start to redo physical device model
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@@ -31,13 +31,15 @@ VkSampleCountFlags gnSampleCountToVulkan(gnMultisampleCountFlags counts) {
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return sampleCount;
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}
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void vulkanLoadNeededQueues(VkPhysicalDevice vulkanDevice, gnPhysicalDevice gryphnDevice) {
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uint32_t queueFamilyCount = 0;
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vkGetPhysicalDeviceQueueFamilyProperties(vulkanDevice, &queueFamilyCount, NULL);
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VkQueueFamilyProperties* queueFamilies = malloc(sizeof(VkQueueFamilyProperties) * queueFamilyCount);
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vkGetPhysicalDeviceQueueFamilyProperties(vulkanDevice, &queueFamilyCount, queueFamilies);
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void vulkanLoadNeededQueues(gnPhysicalDevice physicalDevice) {
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vulkanPhysicalDevice* device = (vulkanPhysicalDevice*)physicalDevice;
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gryphnDevice->physicalDevice->neededQueues = malloc(sizeof(vulkanNeededQueue) * queueFamilyCount);
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uint32_t queueFamilyCount = 0;
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vkGetPhysicalDeviceQueueFamilyProperties(device->device, &queueFamilyCount, NULL);
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VkQueueFamilyProperties* queueFamilies = malloc(sizeof(VkQueueFamilyProperties) * queueFamilyCount);
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vkGetPhysicalDeviceQueueFamilyProperties(device->device, &queueFamilyCount, queueFamilies);
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device->neededQueues = malloc(sizeof(vulkanNeededQueue) * queueFamilyCount);
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for (uint32_t c = 0; c < queueFamilyCount; c++) {
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gnBool hasNeededQueue = GN_FALSE;
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@@ -55,98 +57,24 @@ void vulkanLoadNeededQueues(VkPhysicalDevice vulkanDevice, gnPhysicalDevice gryp
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if ((queueFamilies[c].queueFlags & VK_QUEUE_GRAPHICS_BIT)) neededQueue.createFlags |= VK_QUEUE_GRAPHICS_BIT;
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if ((queueFamilies[c].queueFlags & VK_QUEUE_TRANSFER_BIT)) neededQueue.createFlags |= VK_QUEUE_TRANSFER_BIT;
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gryphnDevice->physicalDevice->neededQueues[gryphnDevice->physicalDevice->neededQueueCount] = neededQueue;
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gryphnDevice->physicalDevice->neededQueueCount++;
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device->neededQueues[device->neededQueueCount] = neededQueue;
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device->neededQueueCount++;
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}
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}
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free(queueFamilies);
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}
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gnPhysicalDevice* getPhysicalDevices(gnInstanceHandle instance, uint32_t* deviceCount) {
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vkEnumeratePhysicalDevices(instance->instance->vk_instance, deviceCount, NULL);
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if (deviceCount == 0)
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return NULL;
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VkPhysicalDevice* physicalDevices = malloc(sizeof(VkPhysicalDevice) * *deviceCount);
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vkEnumeratePhysicalDevices(instance->instance->vk_instance, deviceCount, physicalDevices);
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gnPhysicalDevice* outputDevices = (gnPhysicalDevice*)malloc(sizeof(gnPhysicalDevice) * *deviceCount);
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gnBool deviceCanPresentToSurface(gnPhysicalDevice physicalDevice, gnWindowSurface surface) {
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vulkanPhysicalDevice* device = (vulkanPhysicalDevice*)physicalDevice;
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for (uint32_t i = 0; i < *deviceCount; i++) {
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outputDevices[i] = malloc(sizeof(gnPhysicalOutputDevice_t));
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outputDevices[i]->physicalDevice = malloc(sizeof(struct gnPlatformPhysicalDevice_t));
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outputDevices[i]->physicalDevice->device = physicalDevices[i];
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VkPhysicalDeviceProperties deviceProperties;
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vkGetPhysicalDeviceProperties(physicalDevices[i], &deviceProperties);
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outputDevices[i]->properties.name = gnCreateString(deviceProperties.deviceName);
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switch(deviceProperties.deviceType) {
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case VK_PHYSICAL_DEVICE_TYPE_OTHER: outputDevices[i]->properties.deviceType = GN_EXTERNAL_DEVICE;
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case VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU: outputDevices[i]->properties.deviceType = GN_INTEGRATED_DEVICE;
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case VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU: outputDevices[i]->properties.deviceType = GN_DEDICATED_DEVICE;
