load device functions

This commit is contained in:
Greg Wells
2025-06-29 07:31:50 -04:00
parent 502634770e
commit 7802f567c2
7 changed files with 305 additions and 4 deletions

View File

@@ -5,7 +5,7 @@
#include <shader_module/gryphn_shader_module.h>
#include "utils/math/gryphn_vec2.h"
#include "gryphn_handles.h"
#include "shader_input/gryphn_shader_layout.h"
#include "shader_module/gryphn_shader_layout.h"
typedef enum gnDynamicState {
GN_DYNAMIC_VIEWPORT,

View File

@@ -1,5 +1,4 @@
#pragma once
#include <gryphn/gryphn_utils.h>
#include <utils/gryphn_image_format.h>
#include <output_device/gryphn_output_device.h>
#include <window_surface/gryphn_surface.h>