Render pass descriptor handles

This commit is contained in:
Greg Wells
2025-06-04 09:49:43 -04:00
parent c48e11f998
commit f20d701353
9 changed files with 27 additions and 21 deletions

View File

@@ -66,8 +66,8 @@ typedef struct gnDeviceFunctions_t {
gnReturnCode (*_gnCreateShaderModule)(struct gnShaderModule_t* module, gnOutputDeviceHandle device, struct gnShaderModuleInfo_t shaderModuleInfo);
void (*_gnDestroyShaderModule)(struct gnShaderModule_t* module);
gnReturnCode (*_gnCreateRenderPassDescriptor)(struct gnRenderPassDescriptor_t* renderPass, gnOutputDeviceHandle device, struct gnRenderPassDescriptorInfo_t info);
void (*_gnDestroyRenderPassDescriptor)(struct gnRenderPassDescriptor_t* renderPass);
gnReturnCode (*_gnCreateRenderPassDescriptor)(gnRenderPassDescriptorHandle renderPass, gnOutputDeviceHandle device, struct gnRenderPassDescriptorInfo_t info);
void (*_gnDestroyRenderPassDescriptor)(gnRenderPassDescriptorHandle renderPass);
gnReturnCode (*_gnCreateGraphicsPipeline)(struct gnGraphicsPipeline_t* pipeline, gnOutputDeviceHandle device, struct gnGraphicsPipelineInfo_t pipelineInfo);
void (*_gnDestroyGraphicsPipeline)(struct gnGraphicsPipeline_t* pipeline);