Render pass descriptor handles
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@@ -66,8 +66,8 @@ typedef struct gnDeviceFunctions_t {
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gnReturnCode (*_gnCreateShaderModule)(struct gnShaderModule_t* module, gnOutputDeviceHandle device, struct gnShaderModuleInfo_t shaderModuleInfo);
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void (*_gnDestroyShaderModule)(struct gnShaderModule_t* module);
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gnReturnCode (*_gnCreateRenderPassDescriptor)(struct gnRenderPassDescriptor_t* renderPass, gnOutputDeviceHandle device, struct gnRenderPassDescriptorInfo_t info);
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void (*_gnDestroyRenderPassDescriptor)(struct gnRenderPassDescriptor_t* renderPass);
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gnReturnCode (*_gnCreateRenderPassDescriptor)(gnRenderPassDescriptorHandle renderPass, gnOutputDeviceHandle device, struct gnRenderPassDescriptorInfo_t info);
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void (*_gnDestroyRenderPassDescriptor)(gnRenderPassDescriptorHandle renderPass);
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gnReturnCode (*_gnCreateGraphicsPipeline)(struct gnGraphicsPipeline_t* pipeline, gnOutputDeviceHandle device, struct gnGraphicsPipelineInfo_t pipelineInfo);
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void (*_gnDestroyGraphicsPipeline)(struct gnGraphicsPipeline_t* pipeline);
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