some more stuff that idk why i did it
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@@ -89,7 +89,7 @@ gnReturnCode createMetalGraphicsPipeline(gnGraphicsPipeline graphicsPipeline, gn
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}
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const char* name = info.shaderModules[i]->info.entryPoint.value;
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const char* name = gnToCString(info.shaderModules[i]->info.entryPoint);
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if (strcmp(name, "main") == 0) name = "main0";
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gnBool foundFunction = false;
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