPhysicalDevice device, uint32_t* formatCount
struct gnWindowSurface_t* windowSurface, gnPhysicalDevice deviceHandle, uint32_t* formatCount
) {
gnSurfaceFormat* formats = NULL;
VkPhysicalDevice device = (VkPhysicalDevice)deviceHandle;
vkGetPhysicalDeviceSurfaceFormatsKHR(device->physicalDevice->device, windowSurface->windowSurface->surface, formatCount, NULL);
vkGetPhysicalDeviceSurfaceFormatsKHR(device, windowSurface->windowSurface->surface, formatCount, NULL);
formats = malloc(sizeof(gnSurfaceFormat) * *formatCount);
VkSurfaceFormatKHR* vkFormats = malloc(sizeof(VkSurfaceFormatKHR) * *formatCount);;
if (*formatCount > 0) {
vkGetPhysicalDeviceSurfaceFormatsKHR(device->physicalDevice->device, windowSurface->windowSurface->surface, formatCount, vkFormats);
vkGetPhysicalDeviceSurfaceFormatsKHR(device, windowSurface->windowSurface->surface, formatCount, vkFormats);
for (uint32_t i = 0; i < *formatCount; i++) {
switch (vkFormats[i].format) {
case VK_FORMAT_B8G8R8A8_SRGB: { formats[i].format = GN_FORMAT_BGRA8_SRGB; break; }
@@ -85,13 +85,13 @@ gnSurfaceFormat* vkGetSurfaceFormats(
}
gnSurfaceDetails getSurfaceDetails(
gnWindowSurfaceHandle windowSurface, gnPhysicalDevice device
gnWindowSurfaceHandle windowSurface, gnPhysicalDevice deviceHandle
) {
gnSurfaceDetails surfaceDetails;
surfaceDetails.formats = vkGetSurfaceFormats(windowSurface, device, &surfaceDetails.formatCount);
surfaceDetails.formats = vkGetSurfaceFormats(windowSurface, deviceHandle, &surfaceDetails.formatCount);
VkSurfaceCapabilitiesKHR details;
vkGetPhysicalDeviceSurfaceCapabilitiesKHR(device->physicalDevice->device, windowSurface->windowSurface->surface, &details);
vkGetPhysicalDeviceSurfaceCapabilitiesKHR((VkPhysicalDevice)deviceHandle, windowSurface->windowSurface->surface, &details);
surfaceDetails.minImageCount = details.minImageCount;
surfaceDetails.maxImageCount = details.maxImageCount;

View File

@@ -10,9 +10,15 @@ typedef struct type##_t* type##Handle; \
typedef struct type##_t* type
// The value of this handle is defined by the implementation
#ifndef GN_IMPLEMENTATION
#define GN_IMPLEMENTATION_HANDLE(type) \
typedef uint64_t type##Handle; \
typedef uint64_t type
#else
#define GN_IMPLEMENTATION_HANDLE(type) \
typedef uint64_t type##Handle; \
typedef uint64_t type
#endif
// can be used to alias a normal handle or an implementation handle
#define GN_HANDLE_ALIAS(handle, alias) \
@@ -20,14 +26,12 @@ typedef struct handle##_t* alias##Handle; \
typedef struct handle##_t* alias
GN_HANDLE(gnInstance);
GN_IMPLEMENTATION_HANDLE(gnPhysicalDevice); // NOTE: needs to become a impl handle
GN_HANDLE(gnWindowSurface);
GN_HANDLE(gnPresentationQueue);
GN_HANDLE(gnTexture);
GN_HANDLE(gnRenderPassDescriptor);
GN_HANDLE(gnPhysicalOutputDevice);
GN_HANDLE_ALIAS(gnPhysicalOutputDevice, gnPhysicalDevice);
GN_HANDLE(gnOutputDevice);
GN_HANDLE_ALIAS(gnOutputDevice, gnDevice);
GN_HANDLE(gnShaderModule);

