gryphn+vulkan render pass descriptors

This commit is contained in:
Greg Wells
2025-05-28 14:57:41 -04:00
parent e9b87ca773
commit b443b5173c
9 changed files with 165 additions and 1 deletions

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@@ -10,3 +10,4 @@
#include <core/presentation_queue/gryphn_presentation_queue.h> #include <core/presentation_queue/gryphn_presentation_queue.h>
#include <core/shader_module/gryphn_shader_module.h> #include <core/shader_module/gryphn_shader_module.h>
#include <core/pipelines/graphics_pipeline/gryphn_graphics_pipeline.h> #include <core/pipelines/graphics_pipeline/gryphn_graphics_pipeline.h>
#include <core/renderpass/gryphn_render_pass_descriptor.h>

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@@ -0,0 +1,81 @@
#include "vulkan_render_pass_descriptor.h"
#include "vulkan_surface/vulkan_surface.h"
#include "output_device/vulkan_output_devices.h"
VkAttachmentLoadOp vkGryphnLoadOperation(enum gnLoadOperation_e loadOperation) {
switch(loadOperation) {
case GN_LOAD_OPERATION_LOAD: return VK_ATTACHMENT_LOAD_OP_LOAD;
case GN_LOAD_OPERATION_CLEAR: return VK_ATTACHMENT_LOAD_OP_CLEAR;
case GN_LOAD_OPERATION_DONT_CARE: return VK_ATTACHMENT_LOAD_OP_DONT_CARE;
}
}
VkAttachmentStoreOp vkGryphnStoreOperation(enum gnStoreOperation_e storeOperation) {
switch (storeOperation) {
case GN_STORE_OPERATION_STORE: return VK_ATTACHMENT_STORE_OP_STORE;
case GN_STORE_OPERATION_DONT_CARE: return VK_ATTACHMENT_STORE_OP_DONT_CARE;
}
}
VkImageLayout vkGryphnImageLayout(enum gnImageLayout_e layout) {
switch(layout) {
case GN_LAYOUT_UNDEFINED: return VK_IMAGE_LAYOUT_UNDEFINED;
case GN_LAYOUT_PRESENTATION_QUEUE_IMAGE: return VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
case GN_LAYOUT_TRANSFER_DESTINATION: return VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
case GN_COLOR_ATTACHMENT: return VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
}
}
gnReturnCode gnCreateRenderPassDescriptorFn(struct gnRenderPassDescriptor_t* renderPass, struct gnOutputDevice_t* device, struct gnRenderPassDescriptorInfo_t info) {
renderPass->renderPassDescriptor = malloc(sizeof(gnPlatformRenderPassDescriptor));
VkAttachmentDescription* attachments = malloc(sizeof(VkAttachmentDescription) * info.attachmentCount);
for (int i = 0; i < info.attachmentCount; i++) {
attachments[i].format = vkGryphnFormatToVulkanFormat(info.attachmentInfos[i].format);
attachments[i].samples = VK_SAMPLE_COUNT_1_BIT;
attachments[i].loadOp = vkGryphnLoadOperation(info.attachmentInfos[i].loadOperation);
attachments[i].storeOp = vkGryphnStoreOperation(info.attachmentInfos[i].storeOperation);
attachments[i].stencilLoadOp = vkGryphnLoadOperation(info.attachmentInfos[i].stencilLoadOperation);
attachments[i].stencilStoreOp = vkGryphnStoreOperation(info.attachmentInfos[i].stencilStoreOperation);
attachments[i].initialLayout = vkGryphnImageLayout(info.attachmentInfos[i].initialLayout);
attachments[i].finalLayout = vkGryphnImageLayout(info.attachmentInfos[i].finalLayout);
}
VkSubpassDescription* subpasses = malloc(sizeof(VkSubpassDescription) * info.subpassCount);
for (int i = 0; i < info.subpassCount; i++) {
subpasses[i].pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
subpasses[i].colorAttachmentCount = info.subpassInfos[i].colorAttachmentCount;
VkAttachmentReference* colorAttachments = malloc(sizeof(VkAttachmentReference) * info.subpassInfos[i].colorAttachmentCount);
for (int c = 0; c < info.subpassInfos[i].colorAttachmentCount; c++) {
colorAttachments[c].attachment = info.subpassInfos[i].colorAttachments[c].index;
colorAttachments[c].layout = vkGryphnImageLayout(info.subpassInfos[i].colorAttachments[c].imageLayout);
}
subpasses[i].pColorAttachments = colorAttachments;
}
VkRenderPassCreateInfo renderPassInfo = (VkRenderPassCreateInfo){
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
.attachmentCount = info.attachmentCount,
.pAttachments = attachments,
.subpassCount = info.subpassCount,
.pSubpasses = subpasses
};
if (vkCreateRenderPass(device->outputDevice->device, &renderPassInfo, NULL, &renderPass->renderPassDescriptor->renderPass) != VK_SUCCESS) {
return GN_FAILED_TO_CREATE_RENDER_PASS;
}
free(attachments);
free(subpasses);
return GN_SUCCESS;
}
void gnDestroyRenderPassDescriptorFn(struct gnRenderPassDescriptor_t* renderPass) {
vkDestroyRenderPass(renderPass->device->outputDevice->device, renderPass->renderPassDescriptor->renderPass, NULL);
}