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case VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU: outputDevices[i]->properties.deviceType = GN_INTEGRATED_DEVICE;
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case VK_PHYSICAL_DEVICE_TYPE_CPU: outputDevices[i]->properties.deviceType = GN_INTEGRATED_DEVICE;
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case VK_PHYSICAL_DEVICE_TYPE_MAX_ENUM: outputDevices[i]->properties.deviceType = GN_INTEGRATED_DEVICE;
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}
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if (instance->enabledExtensions[GN_EXT_QUEUES] == GN_FALSE)
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vulkanLoadNeededQueues(physicalDevices[i], outputDevices[i]);
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VkPhysicalDeviceProperties physicalDeviceProperties;
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vkGetPhysicalDeviceProperties(physicalDevices[i], &physicalDeviceProperties);
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outputDevices[i]->features.maxColorSamples = vkSampleCountToGryphn(physicalDeviceProperties.limits.framebufferColorSampleCounts);
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outputDevices[i]->features.maxDepthSamples = vkSampleCountToGryphn(physicalDeviceProperties.limits.framebufferDepthSampleCounts);
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outputDevices[i]->features.maxMemoryAllocations = physicalDeviceProperties.limits.maxMemoryAllocationCount;
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outputDevices[i]->features.maxPushConstantSize = physicalDeviceProperties.limits.maxPushConstantsSize;
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}
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free(physicalDevices);
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return outputDevices;
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}
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gnBool deviceCanPresentToSurface(gnPhysicalDevice device, gnWindowSurface surface) {
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uint32_t queueFamilyCount = 0;
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vkGetPhysicalDeviceQueueFamilyProperties(device->physicalDevice->device, &queueFamilyCount, NULL);
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vkGetPhysicalDeviceQueueFamilyProperties(device->device, &queueFamilyCount, NULL);
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for (uint32_t i = 0; i < queueFamilyCount; i++) {
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VkBool32 supportsPresent;
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vkGetPhysicalDeviceSurfaceSupportKHR(device->physicalDevice->device, i, surface->windowSurface->surface, &supportsPresent);
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vkGetPhysicalDeviceSurfaceSupportKHR(device->device, i, surface->windowSurface->surface, &supportsPresent);
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if (supportsPresent) return GN_TRUE;
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}
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return GN_FALSE;
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}
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// gnBool foundQueue = GN_FALSE;
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// for (uint32_t i = 0; i < device->physicalDevice->neededQueueCount; i++) {
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// VkBool32 supportsPresent = VK_FALSE;
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// vkGetPhysicalDeviceSurfaceSupportKHR(device->physicalDevice->device, device->physicalDevice->neededQueues[i].queueIndex, surface->windowSurface->surface, &supportsPresent);
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// if (supportsPresent) {
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// device->physicalDevice->neededQueues[i].usedForPresent = GN_TRUE;
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// foundQueue = GN_TRUE;
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// break;
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// }
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// surface->windowSurface->presentQueueIndex = i;
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// }
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// if (!foundQueue) {
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// uint32_t queueFamilyCount = 0;
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// vkGetPhysicalDeviceQueueFamilyProperties(device->physicalDevice->device, &queueFamilyCount, NULL);
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// for (uint32_t i = 0; i < queueFamilyCount; i++) {
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// VkBool32 supportsPresent = VK_FALSE;
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// vkGetPhysicalDeviceSurfaceSupportKHR(device->physicalDevice->device, i, surface->windowSurface->surface, &supportsPresent);
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// if (supportsPresent) {
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// device->physicalDevice->neededQueues[device->physicalDevice->neededQueueCount] = (vulkanNeededQueue){
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// .queueIndex = i,
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// .createFlags = 0,
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// .usedForPresent = GN_TRUE
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// };
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// foundQueue = GN_TRUE;
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// surface->windowSurface->presentQueueIndex = device->physicalDevice->neededQueueCount;