View File

@@ -84,6 +84,14 @@ gnReturnCode gnCreateInstance(gnInstanceHandle* instance, gnInstanceCreateInfo*
return (*instance)->functions->createInstance(*instance, info, (*instance)->functions->next, &(*instance)->allocators);
}
gnBool gnIsInstanceSuitable(gnInstance instance, gnSuitableField field) {
return instance->functions->isSuitable(instance, field, instance->functions->next);
}
gnReturnCode gnInstanceQueryDevices(gnInstanceHandle instance, uint32_t* count, gnPhysicalDeviceHandle* devices) {
return instance->functions->queryDevices(instance, count, devices, instance->functions->next);
}
void gnDestroyInstance(gnInstanceHandle* instance) {
if (instance == GN_NULL_HANDLE) return;
(*instance)->functions->destroyInstance(*instance, (*instance)->functions->next, &(*instance)->allocators);

View File

@@ -7,7 +7,6 @@
#include "gryphn_allocators.h"
#include <gryphn_extensions.h>
typedef struct gnApplicationInfo {
gnString applicationName;
gnVersion applicationVersion;
@@ -16,6 +15,10 @@ typedef struct gnApplicationInfo {
gnVersion engineVersion;
} gnApplicationInfo;
typedef enum gnSuitableField {
GN_NON_EXISTANT_PHYSICAL_DEVICE
} gnSuitableField;
typedef struct gnInstanceCreateInfo {
gnApplicationInfo applicationInfo;
gnDebuggerCreateInfo debuggerInfo;
@@ -45,4 +48,6 @@ struct gnInstance_t {
#endif
gnReturnCode gnCreateInstance(gnInstanceHandle* instance, gnInstanceCreateInfo* info);
gnBool gnIsInstanceSuitable(gnInstance instance, gnSuitableField field);
gnReturnCode gnInstanceQueryDevices(gnInstanceHandle instance, uint32_t* count, gnPhysicalDeviceHandle* devices);
void gnDestroyInstance(gnInstanceHandle* instance);

View File

@@ -1,5 +1,5 @@
#pragma once
#include <output_device/gryphn_physical_output_device.h>
#include <output_device/gryphn_physical_device.h>
#include <core/gryphn_return_code.h>
typedef struct gnOutputDeviceEnabledFeatures {
@@ -24,7 +24,6 @@ typedef struct gnOutputDeviceInfo {
struct gnOutputDevice_t {
struct gnPlatformOutputDevice_t* outputDevice;
gnOutputDeviceInfo deviceInfo;
gnInstanceHandle instance;
};
#endif

View File

@@ -0,0 +1,19 @@
#include "gryphn_physical_device.h"
#include "instance/gryphn_instance.h"
#include "loader/src/gryphn_instance_functions.h"
gnPhysicalDeviceProperties gnQueryPhysicalDeviceProperties(gnInstanceHandle instance, gnPhysicalDeviceHandle device) {
return instance->functions->getPhysicalDeviceProperties(instance, device, instance->functions->next);
}
gnPhysicalDeviceFeatures gnQueryPhysicalDeviceFeatures(gnInstanceHandle instance, gnPhysicalDeviceHandle device) {
return instance->functions->getPhysicalDeviceFeatures(instance, device, instance->functions->next);
}
gnPhysicalDeviceLimits gnQueryPhysicalDeviceLimits(gnInstanceHandle instance, gnPhysicalDeviceHandle device) {
return instance->functions->getPhysicalDeviceLimits(instance, device, instance->functions->next);
}
gnBool gnPhysicalDeviceCanPresentToSurface(gnInstanceHandle instance, gnPhysicalDeviceHandle device, gnWindowSurfaceHandle windowSurface) {
return instance->callingLayer->instanceFunctions._gnPhysicalDeviceCanPresentToSurface(instance, device, windowSurface);
}

