device handles
This commit is contained in:
@@ -5,7 +5,7 @@
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#include "core/instance/gryphn_instance.h"
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#include <core/debugger/gryphn_debugger.h>
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gnReturnCode gnCreateOutputDeviceFn(gnOutputDevice* outputDevice, gnInstanceHandle instance, struct gnOutputDeviceInfo_t deviceInfo) {
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gnReturnCode gnCreateOutputDeviceFn(gnOutputDeviceHandle outputDevice, gnInstanceHandle instance, struct gnOutputDeviceInfo_t deviceInfo) {
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outputDevice->outputDevice = malloc(sizeof(gnPlatformOutputDevice));
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outputDevice->outputDevice->device = deviceInfo.physicalDevice.physicalDevice->device.retain;
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outputDevice->outputDevice->queueCount = deviceInfo.queueInfoCount;
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@@ -17,11 +17,11 @@ gnReturnCode gnCreateOutputDeviceFn(gnOutputDevice* outputDevice, gnInstanceHand
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return GN_SUCCESS;
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}
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void gnWaitForDeviceFn(gnOutputDevice *device) {
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void gnWaitForDeviceFn(gnOutputDeviceHandle device) {
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[device->outputDevice->executingCommandBuffer waitUntilCompleted];
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}
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void gnDestroyOutputDeviceFn(gnOutputDevice* device) {
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void gnDestroyOutputDeviceFn(gnOutputDeviceHandle device) {
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for (int i = 0; i < device->outputDevice->queueCount; i++) {
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[device->outputDevice->queues[i] release];
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}
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@@ -5,7 +5,7 @@
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#include "core/texture/metal_texture.h"
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#include "core/sync/semaphore/metal_semaphore.h"
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gnReturnCode gnCreatePresentationQueueFn(gnPresentationQueue* presentationQueue, const gnOutputDevice* device, struct gnPresentationQueueInfo_t presentationInfo) {
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gnReturnCode gnCreatePresentationQueueFn(gnPresentationQueue* presentationQueue, const gnOutputDeviceHandle device, struct gnPresentationQueueInfo_t presentationInfo) {
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if (presentationInfo.minImageCount > 3) {
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gnDebuggerSetErrorMessage(device->instance->debugger, (gnMessageData){
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.message = gnCreateString("On Metal you cannot have more than 3 images in a presentation queue")
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@@ -5,7 +5,7 @@
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#include <stdio.h>
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gnReturnCode gnCreateOutputDeviceFn(gnOutputDevice* outputDevice, gnInstanceHandle instance, struct gnOutputDeviceInfo_t deviceInfo) {
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gnReturnCode gnCreateOutputDeviceFn(gnOutputDeviceHandle outputDevice, gnInstanceHandle instance, struct gnOutputDeviceInfo_t deviceInfo) {
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outputDevice->outputDevice = malloc(sizeof(gnPlatformOutputDevice));
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VkDeviceQueueCreateInfo* queueCreateInfos = malloc(sizeof(VkDeviceQueueCreateInfo) * deviceInfo.queueInfoCount);
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@@ -64,11 +64,11 @@ gnReturnCode gnCreateOutputDeviceFn(gnOutputDevice* outputDevice, gnInstanceHand
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return GN_SUCCESS;
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}
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void gnWaitForDeviceFn(const gnOutputDevice* device) {
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void gnWaitForDeviceFn(const gnOutputDeviceHandle device) {
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vkDeviceWaitIdle(device->outputDevice->device);
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}
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void gnDestroyOutputDeviceFn(gnOutputDevice* device) {
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void gnDestroyOutputDeviceFn(gnOutputDeviceHandle device) {
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vkDestroyDevice(device->outputDevice->device, NULL);
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free(device->outputDevice);
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}
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@@ -6,7 +6,7 @@
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#include "textures/vulkan_texture.h"
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#include "sync/semaphore/vulkan_semaphore.h"
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gnReturnCode gnCreatePresentationQueueFn(gnPresentationQueue* presentationQueue, const gnOutputDevice* device, struct gnPresentationQueueInfo_t presentationInfo) {
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gnReturnCode gnCreatePresentationQueueFn(gnPresentationQueue* presentationQueue, const gnOutputDeviceHandle device, struct gnPresentationQueueInfo_t presentationInfo) {
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presentationQueue->presentationQueue = malloc(sizeof(struct gnPlatformPresentationQueue_t));
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vkSwapchainSupportDetails details = vkGetSwapchainSupport(device->physicalDevice.physicalDevice->device, presentationInfo.surface.windowSurface->surface);
