Gregory Wells
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13e5932890
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fix some bugs
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2025-08-03 18:46:39 -04:00 |
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Gregory Wells
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3661e39ac1
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support dynamic uniform buffers on metal
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2025-07-23 16:36:39 -04:00 |
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Gregory Wells
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9eadacc5d7
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make dynamic uniforms work in metal (kinda)
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2025-07-23 15:30:24 -04:00 |
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Gregory Wells
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1f85aa30bd
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finish redoing metal shader workflow
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2025-07-21 13:27:40 -04:00 |
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Gregory Wells
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46d1c2e802
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change GN_IMAGE_DESCRIPTOR to GN_COMBINED_IMAGE_SAMPLER_DESCRIPTOR
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2025-07-21 10:51:55 -04:00 |
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Gregory Wells
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484bea4762
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generate used resources
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2025-07-21 09:40:16 -04:00 |
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Gregory Wells
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36cb91e147
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dynamially generate the argument descriptor
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2025-07-21 09:35:00 -04:00 |
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Gregory Wells
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6b71e44d21
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actually get uniforms to work (with my test case)
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2025-07-21 09:33:05 -04:00 |
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Greg Wells
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b53a31c565
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metal storage buffers + rework of shader maps
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2025-07-03 19:48:12 -04:00 |
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Greg Wells
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76e80081fb
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start texture binding
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2025-07-01 11:31:55 -04:00 |
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Greg Wells
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8211876837
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get all the commands to work
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2025-06-29 14:40:09 -04:00 |
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Greg Wells
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2c9e2260f4
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get the metal backend to compile (does not load)
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2025-06-25 20:17:52 -04:00 |
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Gregory Wells
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d66f470a52
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rename to projects (DOES NOT COMPILE)
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2025-06-24 12:04:16 -04:00 |
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