View File

@@ -0,0 +1,119 @@
#pragma once
#include "stdint.h"
#include "utils/gryphn_string.h"
#include "gryphn_handles.h"
#include <utils/math/gryphn_vec2.h>
typedef enum gnPhysicalDeviceType {
GN_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU,
GN_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU,
GN_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU,
GN_PHYSICAL_DEVICE_TYPE_FAKED_GPU,
GN_PHYSICAL_DEVICE_TYPE_CPU,
} gnPhysicalDeviceType;
typedef enum gnSampleCountFlags {
GN_SAMPLE_BIT_1 = 1 << 0, // 0x01
GN_SAMPLE_BIT_2 = 1 << 1, // 0x02
GN_SAMPLE_BIT_4 = 1 << 2, // 0x04
GN_SAMPLE_BIT_8 = 1 << 3, // 0x08
GN_SAMPLE_BIT_16 = 1 << 4, // 0x10
GN_SAMPLE_BIT_32 = 1 << 5, // 0x20
GN_SAMPLE_BIT_64 = 1 << 6, // 0x40
} gnSampleCountFlags;
typedef struct gnPhysicalDeviceProperties {
uint32_t driverVersion;
uint32_t deviceID;
gnString deviceName;
gnPhysicalDeviceType deviceType;
} gnPhysicalDeviceProperties;
typedef struct gnPhysicalDeviceFeatures {
gnBool uint32Index;
gnBool geometryShader;
gnBool tessellationShader;
gnBool multiDrawIndirect;
gnBool drawIndirectFirstInstance;
gnBool fillModeNonSolid;
gnBool wideLines;
gnBool largePoints;
gnBool samplerAnisotropy;
} gnPhysicalDeviceFeatures;
typedef struct gnPhysicalDeviceLimits {
uint32_t maxImageExtent1D;
uint32_t maxImageExtent2D;
uint32_t maxImageExtent3D;
uint32_t maxImageExtentCube;
uint32_t maxImageArrayLayers;
uint32_t maxTexelBufferElements;
uint32_t maxUniformBufferRange;
uint32_t maxStorageBufferRange;
uint32_t maxPushConstantsSize;
uint32_t maxMemoryAllocationCount;
uint32_t maxSamplerAllocationCount;
uint32_t maxBoundUniforms;
uint32_t maxPerStageUniformSamplers;
uint32_t maxPerStageUniformUniformBuffers;
uint32_t maxPerStageUniformStorageBuffers;
uint32_t maxPerStageUniformSampledImages;
uint32_t maxPerStageUniformStorageImages;
uint32_t maxPerStageUniformInputAttachments;
uint32_t maxPerStageResources;
uint32_t maxUniformSamplers;
uint32_t maxUniformUniformBuffers;
uint32_t maxUniformUniformBuffersDynamic;
uint32_t maxUniformStorageBuffers;
uint32_t maxUniformStorageBuffersDynamic;
uint32_t maxUniformSampledImages;
uint32_t maxUniformStorageImages;
uint32_t maxUniformInputAttachments;
uint32_t maxVertexInputAttributes;
uint32_t maxVertexInputBindings;
uint32_t maxVertexInputAttributeOffset;
uint32_t maxVertexInputBindingStride;
uint32_t maxVertexOutputComponents;
uint32_t maxTessellationGenerationLevel;
uint32_t maxTessellationPatchSize;
uint32_t maxTessellationControlPerVertexInputComponents;
uint32_t maxTessellationControlPerVertexOutputComponents;
uint32_t maxTessellationControlPerPatchOutputComponents;
uint32_t maxTessellationControlTotalOutputComponents;
uint32_t maxTessellationEvaluationInputComponents;
uint32_t maxTessellationEvaluationOutputComponents;
uint32_t maxGeometryShaderInvocations;
uint32_t maxGeometryInputComponents;
uint32_t maxGeometryOutputComponents;
uint32_t maxGeometryOutputVertices;
uint32_t maxGeometryTotalOutputComponents;
uint32_t maxFragmentInputComponents;
uint32_t maxFragmentOutputAttachments;
uint32_t maxFragmentDualSrcAttachments;
uint32_t maxFragmentCombinedOutputResources;
uint32_t maxDrawIndexedIndexValue;
uint32_t maxDrawIndirectCount;
float maxSamplerLodBias;
float maxSamplerAnisotropy;
uint32_t maxViewports;
uint32_t maxViewportExtents[2];
float viewportBoundsRange[2];
gnExtent2D maxFramebufferExtent;
uint32_t maxFramebufferLayers;
gnSampleCountFlags framebufferColorSampleCounts;
gnSampleCountFlags framebufferDepthSampleCounts;
gnSampleCountFlags framebufferStencilSampleCounts;
gnSampleCountFlags framebufferNoAttachmentsSampleCounts;
uint32_t maxColorAttachments;
float pointSizeRange[2];
float lineWidthRange[2];
float pointSizeGranularity;
float lineWidthGranularity;
gnBool strictLines;
} gnPhysicalDeviceLimits;
gnPhysicalDeviceProperties gnQueryPhysicalDeviceProperties(gnInstanceHandle instance, gnPhysicalDeviceHandle device);
gnPhysicalDeviceFeatures gnQueryPhysicalDeviceFeatures(gnInstanceHandle instance, gnPhysicalDeviceHandle device);
gnPhysicalDeviceLimits gnQueryPhysicalDeviceLimits(gnInstanceHandle instance, gnPhysicalDeviceHandle device);
gnBool gnPhysicalDeviceCanPresentToSurface(gnInstance instance, gnPhysicalDeviceHandle device, gnWindowSurfaceHandle windowSurface);