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@@ -30,8 +30,8 @@ typedef struct gnFunctions_t {
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gnBool (*_gnQueueCanPresentToSurface)(const struct gnPhysicalDevice_t device, uint32_t queueIndex, const struct gnWindowSurface_t windowSurface);
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gnReturnCode (*_gnCreateOutputDevoce)(gnOutputDevice* device, gnInstanceHandle instance, struct gnOutputDeviceInfo_t deviceInfo);
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void (*_gnDestroyOutputDevice)(gnOutputDevice* device);
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gnReturnCode (*_gnCreateOutputDevoce)(gnOutputDeviceHandle device, gnInstanceHandle instance, struct gnOutputDeviceInfo_t deviceInfo);
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void (*_gnDestroyOutputDevice)(gnOutputDeviceHandle device);
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@@ -59,38 +59,38 @@ typedef struct gnFunctions_t {
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#include "core/presentation_queue/gryphn_presentation_queue.h"
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typedef struct gnDeviceFunctions_t {
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gnReturnCode (*_gnCreatePresentationQueue)(gnPresentationQueue* presentationQueue, const gnOutputDevice* device, struct gnPresentationQueueInfo_t presentationInfo);
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gnReturnCode (*_gnCreatePresentationQueue)(gnPresentationQueue* presentationQueue, const gnOutputDeviceHandle device, struct gnPresentationQueueInfo_t presentationInfo);
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gnReturnCode (*_gnPresentationQueueGetImage)(gnPresentationQueue* presentationQueue, uint64_t timeout, struct gnSemaphore_t* semaphore, uint32_t* imageIndex);
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void (*_gnDestroyPresentationQueue)(gnPresentationQueue *presentationQueue);
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gnReturnCode (*_gnCreateShaderModule)(struct gnShaderModule_t* module, struct gnOutputDevice_t* device, struct gnShaderModuleInfo_t shaderModuleInfo);
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gnReturnCode (*_gnCreateShaderModule)(struct gnShaderModule_t* module, gnOutputDeviceHandle device, struct gnShaderModuleInfo_t shaderModuleInfo);
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void (*_gnDestroyShaderModule)(struct gnShaderModule_t* module);
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gnReturnCode (*_gnCreateRenderPassDescriptor)(struct gnRenderPassDescriptor_t* renderPass, struct gnOutputDevice_t* device, struct gnRenderPassDescriptorInfo_t info);
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gnReturnCode (*_gnCreateRenderPassDescriptor)(struct gnRenderPassDescriptor_t* renderPass, gnOutputDeviceHandle device, struct gnRenderPassDescriptorInfo_t info);
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void (*_gnDestroyRenderPassDescriptor)(struct gnRenderPassDescriptor_t* renderPass);
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gnReturnCode (*_gnCreateGraphicsPipeline)(struct gnGraphicsPipeline_t* pipeline, struct gnOutputDevice_t* device, struct gnGraphicsPipelineInfo_t pipelineInfo);
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gnReturnCode (*_gnCreateGraphicsPipeline)(struct gnGraphicsPipeline_t* pipeline, gnOutputDeviceHandle device, struct gnGraphicsPipelineInfo_t pipelineInfo);
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void (*_gnDestroyGraphicsPipeline)(struct gnGraphicsPipeline_t* pipeline);
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gnReturnCode (*_gnCreateFramebuffer)(struct gnFramebuffer_t* framebuffer, struct gnOutputDevice_t* device, struct gnFramebufferInfo_t framebufferInfo);
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gnReturnCode (*_gnCreateFramebuffer)(struct gnFramebuffer_t* framebuffer, gnOutputDeviceHandle device, struct gnFramebufferInfo_t framebufferInfo);
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void (*_gnDestroyFramebuffer)(struct gnFramebuffer_t* framebuffer);
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gnReturnCode (*_gnCreateCommandPool)(struct gnCommandPool_t* commandPool, struct gnOutputDevice_t* device, struct gnCommandPoolInfo_t info);
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gnReturnCode (*_gnCreateCommandPool)(struct gnCommandPool_t* commandPool, gnOutputDeviceHandle device, struct gnCommandPoolInfo_t info);
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void (*_gnDestroyCommandPool)(struct gnCommandPool_t* commandPool);
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gnReturnCode (*_gnCreateSemaphore)(struct gnSemaphore_t* semaphore, struct gnOutputDevice_t* device);
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gnReturnCode (*_gnCreateSemaphore)(struct gnSemaphore_t* semaphore, gnOutputDeviceHandle device);
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void (*_gnDestroySemaphore)(struct gnSemaphore_t* semaphore);
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gnReturnCode (*_gnCreateFence)(struct gnFence_t* fence, struct gnOutputDevice_t* device);
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gnReturnCode (*_gnCreateFence)(struct gnFence_t* fence, gnOutputDeviceHandle device);
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void (*_gnSignalFence)(struct gnFence_t* fence);
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void (*_gnWaitForFence)(struct gnFence_t* fence, uint64_t timeout);
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void (*_gnResetFence)(struct gnFence_t* fence);
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void (*_gnDestroyFence)(struct gnFence_t* fence);
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gnReturnCode (*_gnSubmit)(struct gnOutputDevice_t* device, struct gnSubmitInfo_t submit);
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gnReturnCode (*_gnPresent)(struct gnOutputDevice_t* device, struct gnPresentInfo_t info);
