metal storage buffers + rework of shader maps

This commit is contained in:
Greg Wells
2025-07-03 19:48:12 -04:00
parent 665ce6847a
commit b53a31c565
8 changed files with 83 additions and 93 deletions

View File

@@ -14,4 +14,5 @@ typedef struct gnPlatformUniform_t {
} gnPlatformUniform;
void updateMetalBufferUniform(gnUniform uniform, gnBufferUniformInfo* info);
void updateMetalStorageUniform(gnUniform uniform, gnStorageUniformInfo* info);
void updateMetalImageUniform(gnUniform uniform, gnImageUniformInfo* info);