allow binding uniform at set
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@@ -118,7 +118,7 @@ typedef struct gnCommandFunctions_t {
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void (*_gnCommandBindGraphicsPipeline)(gnCommandBufferHandle buffer, gnGraphicsPipelineHandle graphicsPipeline);
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void (*_gnCommandSetViewport)(gnCommandBufferHandle buffer, gnViewport viewport);
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void (*_gnCommandSetScissor)(gnCommandBufferHandle buffer, gnScissor scissor);
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void (*_gnCommandBindUniform)(gnCommandBufferHandle buffer, gnUniform uniform);
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void (*_gnCommandBindUniform)(gnCommandBufferHandle buffer, gnUniform uniform, uint32_t set);
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void (*_gnCommandBindBuffer)(gnCommandBufferHandle buffer, gnBufferHandle bufferToBind, gnBufferType type);
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void (*_gnCommandDraw)(gnCommandBufferHandle buffer, int vertexCount, int firstVertex, int instanceCount, int firstInstance);
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