finish depth buffering
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@@ -1,7 +1,7 @@
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#include "gryphn_graphics_pipeline.h"
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#include "core/gryphn_platform_functions.h"
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gnReturnCode gnCreateGraphicsPipeline(gnGraphicsPipelineHandle* graphicsPipeline, struct gnOutputDevice_t* device, struct gnGraphicsPipelineInfo_t info) {
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gnReturnCode gnCreateGraphicsPipeline(gnGraphicsPipelineHandle* graphicsPipeline, gnDevice device, gnGraphicsPipelineInfo info) {
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*graphicsPipeline = malloc(sizeof(struct gnGraphicsPipeline_t));
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(*graphicsPipeline)->device = device;
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(*graphicsPipeline)->info = info;
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@@ -14,14 +14,25 @@ typedef enum gnDynamicState_e {
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GN_DYNAMIC_STATE_MAX
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} gnDynamicState;
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typedef struct gnDynamicStateInfo_t {
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typedef struct gnDynamicStateInfo {
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uint32_t dynamicStateCount;
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enum gnDynamicState_e* dynamicStates;
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} gnDynamicStateInfo;
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typedef enum gnPrimitiveType_e {
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typedef enum gnPrimitiveType {
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GN_PRIMITIVE_POINTS, GN_PRIMITIVE_LINES, GN_PRIMITIVE_LINE_STRIP, GN_PRIMITIVE_TRIANGLES, GN_PRIMITIVE_TRIANGLE_STRIP
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} gnPrimativeType;
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} gnPrimitiveType;
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typedef enum gnBlendFactor_e {
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GN_BLEND_FACTOR_ZERO,
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GN_BLEND_FACTOR_ONE,
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GN_BLEND_FACTOR_SRC_ALPHA,
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GN_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
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} gnBlendFactor;
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typedef enum gnBlendOperation_e {
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GN_OPERATION_ADD
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} gnBlendOperation;
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typedef struct gnViewport_t {
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gnVec2 position;
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@@ -47,41 +58,57 @@ typedef enum gnCullDirection_e {
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GN_DIRECTION_CLOCK_WISE, GN_DIRECTION_COUNTER_CLOCK_WISE
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} gnCullDirection;
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typedef enum gnCompareOperation {
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GN_COMPARE_NEVER, GN_COMPARE_LESS, GN_COMPARE_EQUAL,
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GN_COMPARE_LESS_OR_EQUAL, GN_COMPARE_GREATER, GN_COMPARE_NOT_EQUAL,
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GN_COMPARE_GREATER_OR_EQUAL, GN_COMPARE_ALWAYS
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} gnCompareOperation;
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typedef enum gnStencilOperation {
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GN_STENCIL_KEEP, GN_STENCIL_ZERO, GN_STENCIL_REPLACE,
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GN_STENCIL_INCREMENT_AND_CLAMP, GN_STENCIL_DECREMENT_AND_CLAMP,
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GN_STENCIL_INVERT, GN_STENCIL_INCREMENT_AND_WRAP,
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GN_STENCIL_DECREMENT_AND_WRAP,
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} gnStencilOperation;
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typedef struct gnCullMode_t {
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enum gnCullFace_e face;
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enum gnCullDirection_e direction;
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} gnCullMode;
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typedef enum gnBlendFactor_e {
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GN_BLEND_FACTOR_ZERO,
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GN_BLEND_FACTOR_ONE,
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GN_BLEND_FACTOR_SRC_ALPHA,
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GN_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
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} gnBlendFactor;
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typedef enum gnBlendOperation_e {
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GN_OPERATION_ADD
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} gnBlendOperation;
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typedef struct gnColorBlending_t {
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gnBool enable;
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enum gnBlendFactor_e sourceColorBlendFactor;
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enum gnBlendFactor_e sourceAlphaBlendFactor;
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enum gnBlendFactor_e destinationColorBlendFactor;
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enum gnBlendFactor_e destinationAlphaBlendFactor;
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gnBlendFactor sourceColorBlendFactor;
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gnBlendFactor sourceAlphaBlendFactor;
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gnBlendFactor destinationColorBlendFactor;
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gnBlendFactor destinationAlphaBlendFactor;
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enum gnBlendOperation_e colorBlendOperation;
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enum gnBlendOperation_e alphaBlendOperation;
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gnBlendOperation colorBlendOperation;
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gnBlendOperation alphaBlendOperation;
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} gnColorBlending;
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typedef struct gnStencilState {
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gnStencilOperation failOperation, passOperation, depthFailOperation;
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gnCompareOperation compareOperation;
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uint32_t compareMask, writeMask, reference;
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} gnStencilState;
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typedef struct gnDepthStencilState {
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gnBool depthTestEnable, depthWriteEnable;
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gnCompareOperation operation;
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gnBool stencilTestEnable;
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gnStencilState front, back;
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} gnDepthStencilState;
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typedef struct gnGraphicsPipelineInfo_t {
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struct gnDynamicStateInfo_t dynamicState;
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enum gnPrimitiveType_e primitiveType;
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struct gnViewport_t viewport;
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struct gnScissor_t scissor;
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enum gnFillMode_e fillMode;
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struct gnCullMode_t cullMode;
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struct gnColorBlending_t colorBlending;
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gnDynamicStateInfo dynamicState;
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gnPrimitiveType primitiveType;
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gnViewport viewport;
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gnScissor scissor;
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gnFillMode fillMode;
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gnCullMode cullMode;
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gnColorBlending colorBlending;
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gnDepthStencilState depthStencil;
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uint32_t subpassIndex;
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gnRenderPassDescriptorHandle renderPassDescriptor;
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@@ -101,5 +128,5 @@ struct gnGraphicsPipeline_t {
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};
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#endif
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gnReturnCode gnCreateGraphicsPipeline(gnGraphicsPipelineHandle* graphicsPipeline, gnOutputDeviceHandle device, struct gnGraphicsPipelineInfo_t info);
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gnReturnCode gnCreateGraphicsPipeline(gnGraphicsPipelineHandle* graphicsPipeline, gnOutputDeviceHandle device, gnGraphicsPipelineInfo info);
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void gnDestroyGraphicsPipeline(gnGraphicsPipelineHandle graphicsPipeline);
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