rename to projects (DOES NOT COMPILE)

This commit is contained in:
Gregory Wells
2025-06-24 12:04:16 -04:00
parent 7a80d0fd61
commit d66f470a52
148 changed files with 2 additions and 4 deletions

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#include "gryphn_command_buffer.h"
#include "gryphn_platform_functions.h"
gnReturnCode gnCommandPoolAllocateCommandBuffersFromPointer(gnCommandBufferHandle* buffers, uint32_t count, gnCommandPoolHandle commandPool) {
for (int i = 0; i < count; i++) {
buffers[i] = malloc(sizeof(struct gnCommandBuffer_t));
buffers[i]->commandPool = commandPool;
}
return commandPool->commandFunctions->_gnCommandPoolAllocateCommandBuffers(buffers, count, commandPool);
}
gnReturnCode gnCommandPoolAllocateCommandBuffersFromList(gnCommandBufferArrayList buffers, uint32_t count, gnCommandPoolHandle commandPool) {
for (int i = 0; i < count; i++) {
buffers.data[i] = malloc(sizeof(struct gnCommandBuffer_t));
buffers.data[i]->commandPool = commandPool;
}
return gnCommandPoolAllocateCommandBuffersFromPointer(buffers.data, count, commandPool);
}
void gnResetCommandBuffer(gnCommandBufferHandle commandBuffer) {
commandBuffer->commandPool->commandFunctions->_gnResetCommandBuffer(commandBuffer);
}
gnReturnCode gnBeginCommandBuffer(gnCommandBufferHandle commandBuffer) {
return commandBuffer->commandPool->commandFunctions->_gnBeginCommandBuffer(commandBuffer);
}
gnReturnCode gnEndCommandBuffer(gnCommandBufferHandle commandBuffer) {
return commandBuffer->commandPool->commandFunctions->_gnEndCommandBuffer(commandBuffer);
}

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#pragma once
#include "stdint.h"
#include "utils/gryphn_error_code.h"
#include "utils/lists/gryphn_array_list.h"
#include "gryphn_handles.h"
#ifdef GN_REVEAL_IMPL
struct gnCommandBuffer_t {
struct gnPlatformCommandBuffer_t* commandBuffer;
gnCommandPoolHandle commandPool;
};
#endif
GN_ARRAY_LIST(gnCommandBuffer);
gnReturnCode gnCommandPoolAllocateCommandBuffersFromPointer(gnCommandBufferHandle* buffers, uint32_t count, gnCommandPoolHandle commandPool);
// will reserve the space for ${count} number of elements
gnReturnCode gnCommandPoolAllocateCommandBuffersFromList(gnCommandBufferArrayList buffers, uint32_t count, gnCommandPoolHandle commandPool);
#define gnCommandPoolAllocateCommandBuffers(buffers, count, commandPool) \
_Generic((buffers), \
gnCommandBufferArrayList: gnCommandPoolAllocateCommandBuffersFromList, \
default: gnCommandPoolAllocateCommandBuffersFromPointer \
)(buffers, count, commandPool)
void gnResetCommandBuffer(gnCommandBufferHandle commandBuffer);
gnReturnCode gnBeginCommandBuffer(gnCommandBufferHandle commandBuffer);
gnReturnCode gnEndCommandBuffer(gnCommandBufferHandle commandBuffer);

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#include "gryphn_command_pool.h"
#include "gryphn_platform_functions.h"
#include "instance/init/gryphn_init.h"
gnReturnCode gnCreateCommandPool(gnCommandPoolHandle* commandPool, gnOutputDeviceHandle device, struct gnCommandPoolInfo_t info) {
*commandPool = malloc(sizeof(struct gnCommandPool_t));
if (!device->instance->loadCommandFunctions) {
device->instance->commandFunctions = malloc(sizeof(struct gnCommandFunctions_t));
gnLoadCommandFunctions(device->instance->dynamicLib, device->instance->commandFunctions);
device->instance->loadCommandFunctions = gnTrue;
}
(*commandPool)->commandFunctions = device->instance->commandFunctions;
(*commandPool)->device = device;
return device->deviceFunctions->_gnCreateCommandPool((*commandPool), device, info);
}
void gnDestroyCommandPool(gnCommandPoolHandle commandPool) {
commandPool->device->deviceFunctions->_gnDestroyCommandPool(commandPool);
}

