Files
Gryphn/rendering_api/vulkan/src/commands/commands/vulkan_commands.c
2025-06-10 15:54:34 -04:00

86 lines
4.1 KiB
C

#include <vulkan/vulkan.h>
#include "core/command/commands/gryphn_command.h"
#include <renderpass/vulkan_render_pass_descriptor.h>
#include "framebuffers/vulkan_framebuffer.h"
#include "commands/command_buffer/vulkan_command_buffer.h"
#include "pipelines/graphics_pipeline/vulkan_graphics_pipeline.h"
#include "buffers/vulkan_buffer.h"
#include "uniforms/vulkan_uniform.h"
void gnCommandBeginRenderPassFn(gnCommandBuffer buffer, struct gnRenderPassInfo_t passInfo) {
VkClearValue* values = malloc(sizeof(VkClearValue) * passInfo.clearValueCount);
for (int i = 0; i < passInfo.clearValueCount; i++) {
values[i] = (VkClearValue){{{
passInfo.clearValues[i].red,
passInfo.clearValues[i].green,
passInfo.clearValues[i].blue,
passInfo.clearValues[i].alpha
}}};
}
VkRenderPassBeginInfo renderPassInfo ={
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
.renderPass = passInfo.renderPassDescriptor->renderPassDescriptor->renderPass,
.framebuffer = passInfo.framebuffer->framebuffer->framebuffer,
.renderArea = {
.extent = { passInfo.size.x, passInfo.size.y },
.offset = { passInfo.offset.x, passInfo.offset.y }
},
.clearValueCount = passInfo.clearValueCount,
.pClearValues = values,
};
vkCmdBeginRenderPass(buffer->commandBuffer->buffer, &renderPassInfo, VK_SUBPASS_CONTENTS_INLINE);
}
void gnCommandEndRenderPassFn(gnCommandBuffer buffer) {
vkCmdEndRenderPass(buffer->commandBuffer->buffer);
}
void gnCommandBindGraphicsPipelineFn(gnCommandBuffer buffer, gnGraphicsPipeline graphicsPipeline) {
buffer->commandBuffer->boundGraphicsPipeline = graphicsPipeline;
vkCmdBindPipeline(buffer->commandBuffer->buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, graphicsPipeline->graphicsPipeline->graphicsPipeline);
}
void gnCommandSetViewportFn(gnCommandBuffer buffer, gnViewport viewport) {
VkViewport vkViewport = {
.x = viewport.position.x,
.y = viewport.size.y,
.width = viewport.size.x,
.height = -viewport.size.y,
.minDepth = viewport.minDepth,
.maxDepth = viewport.maxDepth
};
vkCmdSetViewport(buffer->commandBuffer->buffer, 0, 1, &vkViewport);
}
void gnCommandSetScissorFn(gnCommandBuffer buffer, struct gnScissor_t scissor) {
VkRect2D vkScissor = {
.extent = { scissor.size.x, scissor.size.y },
.offset = { scissor.position.x, scissor.position.y }
};
vkCmdSetScissor(buffer->commandBuffer->buffer, 0, 1, &vkScissor);
}
VkDeviceSize offsets[] = {0};
void gnCommandBindBufferFn(gnCommandBufferHandle buffer, gnBufferHandle bufferToBind, gnBufferType type) {
if (type == GN_VERTEX_BUFFER)
vkCmdBindVertexBuffers(buffer->commandBuffer->buffer, 0, 1, &bufferToBind->buffer->buffer.buffer, offsets);
else if (type == GN_INDEX_BUFFER) {
buffer->commandBuffer->changedBuffer = gnTrue;
buffer->commandBuffer->boundIndexBuffer = bufferToBind;
}
}
void gnCommandDrawFn(gnCommandBuffer buffer, int vertexCount, int firstVertex, int instanceCount, int firstInstance) {
vkCmdDraw(buffer->commandBuffer->buffer, vertexCount, instanceCount, firstVertex, firstInstance);
}
void gnCommandDrawIndexedFn(gnCommandBufferHandle buffer, gnIndexType type, int indexCount, int firstIndex, int vertexOffset, int instanceCount, int firstInstance) {
if (buffer->commandBuffer->changedBuffer) vkCmdBindIndexBuffer(buffer->commandBuffer->buffer, buffer->commandBuffer->boundIndexBuffer->buffer->buffer.buffer, 0, (type == GN_UINT32) ? VK_INDEX_TYPE_UINT32 : VK_INDEX_TYPE_UINT16);
vkCmdDrawIndexed(buffer->commandBuffer->buffer, indexCount, instanceCount, firstIndex, vertexOffset, firstInstance);
buffer->commandBuffer->changedBuffer = gnFalse;
}
void gnCommandBindUniformFn(gnCommandBufferHandle buffer, gnUniform uniform, uint32_t set) {
vkCmdBindDescriptorSets(
buffer->commandBuffer->buffer,
VK_PIPELINE_BIND_POINT_GRAPHICS,
buffer->commandBuffer->boundGraphicsPipeline->graphicsPipeline->pipelineLayout, set, 1,
&uniform->uniform->set, 0, NULL
);
}