#pragma once #include "gryphn/gryphn_utils.h" enum gnRenderingAPI { GN_RENDERINGAPI_NONE, // idk why im putting this GN_RENDERINGAPI_SOFTWARE, // i kinda wanna write a software renderer GN_RENDERINGAPI_OPENGL, GN_RENDERINGAPI_VULKAN, GN_RENDERINGAPI_DIRECTX11, GN_RENDERINGAPI_DIRECTX12, GN_RENDERINGAPI_METAL }; inline gnString gnRenderingAPIName(gnRenderingAPI api) { switch (api) { case GN_RENDERINGAPI_NONE: return "GN_RENDERINGAPI_NONE"; case GN_RENDERINGAPI_SOFTWARE: return "GN_RENDERINGAPI_SOFTWARE"; case GN_RENDERINGAPI_OPENGL: return "GN_RENDERINGAPI_OPENGL"; case GN_RENDERINGAPI_VULKAN: return "GN_RENDERINGAPI_VULKAN"; case GN_RENDERINGAPI_DIRECTX11: return "GN_RENDERINGAPI_DIRECTX11"; case GN_RENDERINGAPI_DIRECTX12: return "GN_RENDERINGAPI_DIRECTX12"; case GN_RENDERINGAPI_METAL: return "GN_RENDERINGAPI_METAL"; } return "GN_INVALID_API"; }