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#pragma once
#include "stdint.h"
#include <utils/gryphn_error_code.h>
#include "gryphn_handles.h"
typedef struct gnCommandPoolInfo_t {
uint32_t queueIndex;
} gnCommandPoolInfo;
#ifdef GN_REVEAL_IMPL
struct gnCommandPool_t {
struct gnPlatformCommandPool_t* commandPool;
struct gnCommandFunctions_t* commandFunctions;
struct gnOutputDevice_t* device;
};
#endif
gnReturnCode gnCreateCommandPool(gnCommandPoolHandle* commandPool, gnOutputDeviceHandle device, struct gnCommandPoolInfo_t info);
void gnDestroyCommandPool(gnCommandPoolHandle commandPool);

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#include "gryphn_command.h"
#include "command/command_buffer/gryphn_command_buffer.h"
#include "command/command_pool/gryphn_command_pool.h"
#include "gryphn_platform_functions.h"
void gnCommandBeginRenderPass(struct gnCommandBuffer_t* buffer, struct gnRenderPassInfo_t passInfo) {
buffer->commandPool->commandFunctions->_gnCommandBeginRenderPass(buffer, passInfo);
}
void gnCommandEndRenderPass(struct gnCommandBuffer_t* buffer) {
buffer->commandPool->commandFunctions->_gnCommandEndRenderPass(buffer);
}
void gnCommandBindGraphicsPipeline(struct gnCommandBuffer_t* buffer, struct gnGraphicsPipeline_t* graphicsPipeline) {
buffer->commandPool->commandFunctions->_gnCommandBindGraphicsPipeline(buffer, graphicsPipeline);
}
void gnCommandSetViewport(struct gnCommandBuffer_t* buffer, struct gnViewport_t viewport) {
buffer->commandPool->commandFunctions->_gnCommandSetViewport(buffer, viewport);
}
void gnCommandSetScissor(struct gnCommandBuffer_t* buffer, struct gnScissor_t scissor) {
buffer->commandPool->commandFunctions->_gnCommandSetScissor(buffer, scissor);
}
void gnCommandBindUniform(gnCommandBufferHandle buffer, gnUniform uniform, uint32_t set) {
buffer->commandPool->commandFunctions->_gnCommandBindUniform(buffer, uniform, set);
}
void gnCommandBindBuffer(gnCommandBufferHandle buffer, gnBufferHandle bufferToBind, gnBufferType type) {
buffer->commandPool->commandFunctions->_gnCommandBindBuffer(buffer, bufferToBind, type);
}
void gnCommandPushConstant(gnCommandBufferHandle buffer, gnPushConstantLayout layout, void* data) {
buffer->commandPool->commandFunctions->_gnCommandPushConstant(buffer, layout, data);
}
void gnCommandDraw(struct gnCommandBuffer_t* buffer, int vertexCount, int firstVertex, int instanceCount, int firstInstance) {
buffer->commandPool->commandFunctions->_gnCommandDraw(buffer, vertexCount, firstVertex, instanceCount, firstInstance);
}
void gnCommandDrawIndexed(gnCommandBufferHandle buffer, gnIndexType type, int indexCount, int firstIndex, int vertexOffset, int instanceCount, int firstInstance) {
buffer->commandPool->commandFunctions->_gnCommandDrawIndexed(buffer, type, indexCount, firstIndex, vertexOffset, instanceCount, firstInstance);
}

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#include "gryphn_handles.h"
#include "renderpass/gryphn_render_pass.h"
void gnCommandBeginRenderPass(gnCommandBufferHandle buffer, gnRenderPassInfo passInfo);
void gnCommandEndRenderPass(gnCommandBufferHandle buffer);
#include "pipelines/graphics_pipeline/gryphn_graphics_pipeline.h"
void gnCommandBindGraphicsPipeline(gnCommandBufferHandle buffer, gnGraphicsPipelineHandle graphicsPipeline);
void gnCommandSetViewport(gnCommandBufferHandle buffer, gnViewport viewport);
void gnCommandSetScissor(gnCommandBufferHandle buffer, gnScissor scissor);
void gnCommandBindUniform(gnCommandBufferHandle buffer, gnUniform uniform, uint32_t set);
void gnCommandPushConstant(gnCommandBufferHandle buffer, gnPushConstantLayout layout, void* data);
#include "buffers/gryphn_buffer.h"
void gnCommandBindBuffer(gnCommandBufferHandle buffer, gnBufferHandle bufferToBind, gnBufferType type);
void gnCommandDraw(gnCommandBufferHandle buffer, int vertexCount, int firstVertex, int instanceCount, int firstInstance);
void gnCommandDrawIndexed(gnCommandBufferHandle buffer, gnIndexType type, int indexCount, int firstIndex, int vertexOffset, int instanceCount, int firstInstance);