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gnReturnCode (*_gnSubmit)(gnOutputDeviceHandle device, struct gnSubmitInfo_t submit);
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gnReturnCode (*_gnPresent)(gnOutputDeviceHandle device, struct gnPresentInfo_t info);
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void (*_gnWaitForDevice)(struct gnOutputDevice_t* device);
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void (*_gnWaitForDevice)(gnOutputDeviceHandle device);
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} gnDeviceFunctions;
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typedef struct gnCommandFunctions_t {
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@@ -3,23 +3,26 @@
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#include "core/gryphn_platform_functions.h"
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#include "core/instance/init/gryphn_init.h"
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gnReturnCode gnCreateOutputDevice(gnOutputDevice* outputDevice, gnInstanceHandle instance, struct gnOutputDeviceInfo_t deviceInfo) {
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gnReturnCode gnCreateOutputDevice(gnOutputDeviceHandle* outputDevice, gnInstanceHandle instance, struct gnOutputDeviceInfo_t deviceInfo) {
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*outputDevice = malloc(sizeof(struct gnOutputDevice_t));
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if (instance->loadDeviceFunctions == gnFalse) {
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instance->deviceFunctions = malloc(sizeof(struct gnDeviceFunctions_t));
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gnLoadDeviceFunctions(instance->dynamicLib, instance->deviceFunctions);
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instance->loadDeviceFunctions = gnTrue;
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}
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outputDevice->deviceFunctions = instance->deviceFunctions;
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(*outputDevice)->deviceFunctions = instance->deviceFunctions;
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outputDevice->instance = instance;
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outputDevice->physicalDevice = deviceInfo.physicalDevice;
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outputDevice->deviceInfo = deviceInfo;
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return instance->functions->_gnCreateOutputDevoce(outputDevice, instance, deviceInfo);
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(*outputDevice)->instance = instance;
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(*outputDevice)->physicalDevice = deviceInfo.physicalDevice;
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(*outputDevice)->deviceInfo = deviceInfo;
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return instance->functions->_gnCreateOutputDevoce(*outputDevice, instance, deviceInfo);
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}
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void gnWaitForDevice(gnOutputDevice *device) {
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void gnWaitForDevice(gnOutputDeviceHandle device) {
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device->deviceFunctions->_gnWaitForDevice(device);
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}
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void gnDestroyOutputDevice(gnOutputDevice* device) {
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void gnDestroyOutputDevice(gnOutputDeviceHandle device) {
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device->instance->functions->_gnDestroyOutputDevice(device);
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free(device);
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}
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@@ -17,14 +17,18 @@ typedef struct gnOutputDeviceInfo_t {
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struct gnPhysicalDevice_t physicalDevice;
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} gnOutputDeviceInfo;
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typedef struct gnOutputDevice_t {
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#ifdef GN_REVEAL_IMPL
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struct gnOutputDevice_t {
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struct gnPlatformOutputDevice_t* outputDevice;
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struct gnDeviceFunctions_t* deviceFunctions;
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struct gnOutputDeviceInfo_t deviceInfo;
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gnInstanceHandle instance;
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gnPhysicalDevice physicalDevice;
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} gnOutputDevice;
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};
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#endif
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typedef struct gnOutputDevice_t* gnOutputDeviceHandle;
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typedef gnOutputDeviceHandle gnOutputDevice;
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gnReturnCode gnCreateOutputDevice(gnOutputDevice* outputDevice, gnInstanceHandle instance, struct gnOutputDeviceInfo_t deviceInfo);
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void gnWaitForDevice(gnOutputDevice* device);
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void gnDestroyOutputDevice(gnOutputDevice* device);
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gnReturnCode gnCreateOutputDevice(gnOutputDeviceHandle* outputDevice, gnInstanceHandle instance, struct gnOutputDeviceInfo_t deviceInfo);
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void gnWaitForDevice(gnOutputDeviceHandle device);
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void gnDestroyOutputDevice(gnOutputDeviceHandle device);
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