flip framebuffer
This commit is contained in:
@@ -10,13 +10,13 @@ gnReturnCode createOpenGLOutputDevice(gnInstanceHandle instance, gnOutputDeviceH
|
|||||||
|
|
||||||
device->outputDevice = malloc(sizeof(gnPlatformOutputDevice));
|
device->outputDevice = malloc(sizeof(gnPlatformOutputDevice));
|
||||||
float vertices[] = {
|
float vertices[] = {
|
||||||
-1.0f, 1.0f, 0.0f, 0.0f,
|
-1.0f, 1.0f, 0.0f, 1.0f,
|
||||||
-1.0f, -1.0f, 0.0f, 1.0f,
|
-1.0f, -1.0f, 0.0f, 0.0f,
|
||||||
1.0f, -1.0f, 1.0f, 1.0f,
|
1.0f, -1.0f, 1.0f, 0.0f,
|
||||||
|
|
||||||
-1.0f, 1.0f, 0.0f, 0.0f,
|
-1.0f, 1.0f, 0.0f, 1.0f,
|
||||||
1.0f, 1.0f, 1.0f, 0.0f,
|
1.0f, 1.0f, 1.0f, 1.0f,
|
||||||
1.0f, -1.0f, 1.0f, 1.0f,
|
1.0f, -1.0f, 1.0f, 0.0f,
|
||||||
};
|
};
|
||||||
glCreateBuffers(1, &device->outputDevice->buffer);
|
glCreateBuffers(1, &device->outputDevice->buffer);
|
||||||
glBindBuffer(GL_ARRAY_BUFFER, device->outputDevice->buffer);
|
glBindBuffer(GL_ARRAY_BUFFER, device->outputDevice->buffer);
|
||||||
|
Reference in New Issue
Block a user