fix some shit in the validation layers

This commit is contained in:
Gregory Wells
2025-10-01 09:23:09 -04:00
parent 3a5ddac2c5
commit ebc6ce724f
2 changed files with 4 additions and 2 deletions

View File

@@ -10,7 +10,8 @@
#include "extensions/synchronization/commands/gryphn_sync_present.h"
gnReturnCode checkGetPhysicalDeviceQueueProperties(gnPhysicalDeviceHandle device, uint32_t queueCount, gnQueueFamilyProperties* queues) {
CHECK_FUNCTION_WITH_RETURN_CODE(device->instance, _gnGetPhysicalDeviceQueueProperties, queueFunctions, device, queueCount, queues);
// CHECK_FUNCTION_WITH_RETURN_CODE(device->instance, _gnGetPhysicalDeviceQueueProperties, queueFunctions, device, queueCount, queues);
return GN_UNKNOWN_ERROR;
}
void checkGetDeviceQueue(gnOutputDevice device, uint32_t queueFamily, uint32_t queueIndex, gnQueue* queue) {
CHECK_VOID_FUNCTION(device->instance, _gnGetDeviceQueue, queueFunctions, device, queueFamily, queueIndex, queue);

View File

@@ -78,7 +78,8 @@ gnPhysicalDeviceLimits checkQueryPhysicalDeviceLimits(gnInstanceHandle instance,
}
gnBool checkCanDevicePresent(gnPhysicalDevice device, gnWindowSurfaceHandle windowSurface) {
CHECK_RETURNED_FUNCTION(device->instance, _gnPhysicalDeviceCanPresentToSurface, instanceFunctions, GN_FALSE, device, windowSurface);
// CHECK_RETURNED_FUNCTION(device->instance, _gnPhysicalDeviceCanPresentToSurface, instanceFunctions, GN_FALSE, device, windowSurface);
return GN_TRUE; // this shit needs to be fixed fast, il work out a spec part for it later
}
gnReturnCode checkCreateOutputDevice(gnInstanceHandle instance, gnOutputDeviceHandle device, gnOutputDeviceInfo deviceInfo) {