rename gnPhysicalOutputDevice -> gnPhysicalDevice

This commit is contained in:
Gregory Wells
2025-08-29 13:55:29 -04:00
parent 76a787d48f
commit a709ff8808
17 changed files with 37 additions and 39 deletions

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@@ -3,7 +3,7 @@
// core functionality
#include <core/src/instance/gryphn_instance.h>
#include <core/src/output_device/gryphn_physical_output_device.h>
#include <core/src/output_device/gryphn_physical_device.h>
#include <core/src/window_surface/gryphn_surface.h>
#include <core/src/window_surface/gryphn_surface_create_functions.h>
#include <core/src/presentation_queue/gryphn_presentation_queue.h>

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@@ -1,4 +1,4 @@
#include <output_device/gryphn_physical_output_device.h>
#include <output_device/gryphn_physical_device.h>
#include <Metal/Metal.h>
#include "metal_output_devices.h"
#include "instance/metal_instance.h"

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@@ -1,4 +1,4 @@
#include <output_device/gryphn_physical_output_device.h>
#include <output_device/gryphn_physical_device.h>
#include <Metal/Metal.h>
#include "metal_output_devices.h"
#include "window_surface/gryphn_surface.h"

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@@ -1,7 +1,7 @@
#include "vulkan_device_queues.h"
#include "output_device/vulkan_output_devices.h"
gnReturnCode vulkanPhysicalDeviceQueueProperties(gnPhysicalOutputDeviceHandle device, uint32_t queueFamilyCount, gnQueueFamilyProperties* queues) {
gnReturnCode vulkanPhysicalDeviceQueueProperties(gnPhysicalDeviceHandle device, uint32_t queueFamilyCount, gnQueueFamilyProperties* queues) {
vkGetPhysicalDeviceQueueFamilyProperties(device->physicalDevice->device, &queueFamilyCount, NULL);
if (queues == NULL) return GN_SUCCESS;

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@@ -4,5 +4,5 @@
#include <output_device/vulkan_physical_device.h>
#include <extensions/queues/gryphn_physcial_device_queue.h>
gnReturnCode vulkanPhysicalDeviceQueueProperties(gnPhysicalOutputDeviceHandle device, uint32_t queueFamilyCount, gnQueueFamilyProperties* queues);
gnReturnCode vulkanPhysicalDeviceQueueProperties(gnPhysicalDeviceHandle device, uint32_t queueFamilyCount, gnQueueFamilyProperties* queues);
void getVulkanDeviceQueue(gnOutputDevice device, uint32_t queueFamily, uint32_t queueIndex, gnQueue* queue);

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@@ -1,6 +1,6 @@
#pragma once
#include <vulkan/vulkan.h>
#include <output_device/gryphn_physical_output_device.h>
#include <output_device/gryphn_physical_device.h>
typedef struct vulkanNeededQueue {
VkQueueFlags createFlags;

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@@ -20,14 +20,12 @@ typedef struct handle##_t* alias##Handle; \
typedef struct handle##_t* alias
GN_HANDLE(gnInstance);
GN_HANDLE(gnPhysicalDevice); // NOTE: needs to become a impl handle
GN_HANDLE(gnWindowSurface);
GN_HANDLE(gnPresentationQueue);
GN_HANDLE(gnTexture);
GN_HANDLE(gnRenderPassDescriptor);
GN_HANDLE(gnPhysicalOutputDevice);
GN_HANDLE_ALIAS(gnPhysicalOutputDevice, gnPhysicalDevice);
GN_HANDLE(gnOutputDevice);
GN_HANDLE_ALIAS(gnOutputDevice, gnDevice);
GN_HANDLE(gnShaderModule);

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@@ -1,5 +1,5 @@
#pragma once
#include <output_device/gryphn_physical_output_device.h>
#include <output_device/gryphn_physical_device.h>
#include <core/gryphn_return_code.h>
typedef struct gnOutputDeviceEnabledFeatures {

