Files
Gryphn/projects/apis/opengl/src/buffer/opengl_buffer.c
2025-08-17 23:37:40 -04:00

35 lines
1.4 KiB
C

#include "opengl_buffer.h"
GLenum gnBufferTypeToGLEnum(gnBufferType type) {
switch (type) {
case GN_VERTEX_BUFFER: return GL_ARRAY_BUFFER;
case GN_INDEX_BUFFER: return GL_ELEMENT_ARRAY_BUFFER;
case GN_UNIFORM_BUFFER: return GL_UNIFORM_BUFFER;
case GN_STORAGE_BUFFER: return GL_SHADER_STORAGE_BUFFER;
}
}
gnReturnCode openglCreateBuffer(gnBufferHandle buffer, gnDevice device, gnBufferInfo info) {
buffer->buffer = malloc(sizeof(gnPlatformBuffer));
glCreateBuffers(1, &buffer->buffer->id);
buffer->buffer->type = gnBufferTypeToGLEnum(info.type);
buffer->buffer->usage = (info.usage == GN_DYNAMIC_DRAW) ? GL_DYNAMIC_DRAW : GL_STATIC_DRAW;
glNamedBufferData(buffer->buffer->id, info.size, NULL, buffer->buffer->usage);
return GN_SUCCESS;
}
void openglBufferData(gnBufferHandle buffer, size_t dataSize, void* data) {
glNamedBufferData(buffer->buffer->id, dataSize, data, buffer->buffer->usage);
}
void openglBufferSubData(gnBufferHandle buffer, size_t offset, size_t dataSize, gnBufferMemory data) {
glNamedBufferSubData(buffer->buffer->id, offset, dataSize, data);
}
void* openglMapBuffer(gnBufferHandle buffer) {
return glMapNamedBuffer(buffer->buffer->id, GL_READ_WRITE);
}
void openglUnmapBuffer(gnBufferHandle buffer) {
glUnmapNamedBuffer(buffer->buffer->id);
}
void openglDestroyBuffer(gnBufferHandle buffer) {
glDeleteBuffers(1, &buffer->buffer->id);
}