rename to projects (DOES NOT COMPILE)

This commit is contained in:
Gregory Wells
2025-06-24 12:04:16 -04:00
parent 7a80d0fd61
commit d66f470a52
148 changed files with 2 additions and 4 deletions

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#include "vulkan_command_buffer.h"
#include "commands/command_pool/vulkan_command_pool.h"
#include "output_device/vulkan_output_devices.h"
gnReturnCode gnCommandPoolAllocateCommandBuffersFn(gnCommandBufferHandle* commandBuffers, uint32_t count, struct gnCommandPool_t* pool) {
VkCommandBufferAllocateInfo allocInfo = {
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
.commandPool = pool->commandPool->commandPool,
.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY,
.commandBufferCount = count,
};
VkCommandBuffer* buffers = malloc(sizeof(VkCommandBuffer) * count);
if (vkAllocateCommandBuffers(pool->device->outputDevice->device, &allocInfo, buffers) != VK_SUCCESS)
return GN_FAILED_TO_ALLOCATE_COMMAND_BUFFERS;
for (int i = 0; i < count; i++) {
commandBuffers[i]->commandBuffer = malloc(sizeof(gnPlatformCommandBuffer));
commandBuffers[i]->commandBuffer->buffer = buffers[i];
}
return GN_SUCCESS;
}
void gnResetCommandBufferFn(struct gnCommandBuffer_t* commandBuffer) {
vkResetCommandBuffer(commandBuffer->commandBuffer->buffer, 0);
}
gnReturnCode gnBeginCommandBufferFn(struct gnCommandBuffer_t* commandBuffer) {
VkCommandBufferBeginInfo beginInfo = {
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO
};
if (vkBeginCommandBuffer(commandBuffer->commandBuffer->buffer, &beginInfo) != VK_SUCCESS) {
return GN_FAILED_TO_BEGIN_RECORDING;
}
return GN_SUCCESS;
}
gnReturnCode gnEndCommandBufferFn(struct gnCommandBuffer_t* commandBuffer) {
if (vkEndCommandBuffer(commandBuffer->commandBuffer->buffer) != VK_SUCCESS)
return GN_FAIELD_TO_END_RECORDING;
return GN_SUCCESS;
}
VkCommandBuffer VkBeginTransferOperation(VkDevice device, VkCommandPool pool) {
VkCommandBufferAllocateInfo allocInfo = {
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY,
.commandPool = pool,
.commandBufferCount = 1
};
VkCommandBuffer commandBuffer;
vkAllocateCommandBuffers(device, &allocInfo, &commandBuffer);
VkCommandBufferBeginInfo beginInfo = {
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT
};
vkBeginCommandBuffer(commandBuffer, &beginInfo);
return commandBuffer;
}
void VkEndTransferOperation(VkCommandBuffer transferBuffer, VkCommandPool pool, VkQueue syncQueue, VkDevice device) {
vkEndCommandBuffer(transferBuffer);
VkSubmitInfo submitInfo = {
.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
.commandBufferCount = 1,
.pCommandBuffers = &transferBuffer
};
vkQueueSubmit(syncQueue, 1, &submitInfo, VK_NULL_HANDLE);
vkQueueWaitIdle(syncQueue);
vkFreeCommandBuffers(device, pool, 1, &transferBuffer);
}

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#pragma once
#include "core/command/command_buffer/gryphn_command_buffer.h"
#include "utils/gryphn_bool.h"
#include <vulkan/vulkan.h>
typedef struct gnPlatformCommandBuffer_t {
VkCommandBuffer buffer;
gnBool changedBuffer;
gnBufferHandle boundIndexBuffer;
gnGraphicsPipeline boundGraphicsPipeline;
} gnPlatformCommandBuffer;
VkCommandBuffer VkBeginTransferOperation(VkDevice device, VkCommandPool pool);
void VkEndTransferOperation(VkCommandBuffer transferBuffer, VkCommandPool pool, VkQueue syncQueue, VkDevice device);

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#include "vulkan_command_pool.h"
#include "output_device/vulkan_output_devices.h"
gnReturnCode gnCreateCommandPoolFn(struct gnCommandPool_t* commandPool, struct gnOutputDevice_t* device, struct gnCommandPoolInfo_t info) {
commandPool->commandPool = malloc(sizeof(gnPlatformCommandPool));
VkCommandPoolCreateInfo poolInfo = {
.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO,
.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT,
.queueFamilyIndex = info.queueIndex,
};
if (vkCreateCommandPool(device->outputDevice->device, &poolInfo, NULL, &commandPool->commandPool->commandPool) != VK_SUCCESS) {
return GN_FAILED_TO_CREATE_COMMAND_POOL;
}
return GN_SUCCESS;
}
void gnDestroyCommandPoolFn(struct gnCommandPool_t* commandPool) {
vkDestroyCommandPool(commandPool->device->outputDevice->device, commandPool->commandPool->commandPool, NULL);
free(commandPool->commandPool);
}

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#pragma once
#include <vulkan/vulkan.h>
#include "core/command/command_pool/gryphn_command_pool.h"
typedef struct gnPlatformCommandPool_t {
VkCommandPool commandPool;
} gnPlatformCommandPool;

