dynamic* descriptor pools when VK_NV_descriptor_pool_overallocation is
unsupported
This commit is contained in:
@@ -29,11 +29,11 @@ const char* *vkGetGryphnDeviceExtensions(uint32_t* outCount, VkPhysicalDevice de
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}
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free(vkExtensions);
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if (supportsDescriptorPoolOverallocation) {
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count++;
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extensiosns = realloc(extensiosns, sizeof(const char*) * count);
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extensiosns[(count - 1)] = VK_NV_DESCRIPTOR_POOL_OVERALLOCATION_EXTENSION_NAME;
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}
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// if (supportsDescriptorPoolOverallocation) {
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// count++;
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// extensiosns = realloc(extensiosns, sizeof(const char*) * count);
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// extensiosns[(count - 1)] = VK_NV_DESCRIPTOR_POOL_OVERALLOCATION_EXTENSION_NAME;
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// }
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*outCount = count;
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@@ -11,58 +11,77 @@ VkGryphnUniformPool* GetLastUniformPool(VkGryphnUniformPoolArrayList* list) { re
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gnReturnCode gnCreateUniformPoolFn(gnUniformPool pool, gnDeviceHandle device) {
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pool->uniformPool = malloc(sizeof(struct gnPlatformUniformPool_t));
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pool->uniformPool->pools = VkGryphnUniformPoolArrayListCreate();
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{
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VkGryphnUniformPool firstPool = {
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.pool = VK_NULL_HANDLE,
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.layouts = VkDescriptorSetLayoutArrayListCreate()
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if (device->outputDevice->enabledOversizedDescriptorPools == gnTrue) {
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{
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VkGryphnUniformPool firstPool = {
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.pool = VK_NULL_HANDLE,
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.layouts = VkDescriptorSetLayoutArrayListCreate()
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};
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VkGryphnUniformPoolArrayListAdd(&pool->uniformPool->pools, firstPool);
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} // scopped because the add function copies and I don't want it lying around
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VkGryphnUniformPool* currentPool = GetLastUniformPool(&pool->uniformPool->pools);
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VkDescriptorPoolCreateInfo poolInfo = {
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.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
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.flags = VK_DESCRIPTOR_POOL_CREATE_ALLOW_OVERALLOCATION_SETS_BIT_NV,
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.poolSizeCount = 0,
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.pPoolSizes = NULL,
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.maxSets = 0
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};
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VkGryphnUniformPoolArrayListAdd(&pool->uniformPool->pools, firstPool);
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} // scopped because the add function copies and I don't want it lying around
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VkGryphnUniformPool* currentPool = GetLastUniformPool(&pool->uniformPool->pools);
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VkDescriptorPoolCreateInfo poolInfo = {
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.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
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.flags = VK_DESCRIPTOR_POOL_CREATE_ALLOW_OVERALLOCATION_SETS_BIT_NV,
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.poolSizeCount = 0,
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.pPoolSizes = NULL,
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.maxSets = 0
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};
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if (vkCreateDescriptorPool(
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pool->device->outputDevice->device, &poolInfo, NULL,
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¤tPool->pool
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) != VK_SUCCESS)
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return GN_FAILED_TO_ALLOCATE_MEMORY;
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// if (device->outputDevice->enabledOversizedDescriptorPools == gnTrue) {
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// VkDescriptorPoolCreateInfo poolInfo = {
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// .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
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// .flags = VK_DESCRIPTOR_POOL_CREATE_ALLOW_OVERALLOCATION_SETS_BIT_NV,
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// .poolSizeCount = 0,
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// .pPoolSizes = NULL,
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// .maxSets = 0
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// };
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// if (vkCreateDescriptorPool(
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// pool->device->outputDevice->device, &poolInfo, NULL,
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// &pool->uniformPool->pools[pool->uniformPool->poolCount].pool
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// ) != VK_SUCCESS)
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// return GN_FAILED_TO_ALLOCATE_MEMORY;
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// pool->uniformPool->pools[0].layoutCount = 0;
