vulkan remove queue API

This commit is contained in:
Greg Wells
2025-07-15 11:43:17 -04:00
parent 5e933479c4
commit cfcb37a1a4
21 changed files with 156 additions and 89 deletions

View File

@@ -56,20 +56,37 @@ gnPhysicalDevice* getPhysicalDevices(gnInstanceHandle instance, uint32_t* device
case VK_PHYSICAL_DEVICE_TYPE_MAX_ENUM: outputDevices[i]->properties.deviceType = GN_INTEGRATED_DEVICE;
}
vkGetPhysicalDeviceQueueFamilyProperties(physicalDevices[i], &outputDevices[i]->queueProperties.queueCount, NULL);
uint32_t queueFamilyCount = 0;
vkGetPhysicalDeviceQueueFamilyProperties(physicalDevices[i], &queueFamilyCount, NULL);
VkQueueFamilyProperties* queueFamilies = malloc(sizeof(VkQueueFamilyProperties) * queueFamilyCount);
vkGetPhysicalDeviceQueueFamilyProperties(physicalDevices[i], &queueFamilyCount, queueFamilies);
VkQueueFamilyProperties* queueFamilies = malloc(sizeof(VkQueueFamilyProperties) * outputDevices[i]->queueProperties.queueCount);
outputDevices[i]->queueProperties.queueProperties = malloc(sizeof(gnQueueProperties) * outputDevices[i]->queueProperties.queueCount);
vkGetPhysicalDeviceQueueFamilyProperties(physicalDevices[i], &outputDevices[i]->queueProperties.queueCount, queueFamilies);
for (int c = 0; c < outputDevices[i]->queueProperties.queueCount; c++) {
outputDevices[i]->queueProperties.queueProperties[i].queueCount = queueFamilies[i].queueCount;
outputDevices[i]->physicalDevice->neededQueues = malloc(sizeof(vulkanNeededQueue) * queueFamilyCount);
gnBool foundGraphicsQueueFamily = gnFalse, foundTransferQueueFamily = gnFalse;
for (int c = 0; c < queueFamilyCount; c++) {
gnBool hasNeededQueue = gnFalse;
gnQueueTypeFlags finalQueueType = 0;
if (queueFamilies[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) finalQueueType |= GN_QUEUE_GRAPHICS;
if (queueFamilies[i].queueFlags & VK_QUEUE_COMPUTE_BIT) finalQueueType |= GN_QUEUE_COMPUTE;
if (queueFamilies[i].queueFlags & VK_QUEUE_TRANSFER_BIT) finalQueueType |= GN_QUEUE_TRANSFER;
if (queueFamilies[i].queueFlags & VK_QUEUE_SPARSE_BINDING_BIT) finalQueueType |= GN_QUEUE_SPARSE_BINDING;
outputDevices[i]->queueProperties.queueProperties[i].queueType = finalQueueType;
if ((queueFamilies[c].queueFlags & VK_QUEUE_GRAPHICS_BIT) == VK_QUEUE_GRAPHICS_BIT) {
foundGraphicsQueueFamily = true;
hasNeededQueue = gnTrue;
}
if ((queueFamilies[c].queueFlags & VK_QUEUE_TRANSFER_BIT) == VK_QUEUE_TRANSFER_BIT) {
foundTransferQueueFamily = true;
hasNeededQueue = gnTrue;
}
if (hasNeededQueue) {
vulkanNeededQueue neededQueue = {
.queueIndex = c,
.createFlags = 0,
.usedForPresent = gnFalse
};
if ((queueFamilies[c].queueFlags & VK_QUEUE_GRAPHICS_BIT)) neededQueue.createFlags |= VK_QUEUE_GRAPHICS_BIT;
if ((queueFamilies[c].queueFlags & VK_QUEUE_TRANSFER_BIT)) neededQueue.createFlags |= VK_QUEUE_TRANSFER_BIT;
outputDevices[i]->physicalDevice->neededQueues[outputDevices[i]->physicalDevice->neededQueueCount] = neededQueue;
outputDevices[i]->physicalDevice->neededQueueCount++;
}
}
VkPhysicalDeviceProperties physicalDeviceProperties;
@@ -78,16 +95,55 @@ gnPhysicalDevice* getPhysicalDevices(gnInstanceHandle instance, uint32_t* device
outputDevices[i]->features.maxDepthSamples = vkSampleCountToGryphn(physicalDeviceProperties.limits.framebufferDepthSampleCounts);
outputDevices[i]->features.maxMemoryAllocations = physicalDeviceProperties.limits.maxMemoryAllocationCount;
outputDevices[i]->features.maxPushConstantSize = physicalDeviceProperties.limits.maxPushConstantsSize;
free(queueFamilies);
}
free(physicalDevices);
return outputDevices;
}
gnBool queueCanPresentToSurface(gnPhysicalDevice device, uint32_t queueIndex, gnWindowSurfaceHandle windowSurface) {
VkBool32 supportsPresent = VK_FALSE;
vkGetPhysicalDeviceSurfaceSupportKHR(device->physicalDevice->device, queueIndex, windowSurface->windowSurface->surface, &supportsPresent);
if (supportsPresent)
return gnTrue;
return gnFalse;
gnBool deviceCanPresentToSurface(gnPhysicalDevice device, gnWindowSurface surface) {
gnBool foundQueue = gnFalse;
for (int i = 0; i < device->physicalDevice->neededQueueCount; i++) {
VkBool32 supportsPresent = VK_FALSE;
vkGetPhysicalDeviceSurfaceSupportKHR(device->physicalDevice->device, device->physicalDevice->neededQueues[i].queueIndex, surface->windowSurface->surface, &supportsPresent);
if (supportsPresent) {
device->physicalDevice->neededQueues[i].usedForPresent = gnTrue;
foundQueue = gnTrue;
break;
}
surface->windowSurface->presentQueueIndex = i;
}
if (!foundQueue) {
uint32_t queueFamilyCount = 0;
vkGetPhysicalDeviceQueueFamilyProperties(device->physicalDevice->device, &queueFamilyCount, NULL);
for (int i = 0; i < queueFamilyCount; i++) {
VkBool32 supportsPresent = VK_FALSE;
vkGetPhysicalDeviceSurfaceSupportKHR(device->physicalDevice->device, i, surface->windowSurface->surface, &supportsPresent);
if (supportsPresent) {
device->physicalDevice->neededQueues[device->physicalDevice->neededQueueCount] = (vulkanNeededQueue){
.queueIndex = i,
.createFlags = 0,
.usedForPresent = gnTrue
};
foundQueue = gnTrue;
surface->windowSurface->presentQueueIndex = device->physicalDevice->neededQueueCount;
device->physicalDevice->neededQueueCount++;
break;
}
}
}
return foundQueue;
}
// gnBool queueCanPresentToSurface(gnPhysicalDevice device, uint32_t queueIndex, gnWindowSurfaceHandle windowSurface) {
// VkBool32 supportsPresent = VK_FALSE;
// vkGetPhysicalDeviceSurfaceSupportKHR(device->physicalDevice->device, queueIndex, windowSurface->windowSurface->surface, &supportsPresent);
// if (supportsPresent)
// return gnTrue;
// return gnFalse;
// }