Update README.md

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Greg Wells
2025-07-16 20:07:33 -04:00
parent ab72c87421
commit 289106597c

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@@ -11,6 +11,7 @@ Gryphn works to abstract away platform API functions (Vulkan, Metal, D3D11/D3D12
- [ ] Direct 3D 12
- [ ] OpenGL
- [ ] Software
* Currently working on the OpenGL backend
# Features
#### Application objects
@@ -47,6 +48,14 @@ Gryphn works to abstract away platform API functions (Vulkan, Metal, D3D11/D3D12
- Supported APIs<br />
- Vulkan <br />
- Metal* (metal support is buggy, fences are nonatomic so they cannot be used across multible threads) <br />
- GN_EXT_QUEUES
- tells vulkan when used as a backend API to stop handling queue managment and instead hand control over to the programmer
- Supported APIs <br />
- Vulkan <br />
- New Objects
- gnQueueHandle <br />
- gnQueueTypeBits+gnQueueTypeFlags <br />
- gnQueueFamilyProperties <br />
# Validation
Gryphn its an interesting API to work with so ive attempted to put together a somewhat comprehensive set of validation tools that will tell you what you (or I) am doing wrong. Gryphn currently has support for 2 validation layers but I plan to support more in the future <br />