device handles
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@@ -30,8 +30,8 @@ typedef struct gnFunctions_t {
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gnBool (*_gnQueueCanPresentToSurface)(const struct gnPhysicalDevice_t device, uint32_t queueIndex, const struct gnWindowSurface_t windowSurface);
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gnReturnCode (*_gnCreateOutputDevoce)(gnOutputDevice* device, gnInstanceHandle instance, struct gnOutputDeviceInfo_t deviceInfo);
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void (*_gnDestroyOutputDevice)(gnOutputDevice* device);
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gnReturnCode (*_gnCreateOutputDevoce)(gnOutputDeviceHandle device, gnInstanceHandle instance, struct gnOutputDeviceInfo_t deviceInfo);
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void (*_gnDestroyOutputDevice)(gnOutputDeviceHandle device);
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@@ -59,38 +59,38 @@ typedef struct gnFunctions_t {
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#include "core/presentation_queue/gryphn_presentation_queue.h"
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typedef struct gnDeviceFunctions_t {
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gnReturnCode (*_gnCreatePresentationQueue)(gnPresentationQueue* presentationQueue, const gnOutputDevice* device, struct gnPresentationQueueInfo_t presentationInfo);
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gnReturnCode (*_gnCreatePresentationQueue)(gnPresentationQueue* presentationQueue, const gnOutputDeviceHandle device, struct gnPresentationQueueInfo_t presentationInfo);
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gnReturnCode (*_gnPresentationQueueGetImage)(gnPresentationQueue* presentationQueue, uint64_t timeout, struct gnSemaphore_t* semaphore, uint32_t* imageIndex);
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void (*_gnDestroyPresentationQueue)(gnPresentationQueue *presentationQueue);
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gnReturnCode (*_gnCreateShaderModule)(struct gnShaderModule_t* module, struct gnOutputDevice_t* device, struct gnShaderModuleInfo_t shaderModuleInfo);
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gnReturnCode (*_gnCreateShaderModule)(struct gnShaderModule_t* module, gnOutputDeviceHandle device, struct gnShaderModuleInfo_t shaderModuleInfo);
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void (*_gnDestroyShaderModule)(struct gnShaderModule_t* module);
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gnReturnCode (*_gnCreateRenderPassDescriptor)(struct gnRenderPassDescriptor_t* renderPass, struct gnOutputDevice_t* device, struct gnRenderPassDescriptorInfo_t info);
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gnReturnCode (*_gnCreateRenderPassDescriptor)(struct gnRenderPassDescriptor_t* renderPass, gnOutputDeviceHandle device, struct gnRenderPassDescriptorInfo_t info);
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void (*_gnDestroyRenderPassDescriptor)(struct gnRenderPassDescriptor_t* renderPass);
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gnReturnCode (*_gnCreateGraphicsPipeline)(struct gnGraphicsPipeline_t* pipeline, struct gnOutputDevice_t* device, struct gnGraphicsPipelineInfo_t pipelineInfo);
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gnReturnCode (*_gnCreateGraphicsPipeline)(struct gnGraphicsPipeline_t* pipeline, gnOutputDeviceHandle device, struct gnGraphicsPipelineInfo_t pipelineInfo);
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void (*_gnDestroyGraphicsPipeline)(struct gnGraphicsPipeline_t* pipeline);
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gnReturnCode (*_gnCreateFramebuffer)(struct gnFramebuffer_t* framebuffer, struct gnOutputDevice_t* device, struct gnFramebufferInfo_t framebufferInfo);
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gnReturnCode (*_gnCreateFramebuffer)(struct gnFramebuffer_t* framebuffer, gnOutputDeviceHandle device, struct gnFramebufferInfo_t framebufferInfo);
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void (*_gnDestroyFramebuffer)(struct gnFramebuffer_t* framebuffer);
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gnReturnCode (*_gnCreateCommandPool)(struct gnCommandPool_t* commandPool, struct gnOutputDevice_t* device, struct gnCommandPoolInfo_t info);
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gnReturnCode (*_gnCreateCommandPool)(struct gnCommandPool_t* commandPool, gnOutputDeviceHandle device, struct gnCommandPoolInfo_t info);
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void (*_gnDestroyCommandPool)(struct gnCommandPool_t* commandPool);
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gnReturnCode (*_gnCreateSemaphore)(struct gnSemaphore_t* semaphore, struct gnOutputDevice_t* device);
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gnReturnCode (*_gnCreateSemaphore)(struct gnSemaphore_t* semaphore, gnOutputDeviceHandle device);
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void (*_gnDestroySemaphore)(struct gnSemaphore_t* semaphore);
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gnReturnCode (*_gnCreateFence)(struct gnFence_t* fence, struct gnOutputDevice_t* device);
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gnReturnCode (*_gnCreateFence)(struct gnFence_t* fence, gnOutputDeviceHandle device);
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void (*_gnSignalFence)(struct gnFence_t* fence);
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void (*_gnWaitForFence)(struct gnFence_t* fence, uint64_t timeout);
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void (*_gnResetFence)(struct gnFence_t* fence);
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void (*_gnDestroyFence)(struct gnFence_t* fence);
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gnReturnCode (*_gnSubmit)(struct gnOutputDevice_t* device, struct gnSubmitInfo_t submit);
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gnReturnCode (*_gnPresent)(struct gnOutputDevice_t* device, struct gnPresentInfo_t info);
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gnReturnCode (*_gnSubmit)(gnOutputDeviceHandle device, struct gnSubmitInfo_t submit);
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gnReturnCode (*_gnPresent)(gnOutputDeviceHandle device, struct gnPresentInfo_t info);
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void (*_gnWaitForDevice)(struct gnOutputDevice_t* device);
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void (*_gnWaitForDevice)(gnOutputDeviceHandle device);
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} gnDeviceFunctions;
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typedef struct gnCommandFunctions_t {
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