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// pool->uniformPool->pools[0].layouts = NULL;
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// pool->uniformPool->poolCount = 1;
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// }
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// pool->uniformPool->currentPool = 0;
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if (vkCreateDescriptorPool(
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pool->device->outputDevice->device, &poolInfo, NULL,
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¤tPool->pool
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) != VK_SUCCESS)
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return GN_FAILED_TO_ALLOCATE_MEMORY;
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}
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return GN_SUCCESS;
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}
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gnUniform* gnUniformPoolAllocateUniformsFn(gnUniformPool pool, gnUniformAllocationInfo allocInfo) {
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gnBool fixedAllocation = !pool->device->outputDevice->enabledOversizedDescriptorPools;
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if (fixedAllocation) {
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VkGryphnUniformPool newPool = {
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.pool = VK_NULL_HANDLE,
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.layouts = VkDescriptorSetLayoutArrayListCreate()
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};
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// TODO: redo this, its not warning me IDK why cuz its totally wrong
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VkDescriptorPoolSize uniformBufferSize = {
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.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
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.descriptorCount = 0
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};
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VkDescriptorPoolSize imageSize = {
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.type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
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.descriptorCount = 0
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};
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for (int i = 0; i < allocInfo.setCount; i++) {
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for (int c = 0; c < allocInfo.sets[i].uniformBindingCount; c++) {
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if (allocInfo.sets[i].uniformBindings[i].type == GN_UNIFORM_BUFFER_DESCRIPTOR) uniformBufferSize.descriptorCount++;
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if (allocInfo.sets[i].uniformBindings[i].type == GN_IMAGE_DESCRIPTOR) imageSize.descriptorCount++;
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}
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}
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VkDescriptorPoolCreateInfo poolInfo = {
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.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
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.poolSizeCount = 2,
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.pPoolSizes = (VkDescriptorPoolSize[]){ uniformBufferSize, imageSize },
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.maxSets = allocInfo.setCount
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};
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if (vkCreateDescriptorPool(
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pool->device->outputDevice->device, &poolInfo, NULL,
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&newPool.pool
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) != VK_SUCCESS)
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return NULL;
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VkGryphnUniformPoolArrayListAdd(&pool->uniformPool->pools, newPool);
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} // scopped for same reasons as before
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VkGryphnUniformPool* currentPool = GetLastUniformPool(&pool->uniformPool->pools);
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uint32_t startingCount = currentPool->layouts.count;
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@@ -93,93 +112,12 @@ gnUniform* gnUniformPoolAllocateUniformsFn(gnUniformPool pool, gnUniformAllocati
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uniforms[i]->uniform->set = sets[i];
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}
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return uniforms;
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// gnBool fixedAllocCount = pool->device->outputDevice->enabledOversizedDescriptorPools;
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// if (fixedAllocCount) {
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// if (pool->uniformPool->poolCount >= pool->uniformPool->maxPoolCount) {
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// pool->uniformPool->maxPoolCount *= 2;
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// pool->uniformPool->pools = realloc(pool->uniformPool->pools, sizeof(vkGryphnUniformPool) * pool->uniformPool->maxPoolCount);
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// }
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// VkDescriptorPoolSize uniformBufferSize = {
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// .type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
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// .descriptorCount = 0
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// };
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// VkDescriptorPoolSize imageSize = {
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// .type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
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// .descriptorCount = 0
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// };
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// for (int i = 0; i < allocInfo.setCount; i++) {
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// for (int c = 0; c < allocInfo.sets[i].uniformBindingCount; c++) {