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@@ -0,0 +1,7 @@
#pragma once
#include "core/renderpass/gryphn_render_pass_descriptor.h"
#include <vulkan/vulkan.h>
typedef struct gnPlatformRenderPassDescriptor_t {
VkRenderPass renderPass;
} gnPlatformRenderPassDescriptor;

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@@ -9,6 +9,7 @@
#include "window_surface/gryphn_surface_create_functions.h" #include "window_surface/gryphn_surface_create_functions.h"
#include "shader_module/gryphn_shader_module.h" #include "shader_module/gryphn_shader_module.h"
#include "pipelines/graphics_pipeline/gryphn_graphics_pipeline.h" #include "pipelines/graphics_pipeline/gryphn_graphics_pipeline.h"
#include "renderpass/gryphn_render_pass_descriptor.h"
typedef struct gnFunctions_t { typedef struct gnFunctions_t {
gnReturnCode (*_gnCreateInstance)(gnInstance* instance, struct gnInstanceInfo_t info); gnReturnCode (*_gnCreateInstance)(gnInstance* instance, struct gnInstanceInfo_t info);
@@ -56,6 +57,9 @@ typedef struct gnDeviceFunctions_t {
gnReturnCode (*_gnCreateShaderModule)(struct gnShaderModule_t* module, struct gnOutputDevice_t* device, struct gnShaderModuleInfo_t shaderModuleInfo); gnReturnCode (*_gnCreateShaderModule)(struct gnShaderModule_t* module, struct gnOutputDevice_t* device, struct gnShaderModuleInfo_t shaderModuleInfo);
void (*_gnDestroyShaderModule)(struct gnShaderModule_t* module); void (*_gnDestroyShaderModule)(struct gnShaderModule_t* module);
gnReturnCode (*_gnCreateRenderPassDescriptor)(struct gnRenderPassDescriptor_t* renderPass, struct gnOutputDevice_t* device, struct gnRenderPassDescriptorInfo_t info);
void (*_gnDestroyRenderPassDescriptor)(struct gnRenderPassDescriptor_t* renderPass);
gnReturnCode (*_gnCreateGraphicsPipeline)(struct gnGraphicsPipeline_t* pipeline, struct gnOutputDevice_t* device, struct gnGraphicsPipelineInfo_t pipelineInfo); gnReturnCode (*_gnCreateGraphicsPipeline)(struct gnGraphicsPipeline_t* pipeline, struct gnOutputDevice_t* device, struct gnGraphicsPipelineInfo_t pipelineInfo);
void (*_gnDestroyGraphicsPipeline)(struct gnGraphicsPipeline_t* pipeline); void (*_gnDestroyGraphicsPipeline)(struct gnGraphicsPipeline_t* pipeline);
} gnDeviceFunctions; } gnDeviceFunctions;