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#include <vulkan/vulkan.h>
#include "core/command/commands/gryphn_command.h"
#include <renderpass/vulkan_render_pass_descriptor.h>
#include "framebuffers/vulkan_framebuffer.h"
#include "commands/command_buffer/vulkan_command_buffer.h"
#include "pipelines/graphics_pipeline/vulkan_graphics_pipeline.h"
#include "buffers/vulkan_buffer.h"
#include "uniforms/vulkan_uniform.h"
#include "shader_module/vulkan_shader_module.h"
void gnCommandBeginRenderPassFn(gnCommandBuffer buffer, struct gnRenderPassInfo_t passInfo) {
VkClearValue* values = malloc(sizeof(VkClearValue) * passInfo.clearValueCount);
for (int i = 0; i < passInfo.clearValueCount; i++) {
values[i] = (VkClearValue){{{
passInfo.clearValues[i].red,
passInfo.clearValues[i].green,
passInfo.clearValues[i].blue,
passInfo.clearValues[i].alpha
}}};
}
VkRenderPassBeginInfo renderPassInfo ={
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
.renderPass = passInfo.renderPassDescriptor->renderPassDescriptor->renderPass,
.framebuffer = passInfo.framebuffer->framebuffer->framebuffer,
.renderArea = {
.extent = { passInfo.size.x, passInfo.size.y },
.offset = { passInfo.offset.x, passInfo.offset.y }
},
.clearValueCount = passInfo.clearValueCount,
.pClearValues = values,
};
vkCmdBeginRenderPass(buffer->commandBuffer->buffer, &renderPassInfo, VK_SUBPASS_CONTENTS_INLINE);
}
void gnCommandEndRenderPassFn(gnCommandBuffer buffer) {
vkCmdEndRenderPass(buffer->commandBuffer->buffer);
}
void gnCommandBindGraphicsPipelineFn(gnCommandBuffer buffer, gnGraphicsPipeline graphicsPipeline) {
buffer->commandBuffer->boundGraphicsPipeline = graphicsPipeline;
vkCmdBindPipeline(buffer->commandBuffer->buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, graphicsPipeline->graphicsPipeline->graphicsPipeline);
}
void gnCommandSetViewportFn(gnCommandBuffer buffer, gnViewport viewport) {
VkViewport vkViewport = {
.x = viewport.position.x,
.y = viewport.size.y,
.width = viewport.size.x,
.height = -viewport.size.y,
.minDepth = viewport.minDepth,
.maxDepth = viewport.maxDepth
};
vkCmdSetViewport(buffer->commandBuffer->buffer, 0, 1, &vkViewport);
}
void gnCommandSetScissorFn(gnCommandBuffer buffer, struct gnScissor_t scissor) {
VkRect2D vkScissor = {
.extent = { scissor.size.x, scissor.size.y },
.offset = { scissor.position.x, scissor.position.y }
};
vkCmdSetScissor(buffer->commandBuffer->buffer, 0, 1, &vkScissor);
}
VkDeviceSize offsets[] = {0};
void gnCommandBindBufferFn(gnCommandBufferHandle buffer, gnBufferHandle bufferToBind, gnBufferType type) {
if (type == GN_VERTEX_BUFFER)
vkCmdBindVertexBuffers(buffer->commandBuffer->buffer, 0, 1, &bufferToBind->buffer->buffer.buffer, offsets);
else if (type == GN_INDEX_BUFFER) {
buffer->commandBuffer->changedBuffer = gnTrue;
buffer->commandBuffer->boundIndexBuffer = bufferToBind;
}
}
void gnCommandDrawFn(gnCommandBuffer buffer, int vertexCount, int firstVertex, int instanceCount, int firstInstance) {
vkCmdDraw(buffer->commandBuffer->buffer, vertexCount, instanceCount, firstVertex, firstInstance);
}
void gnCommandDrawIndexedFn(gnCommandBufferHandle buffer, gnIndexType type, int indexCount, int firstIndex, int vertexOffset, int instanceCount, int firstInstance) {
if (buffer->commandBuffer->changedBuffer) vkCmdBindIndexBuffer(buffer->commandBuffer->buffer, buffer->commandBuffer->boundIndexBuffer->buffer->buffer.buffer, 0, (type == GN_UINT32) ? VK_INDEX_TYPE_UINT32 : VK_INDEX_TYPE_UINT16);
vkCmdDrawIndexed(buffer->commandBuffer->buffer, indexCount, instanceCount, firstIndex, vertexOffset, firstInstance);
buffer->commandBuffer->changedBuffer = gnFalse;
}
void gnCommandBindUniformFn(gnCommandBufferHandle buffer, gnUniform uniform, uint32_t set) {
vkCmdBindDescriptorSets(
buffer->commandBuffer->buffer,
VK_PIPELINE_BIND_POINT_GRAPHICS,
buffer->commandBuffer->boundGraphicsPipeline->graphicsPipeline->pipelineLayout, set, 1,
&uniform->uniform->set, 0, NULL
);
}
void gnCommandPushConstantFn(gnCommandBufferHandle buffer, gnPushConstantLayout layout, void* data) {
vkCmdPushConstants(
buffer->commandBuffer->buffer,
buffer->commandBuffer->boundGraphicsPipeline->graphicsPipeline->pipelineLayout,
vkGryphnShaderModuleStage(layout.stage),
layout.offset,
layout.size,
data
);
}