gryphn+vulkan render pass descriptors
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@@ -73,6 +73,8 @@ void gnLoadDeviceFunctions(struct gnDynamicLibrary_t* lib, struct gnDeviceFuncti
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gnLoadDLLFunction(lib, functions->_gnDestroyPresentationQueue, "gnDestroyPresentationQueueFn");
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gnLoadDLLFunction(lib, functions->_gnCreateShaderModule, "gnCreateShaderModuleFn");
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gnLoadDLLFunction(lib, functions->_gnDestroyShaderModule, "gnDestroyShaderModuleFn");
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gnLoadDLLFunction(lib, functions->_gnCreateRenderPassDescriptor, "gnCreateRenderPassDescriptorFn");
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gnLoadDLLFunction(lib, functions->_gnDestroyRenderPassDescriptor, "gnDestroyRenderPassDescriptorFn");
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gnLoadDLLFunction(lib, functions->_gnCreateGraphicsPipeline, "gnCreateGraphicsPipelineFn");
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gnLoadDLLFunction(lib, functions->_gnDestroyGraphicsPipeline, "gnDestroyGraphicsPipelineFn");
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}
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