Greg Wells
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73fd05e786
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just create transfer queue for metal
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2025-06-06 16:57:56 -04:00 |
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Greg Wells
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d39f598d3c
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device handles
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2025-06-03 13:49:05 -04:00 |
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Greg Wells
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ed781c1d63
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Turn instance into a handle
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2025-06-03 13:23:28 -04:00 |
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Greg Wells
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eab08b81f6
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wait for device
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2025-05-31 06:22:58 -04:00 |
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Greg Wells
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0d02d2e8fc
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metal queue submission
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2025-05-31 06:14:33 -04:00 |
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Greg Wells
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3f776277cd
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remove useless code
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2025-05-29 13:46:15 -04:00 |
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Greg Wells
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886e6b50c9
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free object on destruction
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2025-05-29 13:08:13 -04:00 |
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Greg Wells
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102da0f902
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compiling metal shader modules
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2025-05-28 07:11:30 -04:00 |
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Greg Wells
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9099148be9
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Device type
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2025-05-27 13:07:41 -04:00 |
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Greg Wells
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38799cb663
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redo device creation
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2025-05-24 16:04:14 -04:00 |
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Greg Wells
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e16807c7f9
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more objective c
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2025-05-24 15:53:19 -04:00 |
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Greg Wells
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4f6e785317
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begin rewriting metal classes in objective c
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2025-05-24 15:42:48 -04:00 |
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Greg Wells
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65d6e3013a
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move framebuffer shader into its own file
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2025-05-23 09:48:54 -04:00 |
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Greg Wells
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586b5bdd0c
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rewrite device creation in C
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2025-05-21 14:56:45 -04:00 |
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Greg Wells
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74689a86ef
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start using C based classes
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2025-05-20 12:02:44 -04:00 |
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Greg Wells
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f8a4ba22dd
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Remove gnCreateWindowSurface, add platform specific window creation
functions
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2025-05-13 17:35:17 -04:00 |
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Greg Wells
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07624bc93d
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wrote c compatible return code structure
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2025-05-06 18:29:46 -04:00 |
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Greg Wells
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406d669de0
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first commit
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2025-05-05 19:29:42 -04:00 |
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