vulkan command pools
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@@ -79,4 +79,6 @@ void gnLoadDeviceFunctions(struct gnDynamicLibrary_t* lib, struct gnDeviceFuncti
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gnLoadDLLFunction(lib, functions->_gnDestroyGraphicsPipeline, "gnDestroyGraphicsPipelineFn");
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gnLoadDLLFunction(lib, functions->_gnCreateFramebuffer, "gnCreateFramebufferFn");
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gnLoadDLLFunction(lib, functions->_gnDestroyFramebuffer, "gnDestroyFramebufferFn");
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gnLoadDLLFunction(lib, functions->_gnCreateCommandPool, "gnCreateCommandPoolFn");
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gnLoadDLLFunction(lib, functions->_gnDestroyCommandPool, "gnDestroyCommandPoolFn");
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}
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