take a bulldozer to some code

This commit is contained in:
Greg Wells
2025-05-20 17:39:40 -04:00
parent 43c6f88d18
commit a4166ae5c2
30 changed files with 495 additions and 503 deletions

View File

@@ -1,27 +1,32 @@
#pragma once
#include <gryphn/gryphn_utils.h>
#include <platform/gryphn_platform_include.h>
#include <core/init/gryphn_init.h>
#include <core/instance/gryphn_instance.h>
#include <core/presentation_queue/gryphn_presentation_queue.h>
#include <core/buffers/vertex_descriptions/gryphn_vertex_description.h>
#include <core/buffers/gryphn_buffer.h>
#include <core/textures/gryphn_texture.h>
#include <core/uniform_descriptor/gryphn_uniform_layout_binding.h>
#include <core/uniform_descriptor/gryphn_uniform_layout.h>
#include <core/graphics_pipeline/gryphn_render_pass.h>
#include <core/sync_objects/gryphn_sync_semaphore.h>
#include <core/sync_objects/gryphn_fence.h>
#include <core/commands/gryphn_command_buffer.h>
#include <core/commands/gryphn_command.h>
#include <core/commands/present_command/gryphn_command_present.h>
#include <core/commands/submit_command/gryphn_command_submit.h>
#include <core/buffers/gryphn_buffer.h>
#include <core/uniform_descriptor/gryphn_uniform.h>
#include <core/uniform_descriptor/uniform_buffer/gryphn_uniform_buffer.h>
#include <core/uniform_descriptor/sampler/gryphn_sampler.h>
#include <core/push_constant/gryphn_push_constant.h>
#include <core/graphics_pipeline/gryphn_graphics_pipeline.h>
#include <core/gryphn_support.h>
#include <core/framebuffers/gryphn_framebuffer.h>
// #pragma once
// #include <gryphn/gryphn_utils.h>
// #include <platform/gryphn_platform_include.h>
// #include <core/init/gryphn_init.h>
// #include <core/instance/gryphn_instance.h>
// #include <core/presentation_queue/gryphn_presentation_queue.h>
// #include <core/buffers/vertex_descriptions/gryphn_vertex_description.h>
// #include <core/buffers/gryphn_buffer.h>
// #include <core/textures/gryphn_texture.h>
// #include <core/uniform_descriptor/gryphn_uniform_layout_binding.h>
// #include <core/uniform_descriptor/gryphn_uniform_layout.h>
// #include <core/graphics_pipeline/gryphn_render_pass.h>
// #include <core/sync_objects/gryphn_sync_semaphore.h>
// #include <core/sync_objects/gryphn_fence.h>
// #include <core/commands/gryphn_command_buffer.h>
// #include <core/commands/gryphn_command.h>
// #include <core/commands/present_command/gryphn_command_present.h>
// #include <core/commands/submit_command/gryphn_command_submit.h>
// #include <core/buffers/gryphn_buffer.h>
// #include <core/uniform_descriptor/gryphn_uniform.h>
// #include <core/uniform_descriptor/uniform_buffer/gryphn_uniform_buffer.h>
// #include <core/uniform_descriptor/sampler/gryphn_sampler.h>
// #include <core/push_constant/gryphn_push_constant.h>
// #include <core/graphics_pipeline/gryphn_graphics_pipeline.h>
// #include <core/gryphn_support.h>
// #include <core/framebuffers/gryphn_framebuffer.h>