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@@ -73,6 +73,8 @@ void gnLoadDeviceFunctions(struct gnDynamicLibrary_t* lib, struct gnDeviceFuncti
gnLoadDLLFunction(lib, functions->_gnDestroyPresentationQueue, "gnDestroyPresentationQueueFn"); gnLoadDLLFunction(lib, functions->_gnDestroyPresentationQueue, "gnDestroyPresentationQueueFn");
gnLoadDLLFunction(lib, functions->_gnCreateShaderModule, "gnCreateShaderModuleFn"); gnLoadDLLFunction(lib, functions->_gnCreateShaderModule, "gnCreateShaderModuleFn");
gnLoadDLLFunction(lib, functions->_gnDestroyShaderModule, "gnDestroyShaderModuleFn"); gnLoadDLLFunction(lib, functions->_gnDestroyShaderModule, "gnDestroyShaderModuleFn");
gnLoadDLLFunction(lib, functions->_gnCreateRenderPassDescriptor, "gnCreateRenderPassDescriptorFn");
gnLoadDLLFunction(lib, functions->_gnDestroyRenderPassDescriptor, "gnDestroyRenderPassDescriptorFn");
gnLoadDLLFunction(lib, functions->_gnCreateGraphicsPipeline, "gnCreateGraphicsPipelineFn"); gnLoadDLLFunction(lib, functions->_gnCreateGraphicsPipeline, "gnCreateGraphicsPipelineFn");
gnLoadDLLFunction(lib, functions->_gnDestroyGraphicsPipeline, "gnDestroyGraphicsPipelineFn"); gnLoadDLLFunction(lib, functions->_gnDestroyGraphicsPipeline, "gnDestroyGraphicsPipelineFn");
} }

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@@ -0,0 +1,11 @@
#include "gryphn_render_pass_descriptor.h"
#include "core/gryphn_platform_functions.h"
gnReturnCode gnCreateRenderPassDescriptor(struct gnRenderPassDescriptor_t* renderPass, struct gnOutputDevice_t* device, struct gnRenderPassDescriptorInfo_t info) {
renderPass->device = device;
return device->deviceFunctions->_gnCreateRenderPassDescriptor(renderPass, device, info);
}
void gnDestroyRenderPassDescriptor(struct gnRenderPassDescriptor_t* renderPass) {
renderPass->device->deviceFunctions->_gnDestroyRenderPassDescriptor(renderPass);
}

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@@ -0,0 +1,52 @@
#pragma once
#include "utils/types/gryphn_image_format.h"
#include "stdint.h"
#include "core/output_device/gryphn_output_device.h"
typedef enum gnLoadOperation_e {
GN_LOAD_OPERATION_LOAD, GN_LOAD_OPERATION_CLEAR, GN_LOAD_OPERATION_DONT_CARE
} gnLoadOperation;
typedef enum gnStoreOperation_e {
GN_STORE_OPERATION_STORE, GN_STORE_OPERATION_DONT_CARE
} gnStoreOperation;
typedef struct gnRenderPassAttachmentInfo_t {
enum gnImageFormat_e format;
enum gnLoadOperation_e loadOperation;
enum gnStoreOperation_e storeOperation;
enum gnLoadOperation_e stencilLoadOperation;
enum gnStoreOperation_e stencilStoreOperation;
enum gnImageLayout_e initialLayout;
enum gnImageLayout_e finalLayout;
} gnRenderPassAttachmentInfo;
typedef struct gnSubpassAttachmentInfo_t {
uint32_t index;
enum gnImageLayout_e imageLayout;
} gnSubpassAttachmentInfo;
typedef struct gnSubpassInfo_t {
uint32_t colorAttachmentCount;
struct gnSubpassAttachmentInfo_t* colorAttachments;
} gnSubpassInfo;
typedef struct gnRenderPassDescriptorInfo_t {
uint32_t attachmentCount;
struct gnRenderPassAttachmentInfo_t* attachmentInfos;
uint32_t subpassCount;
struct gnSubpassInfo_t* subpassInfos;
} gnRenderPassDescriptorInfo;
struct gnPlatformRenderPassDescriptor_t;
typedef struct gnRenderPassDescriptor_t {
struct gnPlatformRenderPassDescriptor_t* renderPassDescriptor;
struct gnOutputDevice_t* device;
} gnRenderPassDescriptor;
gnReturnCode gnCreateRenderPassDescriptor(struct gnRenderPassDescriptor_t* renderPass, struct gnOutputDevice_t* device, struct gnRenderPassDescriptorInfo_t info);
void gnDestroyRenderPassDescriptor(struct gnRenderPassDescriptor_t* renderPass);

