shader+graphics pipeline handles

This commit is contained in:
Greg Wells
2025-06-04 09:57:14 -04:00
parent f20d701353
commit 9faa96d5f5
8 changed files with 44 additions and 38 deletions

View File

@@ -173,7 +173,7 @@ gnReturnCode gnCreateGraphicsPipelineFn(struct gnGraphicsPipeline_t* graphicsPip
VkPipelineShaderStageCreateInfo* modules = malloc(sizeof(VkPipelineShaderStageCreateInfo) * info.shaderModuleCount);
for (int i = 0; i < info.shaderModuleCount; i++) {
modules[i] = info.shaderModules[i].shaderModule->shaderStageInfo;
modules[i] = info.shaderModules[i]->shaderModule->shaderStageInfo;
}
VkGraphicsPipelineCreateInfo pipelineInfo = {