View File

@@ -1,17 +0,0 @@
#include "gryphn_physical_output_device.h"
#include "instance/gryphn_instance.h"
#include "loader/src/gryphn_instance_functions.h"
gnPhysicalOutputDeviceHandle* gnGetPhyscialDevices(gnInstanceHandle instance, uint32_t* count) {;
gnPhysicalOutputDeviceHandle* devices = instance->callingLayer->instanceFunctions._gnGetPhysicalDevices(instance, count);
for (uint32_t i = 0; i < *count; i++)
devices[i]->instance = instance;
return devices;
}
gnBool gnPhysicalDeviceCanPresentToSurface(gnPhysicalOutputDeviceHandle device, gnWindowSurfaceHandle windowSurface) {
return device->instance->callingLayer->instanceFunctions._gnPhysicalDeviceCanPresentToSurface(device, windowSurface);
}
gnPhysicalDeviceProperties gnGetPhysicalDeviceProperties(gnPhysicalOutputDeviceHandle device) { return device->properties; }
gnPhysicalDeviceFeatures gnGetPhysicalDeviceFeatures(gnPhysicalOutputDeviceHandle device) { return device->features; }

View File

@@ -1,45 +0,0 @@
#pragma once
#include "stdint.h"
#include "utils/gryphn_string.h"
#include "gryphn_handles.h"
typedef enum gnDeviceType {
GN_DEDICATED_DEVICE, GN_INTEGRATED_DEVICE, GN_EXTERNAL_DEVICE
} gnDeviceType;
typedef enum gnMultisampleCountFlags {
GN_SAMPLE_BIT_1 = 1 << 0, // 0x01
GN_SAMPLE_BIT_2 = 1 << 1, // 0x02
GN_SAMPLE_BIT_4 = 1 << 2, // 0x04
GN_SAMPLE_BIT_8 = 1 << 3, // 0x08
GN_SAMPLE_BIT_16 = 1 << 4, // 0x10
GN_SAMPLE_BIT_32 = 1 << 5, // 0x20
GN_SAMPLE_BIT_64 = 1 << 6, // 0x40
} gnMultisampleCountFlags;
typedef struct gnPhysicalDeviceProperties {
gnString name;
gnDeviceType deviceType;
} gnPhysicalDeviceProperties;
typedef struct gnPhysicalDeviceFeatures {
gnMultisampleCountFlags maxColorSamples, maxDepthSamples;
uint32_t maxMemoryAllocations;
uint32_t maxPushConstantSize;
} gnPhysicalDeviceFeatures;
#ifdef GN_REVEAL_IMPL
typedef struct gnPhysicalOutputDevice_t {
struct gnPlatformPhysicalDevice_t* physicalDevice;
gnPhysicalDeviceProperties properties;
gnPhysicalDeviceFeatures features;
gnInstanceHandle instance;
} gnPhysicalOutputDevice_t;
#endif
gnPhysicalOutputDeviceHandle* gnGetPhyscialDevices(gnInstanceHandle instance, uint32_t* count);
gnBool gnPhysicalDeviceCanPresentToSurface(gnPhysicalOutputDeviceHandle device, gnWindowSurfaceHandle windowSurface);
gnPhysicalDeviceProperties gnGetPhysicalDeviceProperties(gnPhysicalOutputDeviceHandle device);
gnPhysicalDeviceFeatures gnGetPhysicalDeviceFeatures(gnPhysicalOutputDeviceHandle device);

