render pass stuff for multisampling

This commit is contained in:
Greg Wells
2025-07-05 17:02:38 -04:00
parent 2ffa5adbb9
commit d567ce0beb
8 changed files with 51 additions and 11 deletions

View File

@@ -8,3 +8,7 @@ typedef struct gnPlatformPhysicalDevice_t {
gnPhysicalDevice* getPhysicalDevices(gnInstanceHandle instance, uint32_t* deviceCount);
gnBool queueCanPresentToSurface(const gnPhysicalDevice device, uint32_t queueIndex, gnWindowSurfaceHandle windowSurface);
gnMultisampleCountFlags vkSampleCountToGryphn(VkSampleCountFlags counts);
VkSampleCountFlags gnSampleCountToVulkan(gnMultisampleCountFlags counts);