submit command moved to sync extension
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@@ -1,7 +1,6 @@
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#include "loader/src/gryphn_device_functions.h"
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gnReturnCode checkCreatePresentationQueue(gnPresentationQueueHandle presentationQueue, const gnOutputDeviceHandle device, gnPresentationQueueInfo presentationInfo);
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gnReturnCode checkPresentationQueueGetImageAsync(gnPresentationQueueHandle presentationQueue, uint64_t timeout, gnSemaphoreHandle semaphore, uint32_t* imageIndex);
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gnReturnCode checkPresentationQueueGetImage(gnPresentationQueueHandle presentationQueue, uint32_t *imageIndex);
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void checkDestroyPresentationQueue(gnPresentationQueueHandle presentationQueue);
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@@ -20,9 +19,6 @@ void checkDestroyFramebuffer(gnFramebuffer framebuffer);
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gnReturnCode checkCreateCommandPool(gnCommandPoolHandle commandPool, gnOutputDeviceHandle device, gnCommandPoolInfo info);
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void checkDestroyCommandPool(gnCommandPoolHandle commandPool);
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gnReturnCode checkCreateSemaphore(gnSemaphoreHandle semaphore, gnOutputDeviceHandle device);
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void checkDestroySemaphore(gnSemaphoreHandle semaphore);
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gnReturnCode checkCreateBuffer(gnBufferHandle buffer, gnDeviceHandle device, gnBufferInfo info);
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void checkBufferData(gnBufferHandle buffer, size_t size, void* data);
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void checkBufferSubData(gnBufferHandle buffer, size_t offset, size_t size, void* data);
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@@ -41,11 +37,6 @@ gnReturnCode checkCreateTexture(gnTexture texture, gnDevice device, const gnText
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void checkTextureData(gnTextureHandle texture, void* pixelData);
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void checkDestroyTexture(gnTexture texture);
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gnReturnCode checkCreateFence(gnFenceHandle fence, gnOutputDeviceHandle device);
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void checkWaitForFence(gnFenceHandle fence, uint64_t timeout);
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void checkResetFence(gnFenceHandle fence);
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void checkDestroyFence(gnFenceHandle fence);
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gnReturnCode checkSubmit(gnOutputDeviceHandle device, gnSubmitInfo submit);
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gnReturnCode checkPresent(gnOutputDeviceHandle device, gnPresentInfo info);
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