View File

@@ -47,7 +47,7 @@ typedef struct gnScissor {
} gnScissor;
typedef struct gnMultisample {
gnMultisampleCountFlags samples;
gnSampleCountFlags samples;
} gnMultisample;
typedef enum gnFillMode {

View File

@@ -2,7 +2,7 @@
#include "stdint.h"
#include "core/gryphn_image_format.h"
#include "core/gryphn_return_code.h"
#include "core/src/output_device/gryphn_physical_output_device.h"
#include "core/src/output_device/gryphn_physical_device.h"
#include "gryphn_handles.h"
typedef enum gnRenderPassStage {
@@ -34,7 +34,7 @@ typedef struct gnRenderPassAttachmentInfo_t {
gnImageLayout initialLayout;
gnImageLayout finalLayout;
gnMultisampleCountFlags samples;
gnSampleCountFlags samples;
} gnRenderPassAttachmentInfo;
typedef struct gnSubpassAttachmentInfo_t {

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@@ -2,7 +2,7 @@
#include "core/gryphn_image_format.h"
#include "core/gryphn_return_code.h"
#include "utils/math/gryphn_vec3.h"
#include "core/src/output_device/gryphn_physical_output_device.h"
#include "core/src/output_device/gryphn_physical_device.h"
#include <gryphn_handles.h>
typedef enum gnTextureType {
@@ -27,7 +27,7 @@ typedef enum gnTextureUsageFlags {
typedef struct gnTextureInfo {
gnExtent3D extent;
gnMultisampleCountFlags samples;
gnSampleCountFlags samples;
gnTextureUsageFlags usage;
uint32_t mipmapLevels;
gnTextureType type;

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@@ -16,4 +16,4 @@ typedef struct gnQueueFamilyProperties {
gnQueueTypeFlags queueTypeFlags;
} gnQueueFamilyProperties;
gnReturnCode gnGetPhysicalDeviceQueueProperties(gnPhysicalOutputDeviceHandle device, uint32_t queueCount, gnQueueFamilyProperties* queues);
gnReturnCode gnGetPhysicalDeviceQueueProperties(gnPhysicalDeviceHandle device, uint32_t queueCount, gnQueueFamilyProperties* queues);

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@@ -10,7 +10,7 @@ typedef struct gnPresentInfo gnPresentInfo;
typedef struct gnPresentSyncInfo gnPresentSyncInfo;
typedef struct gnQueueExtFunctions {
gnReturnCode (*_gnGetPhysicalDeviceQueueProperties)(gnPhysicalOutputDeviceHandle device, uint32_t queueCount, gnQueueFamilyProperties* queues);
gnReturnCode (*_gnGetPhysicalDeviceQueueProperties)(gnPhysicalDeviceHandle device, uint32_t queueCount, gnQueueFamilyProperties* queues);
void (*_gnGetDeviceQueue)(gnOutputDevice device, uint32_t queueFamily, uint32_t queueIndex, gnQueue* queue);
gnReturnCode (*_gnQueueSubmit)(gnOutputDevice device, gnQueue queue, gnSubmitInfo info);

