flip the viewport in vulkan so that top is on the top
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@@ -89,6 +89,8 @@ typedef struct gnDeviceFunctions_t {
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gnReturnCode (*_gnSubmit)(struct gnOutputDevice_t* device, struct gnSubmitInfo_t submit);
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gnReturnCode (*_gnPresent)(struct gnOutputDevice_t* device, struct gnPresentInfo_t info);
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void (*_gnWaitForDevice)(struct gnOutputDevice_t* device);
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} gnDeviceFunctions;
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typedef struct gnCommandFunctions_t {
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