take a bulldozer to some code
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10
src/core/gryphn_platform_functions.h
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10
src/core/gryphn_platform_functions.h
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#pragma once
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// theoretically you could have multible gryphn instances running in one application,
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// why I dont know
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#include "utils/gryphn_error_code.h"
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#include "instance/gryphn_instance.h"
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typedef struct gnFunctions_t {
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gnReturnCode (*_gnCreateInstance)(gnInstance* instance, struct gnInstanceInfo_t info);
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void (*_gnDestroyInstance)(gnInstance* instance);
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} gnFunctions;
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