surface handles
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@@ -1,6 +1,7 @@
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#pragma once
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#include "core/renderpass/gryphn_render_pass_descriptor.h"
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#include "core/textures/gryphn_texture.h"
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#include "utils/math/gryphn_vec2.h"
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typedef struct gnFramebufferInfo_t {
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struct gnRenderPassDescriptor_t* renderPassDescriptor;
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