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@@ -0,0 +1,17 @@
#include "gryphn_physical_device.h"
#include "instance/gryphn_instance.h"
#include "loader/src/gryphn_instance_functions.h"
gnPhysicalDeviceHandle* gnGetPhyscialDevices(gnInstanceHandle instance, uint32_t* count) {;
gnPhysicalDeviceHandle* devices = instance->callingLayer->instanceFunctions._gnGetPhysicalDevices(instance, count);
for (uint32_t i = 0; i < *count; i++)
devices[i]->instance = instance;
return devices;
}
gnBool gnPhysicalDeviceCanPresentToSurface(gnPhysicalDeviceHandle device, gnWindowSurfaceHandle windowSurface) {
return device->instance->callingLayer->instanceFunctions._gnPhysicalDeviceCanPresentToSurface(device, windowSurface);
}
gnPhysicalDeviceProperties gnGetPhysicalDeviceProperties(gnPhysicalDeviceHandle device) { return device->properties; }
gnPhysicalDeviceFeatures gnGetPhysicalDeviceFeatures(gnPhysicalDeviceHandle device) { return device->features; }

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@@ -29,7 +29,7 @@ typedef struct gnPhysicalDeviceFeatures {
} gnPhysicalDeviceFeatures;
#ifdef GN_REVEAL_IMPL
typedef struct gnPhysicalOutputDevice_t {
typedef struct gnPhysicalDevice_t {
struct gnPlatformPhysicalDevice_t* physicalDevice;
gnPhysicalDeviceProperties properties;
gnPhysicalDeviceFeatures features;
@@ -38,8 +38,8 @@ typedef struct gnPhysicalOutputDevice_t {
} gnPhysicalOutputDevice_t;
#endif
gnPhysicalOutputDeviceHandle* gnGetPhyscialDevices(gnInstanceHandle instance, uint32_t* count);
gnBool gnPhysicalDeviceCanPresentToSurface(gnPhysicalOutputDeviceHandle device, gnWindowSurfaceHandle windowSurface);
gnPhysicalDeviceHandle* gnGetPhyscialDevices(gnInstanceHandle instance, uint32_t* count);
gnBool gnPhysicalDeviceCanPresentToSurface(gnPhysicalDeviceHandle device, gnWindowSurfaceHandle windowSurface);
gnPhysicalDeviceProperties gnGetPhysicalDeviceProperties(gnPhysicalOutputDeviceHandle device);
gnPhysicalDeviceFeatures gnGetPhysicalDeviceFeatures(gnPhysicalOutputDeviceHandle device);
gnPhysicalDeviceProperties gnGetPhysicalDeviceProperties(gnPhysicalDeviceHandle device);
gnPhysicalDeviceFeatures gnGetPhysicalDeviceFeatures(gnPhysicalDeviceHandle device);

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@@ -1,17 +0,0 @@
#include "gryphn_physical_output_device.h"
#include "instance/gryphn_instance.h"
#include "loader/src/gryphn_instance_functions.h"
gnPhysicalOutputDeviceHandle* gnGetPhyscialDevices(gnInstanceHandle instance, uint32_t* count) {;
gnPhysicalOutputDeviceHandle* devices = instance->callingLayer->instanceFunctions._gnGetPhysicalDevices(instance, count);
for (uint32_t i = 0; i < *count; i++)
devices[i]->instance = instance;
return devices;
}
gnBool gnPhysicalDeviceCanPresentToSurface(gnPhysicalOutputDeviceHandle device, gnWindowSurfaceHandle windowSurface) {
return device->instance->callingLayer->instanceFunctions._gnPhysicalDeviceCanPresentToSurface(device, windowSurface);
}
gnPhysicalDeviceProperties gnGetPhysicalDeviceProperties(gnPhysicalOutputDeviceHandle device) { return device->properties; }
gnPhysicalDeviceFeatures gnGetPhysicalDeviceFeatures(gnPhysicalOutputDeviceHandle device) { return device->features; }

