metal storage buffers + rework of shader maps

This commit is contained in:
Greg Wells
2025-07-03 19:48:12 -04:00
parent 665ce6847a
commit b53a31c565
8 changed files with 83 additions and 93 deletions

View File

@@ -48,6 +48,7 @@ gnDeviceFunctions loadMetalDeviceFunctions() {
._gnDestroyUniformPool = destroyMetalUniformPool,
._gnUpdateBufferUniform = updateMetalBufferUniform,
._gnUpdateStorageUniform = updateMetalStorageUniform,
._gnUpdateImageUniform = updateMetalImageUniform,
._gnCreateTexture = createMetalTexture,