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// if (allocInfo.sets[i].uniformBindings[i].type == GN_UNIFORM_BUFFER_DESCRIPTOR) uniformBufferSize.descriptorCount++;
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// if (allocInfo.sets[i].uniformBindings[i].type == GN_IMAGE_DESCRIPTOR) imageSize.descriptorCount++;
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// }
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// }
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// VkDescriptorPoolCreateInfo poolInfo = {
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// .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
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// .poolSizeCount = 1,
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// .pPoolSizes = (VkDescriptorPoolSize[]){ uniformBufferSize, imageSize },
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// .maxSets = allocInfo.setCount
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// };
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// if (vkCreateDescriptorPool(
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// pool->device->outputDevice->device, &poolInfo, NULL,
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// &pool->uniformPool->pools[pool->uniformPool->poolCount].pool
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// ) != VK_SUCCESS)
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// return NULL;
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// pool->uniformPool->poolCount++;
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// uint32_t maxSets = uniformBufferSize.descriptorCount + uniformBufferSize.descriptorCount;
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// }
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// if (fixedAllocCount)
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// pool->uniformPool->pools[pool->uniformPool->currentPool].layouts = malloc(sizeof(VkDescriptorSetLayout) * allocInfo.setCount);
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// else {
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// if (pool->uniformPool->pools[pool->uniformPool->currentPool].layouts == NULL) {
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// pool->uniformPool->pools[pool->uniformPool->currentPool].layouts = malloc(sizeof(VkDescriptorSetLayout) * allocInfo.setCount);
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// }
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// else {
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// pool->uniformPool->pools[pool->uniformPool->currentPool].layouts = realloc(
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// pool->uniformPool->pools[pool->uniformPool->currentPool].layouts,
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// sizeof(VkDescriptorSetLayout) * (allocInfo.setCount + pool->uniformPool->pools[pool->uniformPool->currentPool].layoutCount));
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// }
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// }
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// for (int i = 0; i < allocInfo.setCount; i++) {
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// pool->uniformPool->pools[pool->uniformPool->currentPool].layouts[pool->uniformPool->pools[pool->uniformPool->currentPool].layoutCount + i] = vkGryphnCreateSetLayouts(&allocInfo.sets[i], pool->device->outputDevice->device);
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// }
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// VkDescriptorSetAllocateInfo vkAllocInfo = {
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// .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
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// .descriptorPool = pool->uniformPool->pools[pool->uniformPool->currentPool].pool,
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// .descriptorSetCount = allocInfo.setCount,
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// .pSetLayouts = &pool->uniformPool->pools[pool->uniformPool->currentPool].layouts[pool->uniformPool->pools[pool->uniformPool->currentPool].layoutCount]
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// };
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// pool->uniformPool->pools[pool->uniformPool->currentPool].layoutCount += allocInfo.setCount;
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// VkDescriptorSet* sets = malloc(sizeof(VkDescriptorSet) * allocInfo.setCount);
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// if (vkAllocateDescriptorSets(pool->device->outputDevice->device, &vkAllocInfo, sets) != VK_SUCCESS)
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// return NULL;
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// gnUniform* uniforms = malloc(sizeof(gnUniform) * allocInfo.setCount);
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// for (int i = 0; i < allocInfo.setCount; i++) {
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// uniforms[i] = malloc(sizeof(struct gnUniform_t));
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// uniforms[i]->uniform = malloc(sizeof(struct gnPlatformUniform_t));
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// uniforms[i]->uniform->set = sets[i];
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// }
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// return uniforms;
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}
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void gnDestroyUniformPoolFn(gnUniformPool pool) {
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for (int k = 0; k < pool->uniformPool->pools.count; k++) {
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vkDestroyDescriptorPool(pool->device->outputDevice->device, pool->uniformPool->pools.data[k].pool, NULL);
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for (int i = 0; i < pool->uniformPool->pools.data[k].layouts.count; i++) {
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for (int i = 0; i < pool->uniformPool->pools.data[k].layouts.count; i++)
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vkDestroyDescriptorSetLayout(pool->device->outputDevice->device, pool->uniformPool->pools.data[k].layouts.data[i], NULL);
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}
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}
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}
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