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@@ -8,7 +8,10 @@
typedef struct gnInstanceCreateInfo gnInstanceCreateInfo;
typedef struct gnSurfaceDetails gnSurfaceDetails;
typedef struct gnOutputDeviceInfo gnOutputDeviceInfo;
typedef enum gnSuitableField gnSuitableField;
typedef struct gnPhysicalDeviceProperties gnPhysicalDeviceProperties;
typedef struct gnPhysicalDeviceFeatures gnPhysicalDeviceFeatures;
typedef struct gnPhysicalDeviceLimits gnPhysicalDeviceLimits;
#ifdef GN_PLATFORM_LINUX
#ifdef GN_WINDOW_X11
@@ -20,12 +23,17 @@ typedef struct gnOutputDeviceInfo gnOutputDeviceInfo;
#endif
typedef struct gryphnInstanceFunctionLayers gryphnInstanceFunctionLayers;
typedef gnReturnCode (*PFN_gnCreateInstance)(gnInstanceHandle instance, gnInstanceCreateInfo* info, gryphnInstanceFunctionLayers* next, gnAllocators* alloctors);
typedef void (*PFN_gnDestroyInstance)(gnInstanceHandle instance, gryphnInstanceFunctionLayers* next, gnAllocators* alloctors);
typedef gnReturnCode (*PFN_gnCreateInstance)(gnInstanceHandle, gnInstanceCreateInfo*, gryphnInstanceFunctionLayers*, gnAllocators*);
typedef gnBool (*PFN_gnIsInstanceSuitable)(gnInstanceHandle, gnSuitableField, gryphnInstanceFunctionLayers*);
typedef gnReturnCode (*PFN_gnInstanceQueryDevices)(gnInstanceHandle, uint32_t*, gnPhysicalDeviceHandle*, gryphnInstanceFunctionLayers*);
typedef void (*PFN_gnDestroyInstance)(gnInstanceHandle, gryphnInstanceFunctionLayers*, gnAllocators*);
typedef gnPhysicalDeviceProperties (*PFN_gnQueryPhysicalDeviceProperties)(gnInstance, gnPhysicalDeviceHandle, gryphnInstanceFunctionLayers*);
typedef gnPhysicalDeviceFeatures (*PFN_gnQueryPhysicalDeviceFeatures)(gnInstanceHandle, gnPhysicalDeviceHandle, gryphnInstanceFunctionLayers*);
typedef gnPhysicalDeviceLimits (*PFN_gnQueryPhysicalDeviceLimits)(gnInstanceHandle, gnPhysicalDeviceHandle, gryphnInstanceFunctionLayers*);
typedef struct gnInstanceFunctions {
gnPhysicalDevice* (*_gnGetPhysicalDevices)(gnInstanceHandle instance, uint32_t* count);
gnBool (*_gnPhysicalDeviceCanPresentToSurface)(gnPhysicalDevice device, gnWindowSurfaceHandle windowSurface);
gnBool (*_gnPhysicalDeviceCanPresentToSurface)(gnInstance instance, gnPhysicalDevice device, gnWindowSurfaceHandle windowSurface);
gnReturnCode (*_gnCreateOutputDevice)(gnInstanceHandle instance, gnOutputDeviceHandle device, gnOutputDeviceInfo deviceInfo);
void (*_gnDestroyOutputDevice)(gnOutputDeviceHandle device);

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@@ -15,7 +15,12 @@ typedef struct gryphnFunctionLayer {
typedef struct gryphnInstanceFunctionLayers {
PFN_gnCreateInstance createInstance;
PFN_gnIsInstanceSuitable isSuitable;
PFN_gnInstanceQueryDevices queryDevices;
PFN_gnDestroyInstance destroyInstance;
PFN_gnQueryPhysicalDeviceProperties getPhysicalDeviceProperties;
PFN_gnQueryPhysicalDeviceFeatures getPhysicalDeviceFeatures;
PFN_gnQueryPhysicalDeviceLimits getPhysicalDeviceLimits;
struct gryphnInstanceFunctionLayers* next;
} gryphnInstanceFunctionLayers;

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@@ -1,6 +1,6 @@
#include "queue_functions.h"
#include "loader_utils.h"
#include "core/src/output_device/gryphn_physical_output_device.h"
#include "core/src/output_device/gryphn_physical_device.h"
#include "core/src/output_device/gryphn_output_device.h"
#include <core/src/instance/gryphn_debugger.h>
#include <core/src/instance/gryphn_instance.h>
@@ -9,8 +9,9 @@
#include "extensions/synchronization/commands/gryphn_sync_submit.h"
#include "extensions/synchronization/commands/gryphn_sync_present.h"
gnReturnCode checkGetPhysicalDeviceQueueProperties(gnPhysicalOutputDeviceHandle device, uint32_t queueCount, gnQueueFamilyProperties* queues) {
CHECK_FUNCTION_WITH_RETURN_CODE(device->instance, _gnGetPhysicalDeviceQueueProperties, queueFunctions, device, queueCount, queues);
gnReturnCode checkGetPhysicalDeviceQueueProperties(gnPhysicalDeviceHandle device, uint32_t queueCount, gnQueueFamilyProperties* queues) {
// CHECK_FUNCTION_WITH_RETURN_CODE(device->instance, _gnGetPhysicalDeviceQueueProperties, queueFunctions, device, queueCount, queues);
return GN_UNKNOWN_ERROR;
}
void checkGetDeviceQueue(gnOutputDevice device, uint32_t queueFamily, uint32_t queueIndex, gnQueue* queue) {
CHECK_VOID_FUNCTION(device->instance, _gnGetDeviceQueue, queueFunctions, device, queueFamily, queueIndex, queue);

