Files
Gryphn/projects/validation_layers/function_loader/loader/loader_utils.h
2025-06-29 07:45:12 -04:00

44 lines
1.8 KiB
C

#define CHECK_FUNCTION_WITH_RETURN_CODE(instance, function, ...) \
loaderLayer* nextLayer = loaderGetNextLayer(instance); \
if (nextLayer->deviceFunctions.function == NULL) { \
gnDebuggerSetErrorMessage(instance->debugger, (gnMessageData){ \
.message = gnCreateString("Failed to load destroy " #function " function") \
}); \
resetLayer(instance); \
return GN_FAILED_TO_LOAD_FUNCTION; \
} \
return nextLayer->deviceFunctions.function(__VA_ARGS__);
#define CHECK_FUNCTION_WITH_RETURN_CODE_COMMAND(instance, function, ...) \
loaderLayer* nextLayer = loaderGetNextLayer(instance); \
if (nextLayer->commandFunctions.function == NULL) { \
gnDebuggerSetErrorMessage(instance->debugger, (gnMessageData){ \
.message = gnCreateString("Failed to load destroy " #function " function") \
}); \
resetLayer(instance); \
return GN_FAILED_TO_LOAD_FUNCTION; \
} \
return nextLayer->commandFunctions.function(__VA_ARGS__);
#define CHECK_VOID_FUNCTION(instance, function, ...) \
loaderLayer* nextLayer = loaderGetNextLayer(instance); \
if (nextLayer->deviceFunctions.function == NULL) { \
gnDebuggerSetErrorMessage(instance->debugger, (gnMessageData){ \
.message = gnCreateString("Failed to load destroy " #function " function") \
}); \
resetLayer(instance); \
return; \
} \
nextLayer->deviceFunctions.function(__VA_ARGS__);
#define CHECK_VOID_FUNCTION_COMMAND(instance, function, ...) \
loaderLayer* nextLayer = loaderGetNextLayer(instance); \
if (nextLayer->commandFunctions.function == NULL) { \
gnDebuggerSetErrorMessage(instance->debugger, (gnMessageData){ \
.message = gnCreateString("Failed to load destroy " #function " function") \
}); \
resetLayer(instance); \
return; \
} \
nextLayer->commandFunctions.function(__VA_ARGS__);