rename to projects (DOES NOT COMPILE)

This commit is contained in:
Gregory Wells
2025-06-24 12:04:16 -04:00
parent 7a80d0fd61
commit d66f470a52
148 changed files with 2 additions and 4 deletions

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#pragma once
#include "utils/gryphn_color.h"
#include "utils/math/gryphn_vec2.h"
#include "gryphn_handles.h"
typedef struct gnRenderPassInfo_t {
gnRenderPassDescriptorHandle renderPassDescriptor;
gnFramebuffer framebuffer;
gnUInt2 offset;
gnUInt2 size;
uint32_t clearValueCount;
gnClearValue* clearValues;
} gnRenderPassInfo;

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#include "gryphn_render_pass_descriptor.h"
#include "gryphn_platform_functions.h"
gnReturnCode gnCreateRenderPassDescriptor(gnRenderPassDescriptorHandle* renderPass, gnOutputDeviceHandle device, gnRenderPassDescriptorInfo info) {
*renderPass = malloc(sizeof(struct gnRenderPassDescriptor_t));
(*renderPass)->device = device;
(*renderPass)->info = info;
return device->deviceFunctions->_gnCreateRenderPassDescriptor(*renderPass, device, info);
}
void gnDestroyRenderPassDescriptor(gnRenderPassDescriptorHandle renderPass) {
renderPass->device->deviceFunctions->_gnDestroyRenderPassDescriptor(renderPass);
}

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#pragma once
#include "stdint.h"
#include "utils/gryphn_image_format.h"
#include "utils/gryphn_error_code.h"
#include "gryphn_handles.h"
typedef enum gnRenderPassStage {
GN_COLOR_ATTACHMENT_OUTPUT = 1,
GN_EARLY_FRAGMENT_TEST = 2
} gnRenderPassStage; // I stole these from vulkan to make that conversion easier
typedef enum gnRenderPassAccess {
GN_COLOR_ATTACHMENT_WRITE = 1,
GN_DEPTH_STENCIL_WRITE = 2
} gnRenderPassAccess;
typedef enum gnLoadOperation_e {
GN_LOAD_OPERATION_LOAD, GN_LOAD_OPERATION_CLEAR, GN_LOAD_OPERATION_DONT_CARE
} gnLoadOperation;
typedef enum gnStoreOperation_e {
GN_STORE_OPERATION_STORE, GN_STORE_OPERATION_DONT_CARE
} gnStoreOperation;
typedef struct gnRenderPassAttachmentInfo_t {
gnImageFormat format;
gnLoadOperation loadOperation;
gnStoreOperation storeOperation;
gnLoadOperation stencilLoadOperation;
gnStoreOperation stencilStoreOperation;
gnImageLayout initialLayout;
gnImageLayout finalLayout;
} gnRenderPassAttachmentInfo;
typedef struct gnSubpassAttachmentInfo_t {
uint32_t index;
gnImageLayout imageLayout;
} gnSubpassAttachmentInfo;
typedef struct gnSubpassInfo_t {
uint32_t colorAttachmentCount;
gnSubpassAttachmentInfo* colorAttachments;
gnSubpassAttachmentInfo* depthAttachment;
} gnSubpassInfo;
#define GN_SUBPASS_EXTERNAL -1
typedef struct gnSubpassDependencyInfo_t {
int source, destination;
gnRenderPassStage soruceStageMask;
gnRenderPassAccess sourceAccessMask;
gnRenderPassStage destinationStageMask;
gnRenderPassAccess destinationAccessMask;
} gnSubpassDependencyInfo;
typedef struct gnRenderPassDescriptorInfo {
uint32_t attachmentCount;
gnRenderPassAttachmentInfo* attachmentInfos;
uint32_t subpassCount;
gnSubpassInfo* subpassInfos;
uint32_t dependencyCount;
gnSubpassDependencyInfo* dependencies;
} gnRenderPassDescriptorInfo;
#ifdef GN_REVEAL_IMPL
struct gnRenderPassDescriptor_t {
struct gnPlatformRenderPassDescriptor_t* renderPassDescriptor;
gnRenderPassDescriptorInfo info;
gnDeviceHandle device;
};
#endif
gnReturnCode gnCreateRenderPassDescriptor(gnRenderPassDescriptorHandle* renderPass, gnOutputDeviceHandle device, gnRenderPassDescriptorInfo info);
void gnDestroyRenderPassDescriptor(gnRenderPassDescriptorHandle renderPass);