Turn instance into a handle

This commit is contained in:
Greg Wells
2025-06-03 13:23:28 -04:00
parent cbfd6743f6
commit ed781c1d63
22 changed files with 56 additions and 52 deletions

View File

@@ -5,7 +5,7 @@
#include "core/instance/gryphn_instance.h"
#include <core/debugger/gryphn_debugger.h>
gnReturnCode gnCreateOutputDeviceFn(gnOutputDevice* outputDevice, gnInstance* instance, struct gnOutputDeviceInfo_t deviceInfo) {
gnReturnCode gnCreateOutputDeviceFn(gnOutputDevice* outputDevice, gnInstanceHandle instance, struct gnOutputDeviceInfo_t deviceInfo) {
outputDevice->outputDevice = malloc(sizeof(gnPlatformOutputDevice));
outputDevice->outputDevice->device = deviceInfo.physicalDevice.physicalDevice->device.retain;
outputDevice->outputDevice->queueCount = deviceInfo.queueInfoCount;

View File

@@ -3,7 +3,7 @@
#include "metal_output_devices.h"
#include "core/window_surface/gryphn_surface.h"
gnPhysicalDevice* gnGetPhysicalDevicesFn(gnInstance* instance, uint32_t* deviceCount) {
gnPhysicalDevice* gnGetPhysicalDevicesFn(gnInstanceHandle instance, uint32_t* deviceCount) {
NSArray *devices = MTLCopyAllDevices();
*deviceCount = [devices count];
gnPhysicalDevice* devicesList = (gnPhysicalDevice*)malloc(sizeof(gnPhysicalDevice) * *deviceCount);