render pass stuff for multisampling
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@@ -2,6 +2,7 @@
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#include "utils/gryphn_image_format.h"
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#include "utils/gryphn_error_code.h"
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#include "utils/math/gryphn_vec3.h"
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#include "core/src/output_device/gryphn_physical_output_device.h"
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#include <gryphn_handles.h>
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typedef enum gnTextureType {
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@@ -18,6 +19,7 @@ typedef enum gnTextureWrap {
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typedef struct gnTextureInfo {
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gnExtent3D extent;
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gnMultisampleCountFlags samples;
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uint32_t mipmapLevels;
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gnTextureType type;
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gnImageFormat format;
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