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// device->physicalDevice->neededQueueCount++;
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// break;
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// }
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// }
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// }
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// return foundQueue;
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@@ -8,13 +8,6 @@ typedef struct vulkanNeededQueue {
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uint32_t queueIndex;
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} vulkanNeededQueue;
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typedef struct gnPlatformPhysicalDevice_t {
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VkPhysicalDevice device;
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uint32_t neededQueueCount;
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vulkanNeededQueue* neededQueues;
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} gnPlatformPhysicalDevice;
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gnPhysicalDevice* getPhysicalDevices(gnInstanceHandle instance, uint32_t* deviceCount);
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gnBool deviceCanPresentToSurface(gnPhysicalDevice device, gnWindowSurface surface);
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@@ -10,9 +10,15 @@ typedef struct type##_t* type##Handle; \
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typedef struct type##_t* type
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// The value of this handle is defined by the implementation
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#ifndef GN_IMPLEMENTATION
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#define GN_IMPLEMENTATION_HANDLE(type) \
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typedef uint64_t type##Handle; \
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typedef uint64_t type
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#else
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#define GN_IMPLEMENTATION_HANDLE(type) \
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typedef uint64_t type##Handle; \
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typedef uint64_t type
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#endif
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// can be used to alias a normal handle or an implementation handle
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#define GN_HANDLE_ALIAS(handle, alias) \
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@@ -20,7 +26,7 @@ typedef struct handle##_t* alias##Handle; \
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typedef struct handle##_t* alias
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GN_HANDLE(gnInstance);
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GN_HANDLE(gnPhysicalDevice); // NOTE: needs to become a impl handle
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GN_IMPLEMENTATION_HANDLE(gnPhysicalDevice); // NOTE: needs to become a impl handle
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GN_HANDLE(gnWindowSurface);
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GN_HANDLE(gnPresentationQueue);
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@@ -84,6 +84,10 @@ gnReturnCode gnCreateInstance(gnInstanceHandle* instance, gnInstanceCreateInfo*
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return (*instance)->functions->createInstance(*instance, info, (*instance)->functions->next, &(*instance)->allocators);
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}
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gnReturnCode gnInstanceQueryDevices(gnInstanceHandle instance, uint32_t* count, gnPhysicalDeviceHandle* devices) {
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return instance->functions->queryDevices(instance, count, devices);
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}
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void gnDestroyInstance(gnInstanceHandle* instance) {
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if (instance == GN_NULL_HANDLE) return;
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(*instance)->functions->destroyInstance(*instance, (*instance)->functions->next, &(*instance)->allocators);
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@@ -45,4 +45,5 @@ struct gnInstance_t {
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#endif
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gnReturnCode gnCreateInstance(gnInstanceHandle* instance, gnInstanceCreateInfo* info);
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gnReturnCode gnInstanceQueryDevices(gnInstanceHandle instance, uint32_t* count, gnPhysicalDeviceHandle* devices);
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void gnDestroyInstance(gnInstanceHandle* instance);
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@@ -4,14 +4,12 @@
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gnPhysicalDeviceHandle* gnGetPhyscialDevices(gnInstanceHandle instance, uint32_t* count) {;
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gnPhysicalDeviceHandle* devices = instance->callingLayer->instanceFunctions._gnGetPhysicalDevices(instance, count);
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for (uint32_t i = 0; i < *count; i++)
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devices[i]->instance = instance;
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return devices;
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}
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gnBool gnPhysicalDeviceCanPresentToSurface(gnPhysicalDeviceHandle device, gnWindowSurfaceHandle windowSurface) {