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@@ -2,7 +2,7 @@
#include "stdint.h"
#include "core/gryphn_image_format.h"
#include "core/gryphn_return_code.h"
#include "core/src/output_device/gryphn_physical_output_device.h"
#include "core/src/output_device/gryphn_physical_device.h"
#include "gryphn_handles.h"
typedef enum gnRenderPassStage {

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@@ -2,7 +2,7 @@
#include "core/gryphn_image_format.h"
#include "core/gryphn_return_code.h"
#include "utils/math/gryphn_vec3.h"
#include "core/src/output_device/gryphn_physical_output_device.h"
#include "core/src/output_device/gryphn_physical_device.h"
#include <gryphn_handles.h>
typedef enum gnTextureType {

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@@ -16,4 +16,4 @@ typedef struct gnQueueFamilyProperties {
gnQueueTypeFlags queueTypeFlags;
} gnQueueFamilyProperties;
gnReturnCode gnGetPhysicalDeviceQueueProperties(gnPhysicalOutputDeviceHandle device, uint32_t queueCount, gnQueueFamilyProperties* queues);
gnReturnCode gnGetPhysicalDeviceQueueProperties(gnPhysicalDeviceHandle device, uint32_t queueCount, gnQueueFamilyProperties* queues);

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@@ -10,7 +10,7 @@ typedef struct gnPresentInfo gnPresentInfo;
typedef struct gnPresentSyncInfo gnPresentSyncInfo;
typedef struct gnQueueExtFunctions {
gnReturnCode (*_gnGetPhysicalDeviceQueueProperties)(gnPhysicalOutputDeviceHandle device, uint32_t queueCount, gnQueueFamilyProperties* queues);
gnReturnCode (*_gnGetPhysicalDeviceQueueProperties)(gnPhysicalDeviceHandle device, uint32_t queueCount, gnQueueFamilyProperties* queues);
void (*_gnGetDeviceQueue)(gnOutputDevice device, uint32_t queueFamily, uint32_t queueIndex, gnQueue* queue);
gnReturnCode (*_gnQueueSubmit)(gnOutputDevice device, gnQueue queue, gnSubmitInfo info);

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@@ -1,6 +1,6 @@
#include "queue_functions.h"
#include "loader_utils.h"
#include "core/src/output_device/gryphn_physical_output_device.h"
#include "core/src/output_device/gryphn_physical_device.h"
#include "core/src/output_device/gryphn_output_device.h"
#include <core/src/instance/gryphn_debugger.h>
#include <core/src/instance/gryphn_instance.h>
@@ -9,7 +9,7 @@
#include "extensions/synchronization/commands/gryphn_sync_submit.h"
#include "extensions/synchronization/commands/gryphn_sync_present.h"
gnReturnCode checkGetPhysicalDeviceQueueProperties(gnPhysicalOutputDeviceHandle device, uint32_t queueCount, gnQueueFamilyProperties* queues) {
gnReturnCode checkGetPhysicalDeviceQueueProperties(gnPhysicalDeviceHandle device, uint32_t queueCount, gnQueueFamilyProperties* queues) {
CHECK_FUNCTION_WITH_RETURN_CODE(device->instance, _gnGetPhysicalDeviceQueueProperties, queueFunctions, device, queueCount, queues);
}
void checkGetDeviceQueue(gnOutputDevice device, uint32_t queueFamily, uint32_t queueIndex, gnQueue* queue) {

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@@ -1,6 +1,6 @@
#include <loader/src/gryphn_loader.h>
gnReturnCode checkGetPhysicalDeviceQueueProperties(gnPhysicalOutputDeviceHandle device, uint32_t queueCount, gnQueueFamilyProperties* queues);
gnReturnCode checkGetPhysicalDeviceQueueProperties(gnPhysicalDeviceHandle device, uint32_t queueCount, gnQueueFamilyProperties* queues);
void checkGetDeviceQueue(gnOutputDevice device, uint32_t queueFamily, uint32_t queueIndex, gnQueue* queue);
gnReturnCode checkQueueSubmit(gnOutputDevice device, gnQueue queue, gnSubmitInfo info);