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@@ -20,7 +20,8 @@ typedef enum gnReturnCode_t {
GN_FAILED_TO_CREATE_SHADER_MODULE, GN_FAILED_TO_CREATE_SHADER_MODULE,
GN_FAILED_TO_CONVERT_SHADER_CODE, GN_FAILED_TO_CONVERT_SHADER_CODE,
GN_FAILED_TO_FIND_ENTRY_POINT, GN_FAILED_TO_FIND_ENTRY_POINT,
GN_FAILED_TO_CREATE_UNIFORM_LAYOUT GN_FAILED_TO_CREATE_UNIFORM_LAYOUT,
GN_FAILED_TO_CREATE_RENDER_PASS
// GN_UNKNOWN_FRAMEBUFFER_ATTACHMENT, // GN_UNKNOWN_FRAMEBUFFER_ATTACHMENT,
// GN_UNKNOWN_FUNCTION, // GN_UNKNOWN_FUNCTION,
@@ -54,5 +55,6 @@ static const char* gnErrorCodeToCString(enum gnReturnCode_t returnCode) {
case GN_FAILED_TO_CONVERT_SHADER_CODE: return "GN_FAILED_TO_CONVERT_SHADER_CODE"; case GN_FAILED_TO_CONVERT_SHADER_CODE: return "GN_FAILED_TO_CONVERT_SHADER_CODE";
case GN_FAILED_TO_FIND_ENTRY_POINT: return "GN_FAILED_TO_FIND_ENTRY_POINT"; case GN_FAILED_TO_FIND_ENTRY_POINT: return "GN_FAILED_TO_FIND_ENTRY_POINT";
case GN_FAILED_TO_CREATE_UNIFORM_LAYOUT: return "GN_FAILED_TO_CREATE_UNIFORM_LAYOUT"; case GN_FAILED_TO_CREATE_UNIFORM_LAYOUT: return "GN_FAILED_TO_CREATE_UNIFORM_LAYOUT";
case GN_FAILED_TO_CREATE_RENDER_PASS: return "GN_FAILED_TO_CREATE_RENDER_PASS";
} }
} }

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@@ -12,3 +12,7 @@ typedef enum gnColorSpace_e {
typedef enum gnImageSharingMode_e { typedef enum gnImageSharingMode_e {
GN_SHARING_MODE_EXCLUSIVE, GN_SHARING_MODE_CONCURRENT GN_SHARING_MODE_EXCLUSIVE, GN_SHARING_MODE_CONCURRENT
} gnImageSharingMode; } gnImageSharingMode;
typedef enum gnImageLayout_e {
GN_LAYOUT_UNDEFINED, GN_LAYOUT_PRESENTATION_QUEUE_IMAGE, GN_LAYOUT_TRANSFER_DESTINATION, GN_COLOR_ATTACHMENT
} gnImageLayout;