Render pass descriptor handles

This commit is contained in:
Greg Wells
2025-06-04 09:49:43 -04:00
parent c48e11f998
commit f20d701353
9 changed files with 27 additions and 21 deletions

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@@ -1,5 +1,7 @@
#pragma once
#include "core/framebuffer/gryphn_framebuffer.h"
#include "utils/gryphn_bool.h"
#include "utils/types/gryphn_image_format.h"
#import <Metal/Metal.h>
#import <Metal/MTLRenderPass.h>

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@@ -1,6 +1,7 @@
#include "metal_framebuffer.h"
#include "core/debugger/gryphn_debugger.h"
#include "core/texture/metal_texture.h"
#include "core/renderpass/gryphn_render_pass_descriptor.h"
gnBool isDepthFormat(gnImageFormat format) {
return gnFalse;

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@@ -1,9 +1,10 @@
#pragma once
#include "core/renderpass/gryphn_render_pass_descriptor.h"
#include "utils/math/gryphn_vec2.h"
#include "utils/gryphn_error_code.h"
#include "core/gryphn_handles.h"
typedef struct gnFramebufferInfo_t {
struct gnRenderPassDescriptor_t* renderPassDescriptor;
gnRenderPassDescriptorHandle renderPassDescriptor;
uint32_t attachmentCount;
gnTextureHandle* attachments;
gnUInt2 size;
@@ -11,8 +12,8 @@ typedef struct gnFramebufferInfo_t {
typedef struct gnFramebuffer_t {
struct gnPlatformFramebuffer_t* framebuffer;
struct gnOutputDevice_t* device;
gnOutputDeviceHandle device;
} gnFramebuffer;
gnReturnCode gnCreateFramebuffer(struct gnFramebuffer_t* framebuffer, struct gnOutputDevice_t* device, struct gnFramebufferInfo_t framebufferInfo);
gnReturnCode gnCreateFramebuffer(struct gnFramebuffer_t* framebuffer, gnOutputDeviceHandle device, struct gnFramebufferInfo_t framebufferInfo);
void gnDestroyFramebuffer(struct gnFramebuffer_t* framebuffer);

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@@ -9,3 +9,5 @@ GN_HANDLE(gnDebugger);
GN_HANDLE(gnWindowSurface);
GN_HANDLE(gnPresentationQueue);
GN_HANDLE(gnTexture);
GN_HANDLE(gnRenderPassDescriptor);
GN_HANDLE(gnOutputDevice);

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@@ -66,8 +66,8 @@ typedef struct gnDeviceFunctions_t {
gnReturnCode (*_gnCreateShaderModule)(struct gnShaderModule_t* module, gnOutputDeviceHandle device, struct gnShaderModuleInfo_t shaderModuleInfo);
void (*_gnDestroyShaderModule)(struct gnShaderModule_t* module);
gnReturnCode (*_gnCreateRenderPassDescriptor)(struct gnRenderPassDescriptor_t* renderPass, gnOutputDeviceHandle device, struct gnRenderPassDescriptorInfo_t info);
void (*_gnDestroyRenderPassDescriptor)(struct gnRenderPassDescriptor_t* renderPass);
gnReturnCode (*_gnCreateRenderPassDescriptor)(gnRenderPassDescriptorHandle renderPass, gnOutputDeviceHandle device, struct gnRenderPassDescriptorInfo_t info);
void (*_gnDestroyRenderPassDescriptor)(gnRenderPassDescriptorHandle renderPass);
gnReturnCode (*_gnCreateGraphicsPipeline)(struct gnGraphicsPipeline_t* pipeline, gnOutputDeviceHandle device, struct gnGraphicsPipelineInfo_t pipelineInfo);
void (*_gnDestroyGraphicsPipeline)(struct gnGraphicsPipeline_t* pipeline);

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@@ -27,8 +27,6 @@ struct gnOutputDevice_t {
gnPhysicalDevice physicalDevice;
};
#endif
typedef struct gnOutputDevice_t* gnOutputDeviceHandle;
typedef gnOutputDeviceHandle gnOutputDevice;
gnReturnCode gnCreateOutputDevice(gnOutputDeviceHandle* outputDevice, gnInstanceHandle instance, struct gnOutputDeviceInfo_t deviceInfo);
void gnWaitForDevice(gnOutputDeviceHandle device);

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@@ -1,10 +1,9 @@
#pragma once
#include "gryphn_render_pass_descriptor.h"
#include "core/framebuffer/gryphn_framebuffer.h"
#include "utils/types/gryphn_color.h"
typedef struct gnRenderPassInfo_t {
struct gnRenderPassDescriptor_t* renderPassDescriptor;
gnRenderPassDescriptorHandle renderPassDescriptor;
struct gnFramebuffer_t* framebuffer;
gnUInt2 offset;
gnUInt2 size;

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@@ -1,12 +1,14 @@
#include "gryphn_render_pass_descriptor.h"
#include "core/gryphn_platform_functions.h"
gnReturnCode gnCreateRenderPassDescriptor(struct gnRenderPassDescriptor_t* renderPass, struct gnOutputDevice_t* device, struct gnRenderPassDescriptorInfo_t info) {
renderPass->device = device;
renderPass->info = info;
return device->deviceFunctions->_gnCreateRenderPassDescriptor(renderPass, device, info);
gnReturnCode gnCreateRenderPassDescriptor(gnRenderPassDescriptorHandle* renderPass, gnOutputDeviceHandle device, struct gnRenderPassDescriptorInfo_t info) {
*renderPass = malloc(sizeof(struct gnRenderPassDescriptor_t));
(*renderPass)->device = device;
(*renderPass)->info = info;
return device->deviceFunctions->_gnCreateRenderPassDescriptor(*renderPass, device, info);
}
void gnDestroyRenderPassDescriptor(struct gnRenderPassDescriptor_t* renderPass) {
void gnDestroyRenderPassDescriptor(gnRenderPassDescriptorHandle renderPass) {
renderPass->device->deviceFunctions->_gnDestroyRenderPassDescriptor(renderPass);
}

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@@ -2,6 +2,7 @@
#include "utils/types/gryphn_image_format.h"
#include "stdint.h"
#include "core/output_device/gryphn_output_device.h"
#include "core/gryphn_handles.h"
typedef enum gnRenderPassStage_e {
GN_COLOR_ATTACHMENT_OUTPUT = 0x00000400
@@ -64,13 +65,13 @@ typedef struct gnRenderPassDescriptorInfo_t {
struct gnSubpassDependencyInfo_t* dependencies;
} gnRenderPassDescriptorInfo;
struct gnPlatformRenderPassDescriptor_t;
typedef struct gnRenderPassDescriptor_t {
#ifdef GN_REVEAL_IMPL
struct gnRenderPassDescriptor_t {
struct gnPlatformRenderPassDescriptor_t* renderPassDescriptor;
struct gnRenderPassDescriptorInfo_t info;
struct gnOutputDevice_t* device;
} gnRenderPassDescriptor;
};
#endif
gnReturnCode gnCreateRenderPassDescriptor(struct gnRenderPassDescriptor_t* renderPass, struct gnOutputDevice_t* device, struct gnRenderPassDescriptorInfo_t info);
void gnDestroyRenderPassDescriptor(struct gnRenderPassDescriptor_t* renderPass);
gnReturnCode gnCreateRenderPassDescriptor(gnRenderPassDescriptorHandle* renderPass, gnOutputDeviceHandle device, struct gnRenderPassDescriptorInfo_t info);
void gnDestroyRenderPassDescriptor(gnRenderPassDescriptorHandle renderPass);