#pragma once #include "gryphn_render_pass_descriptor.h" #include "core/framebuffer/gryphn_framebuffer.h" #include "utils/types/gryphn_color.h" typedef struct gnRenderPassInfo_t { struct gnRenderPassDescriptor_t* renderPassDescriptor; struct gnFramebuffer_t* framebuffer; gnUInt2 offset; gnUInt2 size; uint32_t clearValueCount; gnClearValue* clearValues; } gnRenderPassInfo;