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return device->instance->callingLayer->instanceFunctions._gnPhysicalDeviceCanPresentToSurface(device, windowSurface);
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gnBool gnPhysicalDeviceCanPresentToSurface(gnInstanceHandle instance, gnPhysicalDeviceHandle device, gnWindowSurfaceHandle windowSurface) {
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return instance->callingLayer->instanceFunctions._gnPhysicalDeviceCanPresentToSurface(device, windowSurface);
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}
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gnPhysicalDeviceProperties gnGetPhysicalDeviceProperties(gnPhysicalDeviceHandle device) { return device->properties; }
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gnPhysicalDeviceFeatures gnGetPhysicalDeviceFeatures(gnPhysicalDeviceHandle device) { return device->features; }
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// gnPhysicalDeviceProperties gnGetPhysicalDeviceProperties(gnPhysicalDeviceHandle device) { return device->properties; }
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// gnPhysicalDeviceFeatures gnGetPhysicalDeviceFeatures(gnPhysicalDeviceHandle device) { return device->features; }
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@@ -28,18 +28,18 @@ typedef struct gnPhysicalDeviceFeatures {
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uint32_t maxPushConstantSize;
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} gnPhysicalDeviceFeatures;
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#ifdef GN_REVEAL_IMPL
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typedef struct gnPhysicalDevice_t {
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struct gnPlatformPhysicalDevice_t* physicalDevice;
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gnPhysicalDeviceProperties properties;
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gnPhysicalDeviceFeatures features;
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// #ifdef GN_REVEAL_IMPL
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// typedef struct gnPhysicalDevice_t {
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// struct gnPlatformPhysicalDevice_t* physicalDevice;
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// gnPhysicalDeviceProperties properties;
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// gnPhysicalDeviceFeatures features;
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gnInstanceHandle instance;
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} gnPhysicalOutputDevice_t;
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#endif
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// gnInstanceHandle instance;
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// } gnPhysicalOutputDevice_t;
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// #endif
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gnPhysicalDeviceHandle* gnGetPhyscialDevices(gnInstanceHandle instance, uint32_t* count);
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gnBool gnPhysicalDeviceCanPresentToSurface(gnPhysicalDeviceHandle device, gnWindowSurfaceHandle windowSurface);
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gnBool gnPhysicalDeviceCanPresentToSurface(gnInstance instance, gnPhysicalDeviceHandle device, gnWindowSurfaceHandle windowSurface);
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gnPhysicalDeviceProperties gnGetPhysicalDeviceProperties(gnPhysicalDeviceHandle device);
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gnPhysicalDeviceFeatures gnGetPhysicalDeviceFeatures(gnPhysicalDeviceHandle device);
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@@ -20,8 +20,9 @@ typedef struct gnOutputDeviceInfo gnOutputDeviceInfo;
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#endif
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typedef struct gryphnInstanceFunctionLayers gryphnInstanceFunctionLayers;
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typedef gnReturnCode (*PFN_gnCreateInstance)(gnInstanceHandle instance, gnInstanceCreateInfo* info, gryphnInstanceFunctionLayers* next, gnAllocators* alloctors);
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typedef void (*PFN_gnDestroyInstance)(gnInstanceHandle instance, gryphnInstanceFunctionLayers* next, gnAllocators* alloctors);
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typedef gnReturnCode (*PFN_gnCreateInstance)(gnInstanceHandle, gnInstanceCreateInfo*, gryphnInstanceFunctionLayers*, gnAllocators*);
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typedef gnReturnCode (*PFN_gnInstanceQueryDevices)(gnInstanceHandle, uint32_t*, gnPhysicalDeviceHandle*);
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typedef void (*PFN_gnDestroyInstance)(gnInstanceHandle, gryphnInstanceFunctionLayers*, gnAllocators*);
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typedef struct gnInstanceFunctions {
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gnPhysicalDevice* (*_gnGetPhysicalDevices)(gnInstanceHandle instance, uint32_t* count);
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@@ -15,6 +15,7 @@ typedef struct gryphnFunctionLayer {
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typedef struct gryphnInstanceFunctionLayers {
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PFN_gnCreateInstance createInstance;
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PFN_gnInstanceQueryDevices queryDevices;
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PFN_gnDestroyInstance destroyInstance;
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struct gryphnInstanceFunctionLayers* next;
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} gryphnInstanceFunctionLayers;
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