presentaion queue handles + texture handle
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@@ -59,9 +59,9 @@ typedef struct gnFunctions_t {
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#include "core/presentation_queue/gryphn_presentation_queue.h"
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typedef struct gnDeviceFunctions_t {
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gnReturnCode (*_gnCreatePresentationQueue)(gnPresentationQueue* presentationQueue, const gnOutputDeviceHandle device, struct gnPresentationQueueInfo_t presentationInfo);
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gnReturnCode (*_gnPresentationQueueGetImage)(gnPresentationQueue* presentationQueue, uint64_t timeout, struct gnSemaphore_t* semaphore, uint32_t* imageIndex);
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void (*_gnDestroyPresentationQueue)(gnPresentationQueue *presentationQueue);
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gnReturnCode (*_gnCreatePresentationQueue)(gnPresentationQueueHandle presentationQueue, const gnOutputDeviceHandle device, struct gnPresentationQueueInfo_t presentationInfo);
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gnReturnCode (*_gnPresentationQueueGetImage)(gnPresentationQueueHandle presentationQueue, uint64_t timeout, struct gnSemaphore_t* semaphore, uint32_t* imageIndex);
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void (*_gnDestroyPresentationQueue)(gnPresentationQueueHandle presentationQueue);
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gnReturnCode (*_gnCreateShaderModule)(struct gnShaderModule_t* module, gnOutputDeviceHandle device, struct gnShaderModuleInfo_t shaderModuleInfo);
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void (*_gnDestroyShaderModule)(struct gnShaderModule_t* module);
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