bind uniforms
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@@ -113,6 +113,7 @@ void gnLoadCommandFunctions(struct gnDynamicLibrary_t* lib, struct gnCommandFunc
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gnLoadDLLFunction(lib, functions->_gnCommandBindGraphicsPipeline, "gnCommandBindGraphicsPipelineFn");
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gnLoadDLLFunction(lib, functions->_gnCommandSetViewport, "gnCommandSetViewportFn");
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gnLoadDLLFunction(lib, functions->_gnCommandSetScissor, "gnCommandSetScissorFn");
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gnLoadDLLFunction(lib, functions->_gnCommandBindUniform, "gnCommandBindUniformFn");
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gnLoadDLLFunction(lib, functions->_gnCommandBindBuffer, "gnCommandBindBufferFn");
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gnLoadDLLFunction(lib, functions->_gnCommandDraw, "gnCommandDrawFn");
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gnLoadDLLFunction(lib, functions->_gnCommandDrawIndexed, "gnCommandDrawIndexedFn");
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