Files
Gryphn/rendering_api/vulkan/src/buffers/vulkan_buffer.c
2025-06-08 09:49:48 -04:00

157 lines
6.3 KiB
C

#include "vulkan_buffer.h"
#include "core/buffers/gryphn_buffer.h"
#include "core/output_device/gryphn_output_device.h"
#include "output_device/vulkan_output_devices.h"
#include "output_device/vulkan_physical_device.h"
VkBufferUsageFlags vkGryphnBufferType(gnBufferType type) {
VkBufferUsageFlags usageFlags = 0;
switch (type) {
case GN_VERTEX_BUFFER: usageFlags |= VK_BUFFER_USAGE_VERTEX_BUFFER_BIT; break;
case GN_INDEX_BUFFER: usageFlags |= VK_BUFFER_USAGE_INDEX_BUFFER_BIT; break;
case GN_UNIFORM_BUFFER: usageFlags |= VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT; break;
}
return usageFlags;
}
gnReturnCode VkCreateBuffer(
VkBuffer* buffer, VkDeviceMemory* memory, gnBufferInfo info,
VkDevice device, VkPhysicalDevice physcialDevice,
VkMemoryPropertyFlags flags, VkBufferUsageFlags usage
) {
VkBufferCreateInfo bufferInfo = {
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.size = info.size,
.usage = usage,
.sharingMode = VK_SHARING_MODE_EXCLUSIVE
};
if (vkCreateBuffer(device, &bufferInfo, NULL, buffer) != VK_SUCCESS)
return GN_FAILED_TO_CREATE_BUFFER;
VkMemoryRequirements bufferRequirements;
vkGetBufferMemoryRequirements(device, *buffer, &bufferRequirements);
VkMemoryAllocateInfo memoryAllocateInfo = {
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
.allocationSize = bufferRequirements.size,
};
VkPhysicalDeviceMemoryProperties memoryProperties;
vkGetPhysicalDeviceMemoryProperties(physcialDevice, &memoryProperties);
gnBool foundMemory = gnFalse;
for (uint32_t i = 0; i < memoryProperties.memoryTypeCount; i++) {
if ((bufferRequirements.memoryTypeBits & (1 << i)) && (memoryProperties.memoryTypes[i].propertyFlags & flags) == flags) {
memoryAllocateInfo.memoryTypeIndex = i;
foundMemory = gnTrue;
}
} // this whole thing was adapted from vulkan-tutorial.com
if (!foundMemory) return GN_FAILED_TO_ALLOCATE_MEMORY;
if (vkAllocateMemory(device, &memoryAllocateInfo, NULL, memory) != VK_SUCCESS) {
return GN_FAILED_TO_ALLOCATE_MEMORY;
}
vkBindBufferMemory(device, *buffer, *memory, 0);
return GN_SUCCESS;
}
void VkCopyBuffer(VkBuffer source, VkBuffer destination, size_t size, VkCommandPool pool, VkDevice device, VkQueue queue) {
VkCommandBufferAllocateInfo allocInfo = {
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY,
.commandPool = pool,
.commandBufferCount = 1
};
VkCommandBuffer commandBuffer;
vkAllocateCommandBuffers(device, &allocInfo, &commandBuffer);
VkCommandBufferBeginInfo beginInfo = {
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT
};
vkBeginCommandBuffer(commandBuffer, &beginInfo);
VkBufferCopy copyRegion = {
.size = size
};
vkCmdCopyBuffer(commandBuffer, source, destination, 1, &copyRegion);
vkEndCommandBuffer(commandBuffer);
VkSubmitInfo submitInfo = {
.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
.commandBufferCount = 1,
.pCommandBuffers = &commandBuffer
};
vkQueueSubmit(queue, 1, &submitInfo, VK_NULL_HANDLE);
vkQueueWaitIdle(queue);
vkFreeCommandBuffers(device, pool, 1, &commandBuffer);
}
gnReturnCode gnCreateBufferFn(gnBufferHandle buffer, gnOutputDeviceHandle device, gnBufferInfo info) {
buffer->buffer = malloc(sizeof(struct gnPlatformBuffer_t));
VkBufferUsageFlags usage = vkGryphnBufferType(info.type);
buffer->buffer->useStagingBuffer = gnFalse;
if (info.usage == GN_STATIC_DRAW) {
buffer->buffer->useStagingBuffer = gnTrue;
VkCreateBuffer(
&buffer->buffer->stagingBuffer, &buffer->buffer->stagingBufferMemory,
info, device->outputDevice->device, device->physicalDevice.physicalDevice->device,
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
VK_BUFFER_USAGE_TRANSFER_SRC_BIT
);
return VkCreateBuffer(
&buffer->buffer->buffer, &buffer->buffer->bufferMemory,
info, device->outputDevice->device, device->physicalDevice.physicalDevice->device,
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
vkGryphnBufferType(info.type) | VK_BUFFER_USAGE_TRANSFER_DST_BIT
);
} else {
return VkCreateBuffer(
&buffer->buffer->buffer, &buffer->buffer->bufferMemory,
info, device->outputDevice->device, device->physicalDevice.physicalDevice->device,
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
vkGryphnBufferType(info.type)
);
}
return GN_SUCCESS;
}
void gnBufferDataFn(gnBufferHandle buffer, size_t dataSize, void* data) {
void* bufferData;
if (buffer->buffer->useStagingBuffer) {
vkMapMemory(buffer->device->outputDevice->device, buffer->buffer->stagingBufferMemory, 0, dataSize, 0, &bufferData);
memcpy(bufferData, data, dataSize);
vkUnmapMemory(buffer->device->outputDevice->device, buffer->buffer->stagingBufferMemory);
VkCopyBuffer(
buffer->buffer->stagingBuffer, buffer->buffer->buffer, dataSize,
buffer->device->outputDevice->transferCommandPool, buffer->device->outputDevice->device,
buffer->device->outputDevice->transferQueue);
} else {
vkMapMemory(buffer->device->outputDevice->device, buffer->buffer->bufferMemory, 0, dataSize, 0, &bufferData);
memcpy(bufferData, data, dataSize);
vkUnmapMemory(buffer->device->outputDevice->device, buffer->buffer->bufferMemory);
}
}
void* gnMapBufferFn(gnBufferHandle buffer) {
void* data;
vkMapMemory(buffer->device->outputDevice->device, buffer->buffer->bufferMemory, 0, buffer->info.size, 0, &data);
return data;
}
void gnDestroyBufferFn(gnBufferHandle buffer) {
if (buffer->buffer->useStagingBuffer == gnTrue) {
vkDestroyBuffer(buffer->device->outputDevice->device, buffer->buffer->stagingBuffer, NULL);
vkFreeMemory(buffer->device->outputDevice->device, buffer->buffer->stagingBufferMemory, NULL);
}
vkDestroyBuffer(buffer->device->outputDevice->device, buffer->buffer->buffer, NULL);
vkFreeMemory(buffer->device->outputDevice->device, buffer->buffer->bufferMemory, NULL);
free(buffer->buffer);
}