presentaion queue handles + texture handle
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@@ -56,7 +56,7 @@ gnReturnCode gnCreateFramebufferFn(struct gnFramebuffer_t* framebuffer, struct g
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if(!wasDepthStencil) {
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MTLRenderPassColorAttachmentDescriptor* color = framebuffer->framebuffer->framebuffer.colorAttachments[colorAttachment];
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color.texture = info.attachments[i].texture->texture;
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color.texture = info.attachments[i]->texture->texture;
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color.loadAction = mtlGryphnLoadOperation(info.renderPassDescriptor->info.attachmentInfos[i].loadOperation);
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color.storeAction = mtlGryphnStoreOperation(info.renderPassDescriptor->info.attachmentInfos[i].storeOperation);
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@@ -13,8 +13,9 @@ gnReturnCode gnPresentFn(struct gnOutputDevice_t* device, struct gnPresentInfo_t
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while (!info.waitSemaphores[i].semaphore->eventTriggered) {}
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}
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info.presentationQueues->info.surface->windowSurface->layer.device = device->outputDevice->device;
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id<CAMetalDrawable> drawable = [info.presentationQueues->info.surface->windowSurface->layer nextDrawable];
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for (int i =0 ; i < info.presentationQueueCount; i++) {
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info.presentationQueues[i]->info.surface->windowSurface->layer.device = device->outputDevice->device;
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id<CAMetalDrawable> drawable = [info.presentationQueues[i]->info.surface->windowSurface->layer nextDrawable];
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if (drawable == nil) {
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return GN_FAILED_TO_CREATE_FRAMEBUFFER;
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}
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@@ -29,30 +30,30 @@ gnReturnCode gnPresentFn(struct gnOutputDevice_t* device, struct gnPresentInfo_t
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id<MTLRenderCommandEncoder> render = [commandBuffer renderCommandEncoderWithDescriptor:passDesc];
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[render endEncoding];
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id<MTLBlitCommandEncoder> blit = [commandBuffer blitCommandEncoder];
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id<MTLBlitCommandEncoder> blit = [commandBuffer blitCommandEncoder];
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for (int i =0 ; i < info.presentationQueueCount; i++) {
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[blit copyFromTexture:info.presentationQueues[i].images[info.imageIndices[i]].texture->texture
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[blit copyFromTexture:info.presentationQueues[i]->images[info.imageIndices[i]]->texture->texture
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sourceSlice:0
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sourceLevel:0
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sourceOrigin:(MTLOrigin){0, 0, 0}
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sourceSize:(MTLSize){info.presentationQueues[i].info.imageSize.x, info.presentationQueues[i].info.imageSize.y, 1}
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sourceSize:(MTLSize){info.presentationQueues[i]->info.imageSize.x, info.presentationQueues[i]->info.imageSize.y, 1}
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toTexture:drawable.texture
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destinationSlice:0
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destinationLevel:0
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destinationOrigin:(MTLOrigin){0, 0, 0}];
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[blit endEncoding];
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[commandBuffer presentDrawable:drawable];
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[commandBuffer commit];
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device->outputDevice->executingCommandBuffer = commandBuffer;
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}
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[blit endEncoding];
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[commandBuffer presentDrawable:drawable];
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[commandBuffer commit];
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[commandBuffer waitUntilScheduled];
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device->outputDevice->executingCommandBuffer = commandBuffer;
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[device->outputDevice->executingCommandBuffer waitUntilScheduled];
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for (int i = 0; i < info.presentationQueueCount; i++) {
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if (info.presentationQueues[i].info.imageSize.x != info.presentationQueues[i].info.surface->windowSurface->layer.drawableSize.width ||
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info.presentationQueues[i].info.imageSize.y != info.presentationQueues[i].info.surface->windowSurface->layer.drawableSize.height) {
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if (info.presentationQueues[i]->info.imageSize.x != info.presentationQueues[i]->info.surface->windowSurface->layer.drawableSize.width ||
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info.presentationQueues[i]->info.imageSize.y != info.presentationQueues[i]->info.surface->windowSurface->layer.drawableSize.height) {
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return GN_SUBOPTIMAL_PRESENTATION_QUEUE;
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}
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}
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@@ -5,7 +5,7 @@
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#include "core/texture/metal_texture.h"
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#include "core/sync/semaphore/metal_semaphore.h"
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gnReturnCode gnCreatePresentationQueueFn(gnPresentationQueue* presentationQueue, const gnOutputDeviceHandle device, struct gnPresentationQueueInfo_t presentationInfo) {
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gnReturnCode gnCreatePresentationQueueFn(gnPresentationQueueHandle presentationQueue, const gnOutputDeviceHandle device, struct gnPresentationQueueInfo_t presentationInfo) {
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if (presentationInfo.minImageCount > 3) {
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gnDebuggerSetErrorMessage(device->instance->debugger, (gnMessageData){
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.message = gnCreateString("On Metal you cannot have more than 3 images in a presentation queue")
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@@ -39,14 +39,15 @@ gnReturnCode gnCreatePresentationQueueFn(gnPresentationQueue* presentationQueue,
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presentationQueue->images = malloc(sizeof(gnTexture) * presentationInfo.minImageCount);
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for (int i = 0; i < presentationInfo.minImageCount; i++) {
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presentationQueue->presentationQueue->textures[i] = [device->outputDevice->device newTextureWithDescriptor:textureDescriptor];
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presentationQueue->images[i].texture = malloc(sizeof(gnPlatformTexture));
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presentationQueue->images[i].texture->texture = presentationQueue->presentationQueue->textures[i];
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presentationQueue->images[i] = malloc(sizeof(struct gnTexture_t));
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presentationQueue->images[i]->texture = malloc(sizeof(gnPlatformTexture));
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presentationQueue->images[i]->texture->texture = presentationQueue->presentationQueue->textures[i];
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}
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return GN_SUCCESS;
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}
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gnReturnCode gnPresentationQueueGetImageFn(gnPresentationQueue* presentationQueue, uint64_t timeout, struct gnSemaphore_t* semaphore, uint32_t* imageIndex) {
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gnReturnCode gnPresentationQueueGetImageFn(gnPresentationQueueHandle presentationQueue, uint64_t timeout, struct gnSemaphore_t* semaphore, uint32_t* imageIndex) {
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semaphore->semaphore->eventTriggered = gnFalse;
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*imageIndex = presentationQueue->presentationQueue->currentImage;
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presentationQueue->presentationQueue->currentImage++;
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@@ -55,7 +56,7 @@ gnReturnCode gnPresentationQueueGetImageFn(gnPresentationQueue* presentationQueu
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return GN_SUCCESS;
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}
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void gnDestroyPresentationQueueFn(gnPresentationQueue *presentationQueue) {
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void gnDestroyPresentationQueueFn(gnPresentationQueueHandle presentationQueue) {
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for (int i = 0; i < presentationQueue->imageCount; i++) {
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[presentationQueue->presentationQueue->textures[i] release];
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}
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