#include "gryphn_instance.h" #include "instance/gryphn_instance.h" #include #include "loader/src/gryphn_loader.h" gnReturnCode gnCreateInstance(gnInstanceHandle* instance, gnInstanceInfo info) { *instance = malloc(sizeof(struct gnInstance_t)); loaderInfo loadInfo = { .api = info.renderingAPI }; (*instance)->instanceFunctions = loadInstanceFunctions(loadInfo); (*instance)->deviceFunctions = loadDeviceFunctions(loadInfo); (*instance)->commandFunctions = loadCommandFunctions(loadInfo); (*instance)->debugger = info.debugger; return (*instance)->instanceFunctions._gnCreateInstance((*instance), info); } void gnDestroyInstance(gnInstanceHandle instance) { instance->instanceFunctions._gnDestroyInstance(instance); }