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@@ -1,6 +1,6 @@
#include <loader/src/gryphn_loader.h>
gnReturnCode checkGetPhysicalDeviceQueueProperties(gnPhysicalOutputDeviceHandle device, uint32_t queueCount, gnQueueFamilyProperties* queues);
gnReturnCode checkGetPhysicalDeviceQueueProperties(gnPhysicalDeviceHandle device, uint32_t queueCount, gnQueueFamilyProperties* queues);
void checkGetDeviceQueue(gnOutputDevice device, uint32_t queueFamily, uint32_t queueIndex, gnQueue* queue);
gnReturnCode checkQueueSubmit(gnOutputDevice device, gnQueue queue, gnSubmitInfo info);

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@@ -8,13 +8,18 @@
gryphnInstanceFunctionLayers checkerLoadInstanceFunctions(void) {
return (gryphnInstanceFunctionLayers) {
.createInstance = checkCreateInstance,
.destroyInstance = checkDestroyInstance
.isSuitable = checkIsInstanceSuitable,
.queryDevices = checkQueryDevices,
.destroyInstance = checkDestroyInstance,
.getPhysicalDeviceProperties = checkQueryPhysicalDeviceProperties,
.getPhysicalDeviceFeatures = checkQueryPhysicalDeviceFeatures,
.getPhysicalDeviceLimits = checkQueryPhysicalDeviceLimits,
.next = GN_NULL_HANDLE
};
}
gnInstanceFunctions loadFunctionLoaderInstanceFunctions(void) {
return (gnInstanceFunctions){
._gnGetPhysicalDevices = checkGetPhysicalDevices,
._gnPhysicalDeviceCanPresentToSurface = checkCanDevicePresent,
._gnCreateOutputDevice = checkCreateOutputDevice,

