Commit Graph

13 Commits

Author SHA1 Message Date
Gregory Wells
13e5932890 fix some bugs 2025-08-03 18:46:39 -04:00
Gregory Wells
3661e39ac1 support dynamic uniform buffers on metal 2025-07-23 16:36:39 -04:00
Gregory Wells
9eadacc5d7 make dynamic uniforms work in metal (kinda) 2025-07-23 15:30:24 -04:00
Gregory Wells
1f85aa30bd finish redoing metal shader workflow 2025-07-21 13:27:40 -04:00
Gregory Wells
46d1c2e802 change GN_IMAGE_DESCRIPTOR to GN_COMBINED_IMAGE_SAMPLER_DESCRIPTOR 2025-07-21 10:51:55 -04:00
Gregory Wells
484bea4762 generate used resources 2025-07-21 09:40:16 -04:00
Gregory Wells
36cb91e147 dynamially generate the argument descriptor 2025-07-21 09:35:00 -04:00
Gregory Wells
6b71e44d21 actually get uniforms to work (with my test case) 2025-07-21 09:33:05 -04:00
Greg Wells
b53a31c565 metal storage buffers + rework of shader maps 2025-07-03 19:48:12 -04:00
Greg Wells
76e80081fb start texture binding 2025-07-01 11:31:55 -04:00
Greg Wells
8211876837 get all the commands to work 2025-06-29 14:40:09 -04:00
Greg Wells
2c9e2260f4 get the metal backend to compile (does not load) 2025-06-25 20:17:52 -04:00
Gregory Wells
d66f470a52 rename to projects (DOES NOT COMPILE) 2025-06-24 12:04:16 -04:00