sync primative handles

This commit is contained in:
Greg Wells
2025-06-05 22:19:38 -04:00
parent 4349f76ede
commit d5d339105d
17 changed files with 78 additions and 69 deletions

View File

@@ -20,14 +20,14 @@
#include "core/present/gryphn_present.h"
typedef struct gnFunctions_t {
gnReturnCode (*_gnCreateInstance)(gnInstanceHandle instance, struct gnInstanceInfo_t info);
gnReturnCode (*_gnCreateInstance)(gnInstanceHandle instance, gnInstanceInfo info);
void (*_gnDestroyInstance)(gnInstanceHandle instance);
gnReturnCode (*_gnCreateDebugger)(gnDebuggerHandle debugger, gnInstanceHandle instance, const struct gnDebuggerInfo_t info);
gnReturnCode (*_gnCreateDebugger)(gnDebuggerHandle debugger, gnInstanceHandle instance, const gnDebuggerInfo info);
void (*_gnDestroyDebugger)(gnDebuggerHandle debugger);
gnPhysicalDevice* (*_gnGetPhysicalDevices)(gnInstanceHandle instance, uint32_t* count);
gnBool (*_gnQueueCanPresentToSurface)(const struct gnPhysicalDevice_t device, uint32_t queueIndex, const gnWindowSurfaceHandle windowSurface);
gnBool (*_gnQueueCanPresentToSurface)(const gnPhysicalDevice device, uint32_t queueIndex, const gnWindowSurfaceHandle windowSurface);
gnReturnCode (*_gnCreateOutputDevoce)(gnOutputDeviceHandle device, gnInstanceHandle instance, struct gnOutputDeviceInfo_t deviceInfo);
@@ -59,33 +59,33 @@ typedef struct gnFunctions_t {
#include "core/presentation_queue/gryphn_presentation_queue.h"
typedef struct gnDeviceFunctions_t {
gnReturnCode (*_gnCreatePresentationQueue)(gnPresentationQueueHandle presentationQueue, const gnOutputDeviceHandle device, struct gnPresentationQueueInfo_t presentationInfo);
gnReturnCode (*_gnPresentationQueueGetImage)(gnPresentationQueueHandle presentationQueue, uint64_t timeout, struct gnSemaphore_t* semaphore, uint32_t* imageIndex);
gnReturnCode (*_gnCreatePresentationQueue)(gnPresentationQueueHandle presentationQueue, const gnOutputDeviceHandle device, gnPresentationQueueInfo presentationInfo);
gnReturnCode (*_gnPresentationQueueGetImage)(gnPresentationQueueHandle presentationQueue, uint64_t timeout, gnSemaphoreHandle semaphore, uint32_t* imageIndex);
void (*_gnDestroyPresentationQueue)(gnPresentationQueueHandle presentationQueue);
gnReturnCode (*_gnCreateShaderModule)(gnShaderModuleHandle module, gnOutputDeviceHandle device, struct gnShaderModuleInfo_t shaderModuleInfo);
gnReturnCode (*_gnCreateShaderModule)(gnShaderModuleHandle module, gnOutputDeviceHandle device, gnShaderModuleInfo shaderModuleInfo);
void (*_gnDestroyShaderModule)(gnShaderModuleHandle module);
gnReturnCode (*_gnCreateRenderPassDescriptor)(gnRenderPassDescriptorHandle renderPass, gnOutputDeviceHandle device, struct gnRenderPassDescriptorInfo_t info);
gnReturnCode (*_gnCreateRenderPassDescriptor)(gnRenderPassDescriptorHandle renderPass, gnOutputDeviceHandle device, gnRenderPassDescriptorInfo info);
void (*_gnDestroyRenderPassDescriptor)(gnRenderPassDescriptorHandle renderPass);
gnReturnCode (*_gnCreateGraphicsPipeline)(gnGraphicsPipelineHandle pipeline, gnOutputDeviceHandle device, struct gnGraphicsPipelineInfo_t pipelineInfo);
gnReturnCode (*_gnCreateGraphicsPipeline)(gnGraphicsPipelineHandle pipeline, gnOutputDeviceHandle device, gnGraphicsPipelineInfo pipelineInfo);
void (*_gnDestroyGraphicsPipeline)(gnGraphicsPipelineHandle pipeline);
gnReturnCode (*_gnCreateFramebuffer)(struct gnFramebuffer_t* framebuffer, gnOutputDeviceHandle device, struct gnFramebufferInfo_t framebufferInfo);
gnReturnCode (*_gnCreateFramebuffer)(struct gnFramebuffer_t* framebuffer, gnOutputDeviceHandle device, gnFramebufferInfo framebufferInfo);
void (*_gnDestroyFramebuffer)(struct gnFramebuffer_t* framebuffer);
gnReturnCode (*_gnCreateCommandPool)(gnCommandPoolHandle commandPool, gnOutputDeviceHandle device, struct gnCommandPoolInfo_t info);
gnReturnCode (*_gnCreateCommandPool)(gnCommandPoolHandle commandPool, gnOutputDeviceHandle device, gnCommandPoolInfo info);
void (*_gnDestroyCommandPool)(gnCommandPoolHandle commandPool);
gnReturnCode (*_gnCreateSemaphore)(struct gnSemaphore_t* semaphore, gnOutputDeviceHandle device);
void (*_gnDestroySemaphore)(struct gnSemaphore_t* semaphore);
gnReturnCode (*_gnCreateSemaphore)(gnSemaphoreHandle semaphore, gnOutputDeviceHandle device);
void (*_gnDestroySemaphore)(gnSemaphoreHandle semaphore);
gnReturnCode (*_gnCreateFence)(struct gnFence_t* fence, gnOutputDeviceHandle device);
void (*_gnSignalFence)(struct gnFence_t* fence);
void (*_gnWaitForFence)(struct gnFence_t* fence, uint64_t timeout);
void (*_gnResetFence)(struct gnFence_t* fence);
void (*_gnDestroyFence)(struct gnFence_t* fence);
gnReturnCode (*_gnCreateFence)(gnFenceHandle fence, gnOutputDeviceHandle device);
void (*_gnSignalFence)(gnFenceHandle fence);
void (*_gnWaitForFence)(gnFenceHandle fence, uint64_t timeout);
void (*_gnResetFence)(gnFenceHandle fence);
void (*_gnDestroyFence)(gnFenceHandle fence);
gnReturnCode (*_gnSubmit)(gnOutputDeviceHandle device, gnSubmitInfo submit);
gnReturnCode (*_gnPresent)(gnOutputDeviceHandle device, gnPresentInfo info);
@@ -99,7 +99,7 @@ typedef struct gnCommandFunctions_t {
void (*_gnResetCommandBuffer)(gnCommandBufferHandle commandBuffer);
gnReturnCode (*_gnEndCommandBuffer)(gnCommandBufferHandle commandBuffer);
void (*_gnCommandBeginRenderPass)(gnCommandBufferHandle buffer, struct gnRenderPassInfo_t passInfo);
void (*_gnCommandBeginRenderPass)(gnCommandBufferHandle buffer, gnRenderPassInfo passInfo);
void (*_gnCommandEndRenderPass)(gnCommandBufferHandle buffer);
void (*_gnCommandBindGraphicsPipeline)(gnCommandBufferHandle buffer, gnGraphicsPipelineHandle graphicsPipeline);