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@@ -24,11 +24,61 @@ void checkDestroyInstance(gnInstanceHandle instance, gryphnInstanceFunctionLayer
next->destroyInstance(instance, next->next, alloctors);
}
gnPhysicalDevice* checkGetPhysicalDevices(gnInstanceHandle instance, uint32_t* count) {
CHECK_RETURNED_FUNCTION(instance, _gnGetPhysicalDevices, instanceFunctions, NULL, instance, count);
gnBool checkIsInstanceSuitable(gnInstanceHandle instance, gnSuitableField field, gryphnInstanceFunctionLayers* next) {
if (next == NULL || next->isSuitable == NULL) {
gnDebuggerSetErrorMessage(instance->debugger, (gnMessageData){
.message = gnCreateString("Failed to load gnIsInstanceSuitable this indicates a bug within gryphn")
});
return GN_FAILED_TO_LOAD_FUNCTION;
}
gnBool checkCanDevicePresent(gnPhysicalDevice device, gnWindowSurfaceHandle windowSurface) {
CHECK_RETURNED_FUNCTION(device->instance, _gnPhysicalDeviceCanPresentToSurface, instanceFunctions, GN_FALSE, device, windowSurface);
return next->isSuitable(instance, field, next);
}
gnReturnCode checkQueryDevices(gnInstanceHandle instance, uint32_t* count, gnPhysicalDeviceHandle* devices, gryphnInstanceFunctionLayers* next) {
if (next == NULL || next->queryDevices == NULL) {
gnDebuggerSetErrorMessage(instance->debugger, (gnMessageData){
.message = gnCreateString("Failed to load gnQueryDevices this indicates a bug within gryphn")
});
return GN_FAILED_TO_LOAD_FUNCTION;
}
return next->queryDevices(instance, count, devices, next->next);
}
gnPhysicalDeviceProperties checkQueryPhysicalDeviceProperties(gnInstanceHandle instance, gnPhysicalDeviceHandle device, gryphnInstanceFunctionLayers* next) {
if (next == NULL || next->getPhysicalDeviceProperties == NULL) {
gnDebuggerSetErrorMessage(instance->debugger, (gnMessageData){
.message = gnCreateString("Failed to load gnQueryPhysicalDeviceProperties this indicates a bug within gryphn")
});
return (gnPhysicalDeviceProperties){
.deviceID = -1,
.deviceName = gnCreateString("Invalid device"),
.deviceType = GN_PHYSICAL_DEVICE_TYPE_FAKED_GPU,
.driverVersion = -1
};
}
return next->getPhysicalDeviceProperties(instance, device, next->next);
}
gnPhysicalDeviceFeatures checkQueryPhysicalDeviceFeatures(gnInstanceHandle instance, gnPhysicalDeviceHandle device, gryphnInstanceFunctionLayers* next) {
if (next == NULL || next->getPhysicalDeviceFeatures == NULL) {
gnDebuggerSetErrorMessage(instance->debugger, (gnMessageData){
.message = gnCreateString("Failed to load gnQueryPhysicalDeviceFeatures this indicates a bug within gryphn")
});
return (gnPhysicalDeviceFeatures){};
}
return next->getPhysicalDeviceFeatures(instance, device, next->next);
}
gnPhysicalDeviceLimits checkQueryPhysicalDeviceLimits(gnInstanceHandle instance, gnPhysicalDeviceHandle device, gryphnInstanceFunctionLayers* next) {
if (next == NULL || next->getPhysicalDeviceLimits == NULL) {
gnDebuggerSetErrorMessage(instance->debugger, (gnMessageData){
.message = gnCreateString("Failed to load gnQueryPhysicalDeviceLimits this indicates a bug within gryphn")
});
return (gnPhysicalDeviceLimits){};
}
return next->getPhysicalDeviceLimits(instance, device, next->next);
}
gnBool checkCanDevicePresent(gnInstance instance, gnPhysicalDevice device, gnWindowSurfaceHandle windowSurface) {
CHECK_RETURNED_FUNCTION(instance, _gnPhysicalDeviceCanPresentToSurface, instanceFunctions, GN_FALSE, instance, device, windowSurface);
}
gnReturnCode checkCreateOutputDevice(gnInstanceHandle instance, gnOutputDeviceHandle device, gnOutputDeviceInfo deviceInfo) {

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@@ -3,11 +3,16 @@
#include <core/src/window_surface/gryphn_surface_create_functions.h>
gnReturnCode checkCreateInstance(gnInstanceHandle instance, gnInstanceCreateInfo* info, gryphnInstanceFunctionLayers* next, gnAllocators* alloctors);
gnBool checkIsInstanceSuitable(gnInstanceHandle instance, gnSuitableField field, gryphnInstanceFunctionLayers* next);
gnReturnCode checkQueryDevices(gnInstanceHandle instance, uint32_t* count, gnPhysicalDeviceHandle* devices, gryphnInstanceFunctionLayers* next);
void checkDestroyInstance(gnInstanceHandle instance, gryphnInstanceFunctionLayers* next, gnAllocators* alloctors);
gnPhysicalDevice* checkGetPhysicalDevices(gnInstanceHandle instance, uint32_t* count);
gnBool checkCanDevicePresent(gnPhysicalDevice device, gnWindowSurfaceHandle windowSurface);
gnPhysicalDeviceProperties checkQueryPhysicalDeviceProperties(gnInstanceHandle instance, gnPhysicalDeviceHandle device, gryphnInstanceFunctionLayers* next);
gnPhysicalDeviceFeatures checkQueryPhysicalDeviceFeatures(gnInstanceHandle instance, gnPhysicalDeviceHandle device, gryphnInstanceFunctionLayers* next);
gnPhysicalDeviceLimits checkQueryPhysicalDeviceLimits(gnInstanceHandle instance, gnPhysicalDeviceHandle device, gryphnInstanceFunctionLayers* next);
// old ahh functions (currently working on removing)
gnBool checkCanDevicePresent(gnInstance instance, gnPhysicalDevice device, gnWindowSurfaceHandle windowSurface);
gnReturnCode checkCreateOutputDevice(gnInstanceHandle instance, gnOutputDeviceHandle device, gnOutputDeviceInfo deviceInfo);
void checkDestroyOutputDevice(gnOutputDeviceHandle device);