gryphn+vulkan render pass descriptors
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@@ -9,6 +9,7 @@
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#include "window_surface/gryphn_surface_create_functions.h"
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#include "shader_module/gryphn_shader_module.h"
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#include "pipelines/graphics_pipeline/gryphn_graphics_pipeline.h"
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#include "renderpass/gryphn_render_pass_descriptor.h"
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typedef struct gnFunctions_t {
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gnReturnCode (*_gnCreateInstance)(gnInstance* instance, struct gnInstanceInfo_t info);
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@@ -56,6 +57,9 @@ typedef struct gnDeviceFunctions_t {
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gnReturnCode (*_gnCreateShaderModule)(struct gnShaderModule_t* module, struct gnOutputDevice_t* device, struct gnShaderModuleInfo_t shaderModuleInfo);
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void (*_gnDestroyShaderModule)(struct gnShaderModule_t* module);
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gnReturnCode (*_gnCreateRenderPassDescriptor)(struct gnRenderPassDescriptor_t* renderPass, struct gnOutputDevice_t* device, struct gnRenderPassDescriptorInfo_t info);
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void (*_gnDestroyRenderPassDescriptor)(struct gnRenderPassDescriptor_t* renderPass);
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gnReturnCode (*_gnCreateGraphicsPipeline)(struct gnGraphicsPipeline_t* pipeline, struct gnOutputDevice_t* device, struct gnGraphicsPipelineInfo_t pipelineInfo);
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void (*_gnDestroyGraphicsPipeline)(struct gnGraphicsPipeline_t* pipeline);
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} gnDeviceFunctions;
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