write the functions for the command pool/buffers

This commit is contained in:
Gregory Wells
2025-08-12 23:09:39 -04:00
parent f251613d77
commit d48332fdcd
7 changed files with 39 additions and 3 deletions

View File

@@ -4,6 +4,7 @@
#include "shaders/opengl_shader_module.h"
#include "renderpass/opengl_render_pass_descriptor.h"
#include "uniforms/pool/opengl_uniform_pool.h"
#include "commands/pool/opengl_command_pool.h"
gnDeviceFunctions loadOpenGLDeviceFunctions() {
return (gnDeviceFunctions){
@@ -23,8 +24,8 @@ gnDeviceFunctions loadOpenGLDeviceFunctions() {
._gnCreateFramebuffer = NULL,
._gnDestroyFramebuffer = NULL,
._gnCreateCommandPool = NULL,
._gnDestroyCommandPool = NULL,
._gnCreateCommandPool = openglCreateCommandPool,
._gnDestroyCommandPool = openglDestroyCommandPool,
._gnCreateBuffer = NULL,
._gnBufferData = NULL,