Gregory Wells
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07a2cf85ad
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update gryphn to use GN_FALSE + GN_TRUE
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2025-07-28 20:05:44 -04:00 |
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Gregory Wells
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6c09d2806d
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fix some multisampling stuff
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2025-07-24 08:34:31 -04:00 |
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Gregory Wells
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1d23dd0b80
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kinda start to fix render pass descriptors in metal
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2025-07-24 08:29:05 -04:00 |
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Gregory Wells
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bb19d855f5
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finish redoing render pass creation on metal
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2025-07-23 15:42:34 -04:00 |
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Gregory Wells
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a08778c099
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some more stuff that idk why i did it
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2025-07-21 13:50:39 -04:00 |
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Gregory Wells
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239d8bcdb8
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stop printing shader code
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2025-07-21 13:27:58 -04:00 |
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Gregory Wells
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1f85aa30bd
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finish redoing metal shader workflow
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2025-07-21 13:27:40 -04:00 |
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Gregory Wells
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49846d468e
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fix depth attachment pixel format not being set
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2025-07-21 09:31:52 -04:00 |
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Greg Wells
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aa729d3589
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finish redo metal shader compilation
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2025-07-19 14:31:49 -04:00 |
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Greg Wells
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8d476781a8
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remove gnCreateDebugger function
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2025-07-15 09:18:53 -04:00 |
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Greg Wells
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e43b731f39
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some housekeeping
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2025-07-12 15:00:19 -04:00 |
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Greg Wells
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89ea72b341
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multisampling in metal
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2025-07-09 13:27:06 -04:00 |
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Greg Wells
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b53a31c565
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metal storage buffers + rework of shader maps
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2025-07-03 19:48:12 -04:00 |
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Greg Wells
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504603e5ac
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fix some bugs on macos and improve presentation queue
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2025-07-01 16:15:43 -04:00 |
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Greg Wells
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4c7fe77db3
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metal depth stencil state or something
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2025-07-01 12:42:03 -04:00 |
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Greg Wells
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f7f5d4b3a4
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uniform buffer rebinding
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2025-07-01 12:19:26 -04:00 |
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Greg Wells
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7c5c333fa2
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remap bindings
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2025-07-01 12:06:30 -04:00 |
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Greg Wells
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76e80081fb
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start texture binding
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2025-07-01 11:31:55 -04:00 |
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Greg Wells
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8211876837
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get all the commands to work
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2025-06-29 14:40:09 -04:00 |
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Greg Wells
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2c9e2260f4
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get the metal backend to compile (does not load)
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2025-06-25 20:17:52 -04:00 |
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Gregory Wells
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d66f470a52
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rename to projects (DOES NOT COMPILE)
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2025-06-24 12:04:16 -04:00 |
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