render pass stuff for multisampling

This commit is contained in:
Greg Wells
2025-07-05 17:02:38 -04:00
parent 2ffa5adbb9
commit d567ce0beb
8 changed files with 51 additions and 11 deletions

View File

@@ -2,6 +2,7 @@
#include "utils/gryphn_image_format.h"
#include "utils/gryphn_error_code.h"
#include "utils/math/gryphn_vec3.h"
#include "core/src/output_device/gryphn_physical_output_device.h"
#include <gryphn_handles.h>
typedef enum gnTextureType {
@@ -18,6 +19,7 @@ typedef enum gnTextureWrap {
typedef struct gnTextureInfo {
gnExtent3D extent;
gnMultisampleCountFlags samples;
uint32_t mipmapLevels;
gnTextureType type;
gnImageFormat format;