create staging buffer if GN_STATIC_DRAW

This commit is contained in:
Greg Wells
2025-06-06 13:38:11 -04:00
parent 64a12b5d42
commit ee1c2cdca2
3 changed files with 48 additions and 10 deletions

View File

@@ -10,8 +10,11 @@ case GN_VERTEX_BUFFER: return VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
}
}
gnReturnCode gnCreateBufferFn(gnBufferHandle buffer, gnOutputDeviceHandle device, gnBufferInfo info) {
buffer->buffer = malloc(sizeof(struct gnPlatformBuffer_t));
gnReturnCode VkCreateBuffer(
VkBuffer* buffer, VkDeviceMemory* memory, gnBufferInfo info,
VkDevice device, VkPhysicalDevice physcialDevice,
VkMemoryPropertyFlags flags
) {
VkBufferCreateInfo bufferInfo = {
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.size = info.size,
@@ -19,22 +22,21 @@ gnReturnCode gnCreateBufferFn(gnBufferHandle buffer, gnOutputDeviceHandle device
.sharingMode = VK_SHARING_MODE_EXCLUSIVE
};
if (vkCreateBuffer(device->outputDevice->device, &bufferInfo, NULL, &buffer->buffer->buffer) != VK_SUCCESS)
if (vkCreateBuffer(device, &bufferInfo, NULL, buffer) != VK_SUCCESS)
return GN_FAILED_TO_CREATE_BUFFER;
VkMemoryRequirements bufferRequirements;
vkGetBufferMemoryRequirements(device->outputDevice->device, buffer->buffer->buffer, &bufferRequirements);
VkPhysicalDeviceMemoryProperties memoryProperties;
vkGetPhysicalDeviceMemoryProperties(device->physicalDevice.physicalDevice->device, &memoryProperties);
vkGetBufferMemoryRequirements(device, *buffer, &bufferRequirements);
VkMemoryAllocateInfo memoryAllocateInfo = {
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
.allocationSize = bufferRequirements.size,
};
VkPhysicalDeviceMemoryProperties memoryProperties;
vkGetPhysicalDeviceMemoryProperties(physcialDevice, &memoryProperties);
gnBool foundMemory = gnFalse;
VkMemoryPropertyFlagBits flags = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
for (uint32_t i = 0; i < memoryProperties.memoryTypeCount; i++) {
if ((bufferRequirements.memoryTypeBits & (1 << i)) && (memoryProperties.memoryTypes[i].propertyFlags & flags) == flags) {
memoryAllocateInfo.memoryTypeIndex = i;
@@ -43,10 +45,30 @@ gnReturnCode gnCreateBufferFn(gnBufferHandle buffer, gnOutputDeviceHandle device
} // this whole thing was adapted from vulkan-tutorial.com
if (!foundMemory) return GN_FAILED_TO_ALLOCATE_MEMORY;
if (vkAllocateMemory(device->outputDevice->device, &memoryAllocateInfo, NULL, &buffer->buffer->bufferMemory) != VK_SUCCESS) {
if (vkAllocateMemory(device, &memoryAllocateInfo, NULL, memory) != VK_SUCCESS) {
return GN_FAILED_TO_ALLOCATE_MEMORY;
}
vkBindBufferMemory(device->outputDevice->device, buffer->buffer->buffer, buffer->buffer->bufferMemory, 0);
vkBindBufferMemory(device, *buffer, *memory, 0);
return GN_SUCCESS;
}
gnReturnCode gnCreateBufferFn(gnBufferHandle buffer, gnOutputDeviceHandle device, gnBufferInfo info) {
buffer->buffer = malloc(sizeof(struct gnPlatformBuffer_t));
gnReturnCode createdBuffer = VkCreateBuffer(
&buffer->buffer->buffer, &buffer->buffer->bufferMemory,
info, device->outputDevice->device, device->physicalDevice.physicalDevice->device,
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
);
if (info.usage == GN_STATIC_DRAW) {
gnReturnCode createdBuffer = VkCreateBuffer(
&buffer->buffer->stagingBuffer, &buffer->buffer->stagingBufferMemory,
info, device->outputDevice->device, device->physicalDevice.physicalDevice->device,
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
);
buffer->buffer->useStagingBuffer = gnTrue;
}
return GN_SUCCESS;
}
void gnBufferDataFn(gnBufferHandle buffer, size_t dataSize, void* data) {
@@ -56,6 +78,11 @@ void gnBufferDataFn(gnBufferHandle buffer, size_t dataSize, void* data) {
vkUnmapMemory(buffer->device->outputDevice->device, buffer->buffer->bufferMemory);
}
void gnDestroyBufferFn(gnBufferHandle buffer) {
if (buffer->buffer->useStagingBuffer == gnTrue) {
vkDestroyBuffer(buffer->device->outputDevice->device, buffer->buffer->stagingBuffer, NULL);
vkFreeMemory(buffer->device->outputDevice->device, buffer->buffer->stagingBufferMemory, NULL);
}
vkDestroyBuffer(buffer->device->outputDevice->device, buffer->buffer->buffer, NULL);
vkFreeMemory(buffer->device->outputDevice->device, buffer->buffer->bufferMemory, NULL);
free(buffer->buffer);

View File

@@ -1,7 +1,13 @@
#pragma once
#include <vulkan/vulkan.h>
#include "utils/gryphn_bool.h"
struct gnPlatformBuffer_t {
VkBuffer buffer;
VkDeviceMemory bufferMemory;
// for if static draw
VkBuffer stagingBuffer;
VkDeviceMemory stagingBufferMemory;
gnBool useStagingBuffer;
};

View File

@@ -7,9 +7,14 @@ typedef enum gnBufferType {
GN_VERTEX_BUFFER = 0x00000001
} gnBufferType;
typedef enum gnBufferUsage {
GN_STATIC_DRAW, GN_DYNAMIC_DRAW
} gnBufferUsage; // i love that OpenGL does this so im stealing it
typedef struct gnBufferInfo {
size_t size;
gnBufferType type;
gnBufferUsage usage;
} gnBufferInfo;
#ifdef GN_REVEAL_IMPL